Space bunnies

Author: s | 2025-04-24

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Space Bunnies Must Die! Space Bunnies Die - Computer Issues, Video Gaming. Space Bunnies Must Die! Space Bunnies Must Die! Subscribe: JB. Space Bunnies Die -

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Chocolate Space Bunnies: A Funny Bunny Space

Let's make a game!name:Bunny Clickerby:Orteildesc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.Make bunnies and shoot for the stars!created:25/7/2017updated:24/10/2017version:1Settingsbackground:stuff/meadow.jpgbuilding cost increase:115%building cost refund:50%spritesheet:icons, 48 by 48, stuff/bunnyIcons.pngstylesheet:stuff/bigBlue.cssLayoutuse defaultButtons*bunnyButtonname:Make a bunnydesc:Click this little bunny to get more bunnies!on click:anim icon wobbleon click:yield 1 bunnyon click:if (have goldenTouch and chance(1%)) yield 1 goldenCarroticon:stuff/bunny.pngno textclass:bigButton hasFlaresicon class:shadowedtooltip origin:bottomtooltip class:redResources*bunny|bunniesname:Bunny|Bunniesdesc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!icon:icons[0,0]class:noBackgroundshow earned*goldenCarrot|goldenCarrots name:Golden carrot|Golden carrots desc:These shiny carrots are terribly rare, terribly precious and terribly delicious! icon:icons[0,1] class:noBackground hidden when 0ShiniesluckyBunnyon click:log Woopmovement:onRight moveLeft fade bounce:0.05frequency:60frequency variation:30icon:stuff/luckyBunny.pngclass:bigButtonon click:$boost=1if (have clover) $boost=4if (chance(25%))//get at least 7, or between 1 and 3 minutes of our bunny production$amount=max(7,random(bunnies:ps601,bunnies:ps603))$boosttoast The lucky bunny grants you[$amount] bunnies.yield $amount bunnieselse$amount=1*$boosttoast The lucky bunny grants you[$amount] golden carrot[s?$amount]!yield $amount goldenCarrotendendBuildings*TEMPLATEon click:anim glowEffect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1 rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%">*cage|cages name:Rabbit cage|Rabbit cages desc:A tiny little cage.Effect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1 Space Bunnies Must Die! Space Bunnies Die - Computer Issues, Video Gaming. Space Bunnies Must Die! Space Bunnies Must Die! Subscribe: JB. Space Bunnies Die - Is the Space Bunny always depicted as an astronaut? What does the Space Bunny represent? What types of media feature Space Bunnies? Was Shaggy the first Space Bunny character in pop culture? How did Shaggy’s persona influence the Space Bunny character on The Masked Singer? Rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%Upgrades*TEMPLATEon click:anim glowEffect:+1 bunny/click icon:icons[1,1] cost:100 bunnies passive:increase bunny yield of bunnyButton by 1 req:10 bunnies:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry bunnies.Effect:+1 bunny/click icon:icons[1,2] cost:200 bunnies passive:increase bunny yield of bunnyButton by 1 req:50 bunnies:earned *lettuce name:Lettuce desc:Frilly greens loved by all bunnies.Effect:+1 bunny/click icon:icons[1,3] cost:400 bunnies passive:increase bunny yield of bunnyButton by 1 req:200 bunnies:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:bunnies/click x2bunny production +5% icon:icons[1,4] cost:3000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,5] cost:10000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,6] cost:50000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:10000 bunnies:earned *mint name:Mint desc:Tasty, and gives your bunnies a lovely breath.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,7] cost:100000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:50000 bunnies:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,8] cost:500000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:100000 bunnies:earned *cherry name:Cherry desc:Your bunnies look like little

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User4978

Let's make a game!name:Bunny Clickerby:Orteildesc:This is a simple idle game to showcase some of the basic functionalities of Idle Game Maker.Make bunnies and shoot for the stars!created:25/7/2017updated:24/10/2017version:1Settingsbackground:stuff/meadow.jpgbuilding cost increase:115%building cost refund:50%spritesheet:icons, 48 by 48, stuff/bunnyIcons.pngstylesheet:stuff/bigBlue.cssLayoutuse defaultButtons*bunnyButtonname:Make a bunnydesc:Click this little bunny to get more bunnies!on click:anim icon wobbleon click:yield 1 bunnyon click:if (have goldenTouch and chance(1%)) yield 1 goldenCarroticon:stuff/bunny.pngno textclass:bigButton hasFlaresicon class:shadowedtooltip origin:bottomtooltip class:redResources*bunny|bunniesname:Bunny|Bunniesdesc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible!icon:icons[0,0]class:noBackgroundshow earned*goldenCarrot|goldenCarrots name:Golden carrot|Golden carrots desc:These shiny carrots are terribly rare, terribly precious and terribly delicious! icon:icons[0,1] class:noBackground hidden when 0ShiniesluckyBunnyon click:log Woopmovement:onRight moveLeft fade bounce:0.05frequency:60frequency variation:30icon:stuff/luckyBunny.pngclass:bigButtonon click:$boost=1if (have clover) $boost=4if (chance(25%))//get at least 7, or between 1 and 3 minutes of our bunny production$amount=max(7,random(bunnies:ps601,bunnies:ps603))$boosttoast The lucky bunny grants you[$amount] bunnies.yield $amount bunnieselse$amount=1*$boosttoast The lucky bunny grants you[$amount] golden carrot[s?$amount]!yield $amount goldenCarrotendendBuildings*TEMPLATEon click:anim glowEffect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1 rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%">*cage|cages name:Rabbit cage|Rabbit cages desc:A tiny little cage.Effect:console.log('oh no!')Produces 1 rabbit every 10 seconds. icon:icons[3,0] cost:15 bunnies on tick:yield 0.1 bunny unlocked*hutch|hutches name:Rabbit hutch|Rabbit hutches desc:A bit roomier than a cage, with enough space to hop around.Effect:Produces 1

2025-04-21
User2915

Rabbit every 2 seconds. icon:icons[3,1] cost:100 bunnies on tick:yield 0.5 bunnies req:100 bunnies:earned*coop|coops name:Rabbit coop|Rabbit coops desc:A much nicer rabbit home where full bunny families can live.Effect:Produces 5 rabbits per second. icon:icons[3,2] cost:600 bunnies on tick:yield 5 bunnies req:600 bunnies:earned*pen|pens name:Rabbit pen|Rabbit pens desc:A lovely enclosure with plenty of green space.Effect:Produces 12 rabbits per second. icon:icons[3,3] cost:4000 bunnies on tick:yield 12 bunnies req:4000 bunnies:earned*meadow|meadows name:Rabbit meadow|Rabbit meadows desc:A wide open space full of shade and lush grass.Effect:Produces 90 rabbits per second. icon:icons[3,4] cost:20000 bunnies on tick:yield 90 bunnies req:20000 bunnies:earned*village|villages name:Rabbit village|Rabbit villages desc:Your bunnies are building their own villages now!Effect:Produces 300 rabbits per second. icon:icons[3,5] cost:200000 bunnies, 1 goldenCarrot on tick:yield 300 bunnies req:200000 bunnies:earned and independenceDay *city|cities name:Rabbit city|Rabbit cities desc:A bustling little city, populated with busy rabbits.Effect:Produces 1000 rabbits per second. icon:icons[3,6] cost:3000000 bunnies, 4 goldenCarrots on tick:yield 1000 bunnies req:3000000 bunnies:earned and independenceDay *citadel|citadels name:Moon citadel|Moon citadels desc:An ornate palace standing on the moon, ruled by bunny kings and queens and staffed with royal bunny guards.Effect:Produces 4000 rabbits per second. icon:icons[3,7] cost:70000000 bunnies, 16 goldenCarrots on tick:yield 4000 bunnies on tick:if (have moonGardens) yield 0.01 goldenCarrot req:70000000 bunnies:earned and independenceDay *fortress name:Freedom fortress text:Freedom fortress ([this]%) desc:A huge bunny castle. A monument to the adventurous spirit of bunnykind, which will take time and effort to complete.The fortress is [this]% complete. icon:icons[3,8] cost:300000000 bunnies, 100 goldenCarrots req:70000000 bunnies:earned and independenceDay limit:100 cost increase:105%Upgrades*TEMPLATEon click:anim glowEffect:+1 bunny/click icon:icons[1,1] cost:100 bunnies passive:increase bunny yield of bunnyButton by 1 req:10 bunnies:earned *spinach name:Spinach desc:Big tasty leaves, perfect for hungry bunnies.Effect:+1 bunny/click icon:icons[1,2] cost:200 bunnies passive:increase bunny yield of bunnyButton by 1 req:50 bunnies:earned *lettuce name:Lettuce desc:Frilly greens loved by all bunnies.Effect:+1 bunny/click icon:icons[1,3] cost:400 bunnies passive:increase bunny yield of bunnyButton by 1 req:200 bunnies:earned *broccoli name:Broccoli desc:Crunchy greens that look like little trees.Effect:bunnies/click x2bunny production +5% icon:icons[1,4] cost:3000 bunnies passive:multiply bunny yield of bunnyButton by 2 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *apple name:Apple desc:Nice pieces of juicy red apples.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,5] cost:10000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:1000 bunnies:earned *radish name:Radish desc:Purple, crunchy, and strangely spicy.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,6] cost:50000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:10000 bunnies:earned *mint name:Mint desc:Tasty, and gives your bunnies a lovely breath.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,7] cost:100000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:50000 bunnies:earned *chard name:Chard desc:Broad leaves that make for a tasty salad.Effect:bunnies/click x1.5bunny production +5% icon:icons[1,8] cost:500000 bunnies passive:multiply bunny yield of bunnyButton by 1.5 passive:multiply yield of bunnies by 1.05 req:100000 bunnies:earned *cherry name:Cherry desc:Your bunnies look like little

2025-04-18
User7895

De- eh... Space Maze...(A laugh track plays.)(Cuts to ship gameplay where Dexter flies his ship through a slightly narrow maze, firing its laser cannons at random.)Jon (VO): JESUS, WE'RE GOIN' IN HARD! STRAP IN! (grabs a Guy-Manuel de Homem-Christo Daft Punk helmet and puts it on, popping into place with a squeak)(Shows more footage of the Space Maze level, showing Dexter firing his ship's cannons at a green sphere.)(Cuts back to Jon in his helmet, now holding a Star Trek phaser in his right hand and a joystick in his left. The entire screen is red and an alarm blares in the background.)Jon: (firing phaser at random) WE'RE IN FOR SOME CHOP!(Shows more craziness of Space Maze)(Cuts back to Jon firing lasers again)Jon: IN THE PIPE! FIVE BY FIVE!Jon (VO): Well, at least it lives up to it's name: "space maze."Where do I fricken' go!? What is this, how do I d-what is it--? WHERE AM I SUPPOSED TO GO?!So it turns out you ARE supposed to go into these black hole things, but only... sometimes, I guess? They take you to the different levels, but only... sometimes. Hey, some labels would have been nice! You know, like any other game ever?!Jon (VO): Alright, well, I finally found one that works, let's see where this takes us.Jon (VO): D'uh, I guess it's some side-scrolling level. Eh, that guy sure has some good aim.Jon (VO): Jesus Christ! How are you expected to do this, all in one life? This is absolutely masochistic! It's not even fair! These pillars are sprouting up everywhere, and if you even barely scrape by one, you're dead and have to start all over! I CAN'T! MMMMM!!!Jon (VO): Oh, everybody's favourite, Space Maze. Oh... I don't care, next level.Jon (VO): "Barren Wasteland."Jon (VO): Yeah, you hit that nail right in the head.Jon (VO): Oh. Bunnies?Jon (VO): Don't worry everyone! It's just the level with the fucking mutant bunnies! You know, the one with the GOD DAMN PURPLE BAH-KNEES?Jon: Dff, what?! Jesus! That was f-brutal!Jon (VO): When you die by the bunnies, all three of you just fall

2025-04-01

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