Screenshot keybind

Author: t | 2025-04-25

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2a) There are actually two settings for screenshot keybinds, one in your normal Options for TF2 Screenshots and a separate Steam Screenshots keybind, which can be found in Keybind for Screenshot? Is it possible to change the default keybind for screenshots. The default is PrtScrn . Can you change it in the .ini or .lua file? Thanks for

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Can't change screenshot keybind.

Christopher BlumMar 11, 2025Great Chrome extension. Helps me in my daily math solving!Pranav balajiJan 27, 2025excellent extension , just works and is very useful for quick and dirty calculations and solutions. If i was the manager of these developers i would give them a raise and a firm pat on the back. Thanks!1 person found this review to be helpfulSam BamJan 16, 2025Most math problems don't work. are you serious1 out of 2 found this helpfulSantiago ForeroJan 8, 2025It would be great if there were a shortcut like a keybind so i can take the screenshot easier and faster3 out of 3 found this helpfulGeorge BasstaSep 6, 2024You are unable to snap a picture of a problem on the screen. The UI does not work. I see the vision though, hopefully it gets fixed soon.6 out of 7 found this helpfulGabriel VisordeSep 3, 2024This does not work1 out of 6 found this helpfulLev AlyshayevDeveloperSep 3, 2024Hello Gabriel, thank you for your feedback, do you mind sharing some info with us at [email protected]? We will do anything we can to resolve your issue.jacky chengSep 3, 2024it is just a picture to word tool for the math questions and it even need to still open a website to calculate and can't use the extention. no UI at all!!!!5 out of 10 found this helpful

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Screenshot keybind not functioning - SWTOR

Also automatically destroyed).- Furnishing materials, recipes, poisons and potions added to "Don't launder" option.- Updated russian translation (thanks alexesprit and @wishna!). NOTE: if you want to contribute to update the other translations (de, fr and jp) you can send me via esoui message the updated lua file (you can find the file to update in "Language" folder) based on strings.lua (english file) and I will be happy to add that to Dustman! - Fixed display name post upon login.- Fixed minor bugs.v9.5 (iFedix)- Finally introduced support for global saves: you can now use the same profile for all of your characters (global configuration) or decide to use different profiles for different characters as well as import config from one specific character to another.- You can now mark also low level crafting materials (irons, raw hide etc..). Very useful for the ones doing the daily writs without eso plus.- Fixed jewelry marking system: now you can correctly mark jewels with specific traits and also mark jewels trait items (zinc, dibellium etc).NOTE: a manual clean of the variables is strongly reccomended after this addon update.Install it and then delete the file dustman.lua in C:\Users\YOUR_NAME\Documents\Elder Scrolls Online\live\SavedVariables to clean all of your saved data about Dustman.v9.4.1 (iFedix)- Summerset API bump.- Fixed Potent Nirncrux and Fortified Nirncrux marked as junk.- Added a keybind to quicky mark/unmark set equipment as junk (very useful to me when farming sets).v9.4 (Ayantir)- Added two options to enable Junk and Destroy keybinds. If you enjoyed the Junk keybind, you'll need to enable the option in Misc section of settings of the addon.- Created a Misc submenu in settings panel.- Added a Destroy keybind to quickly destroy your items. Note: There is no confirmation when destroying items.- Protected items can no longer be junked or destroyed by the new added keybinds.v9.3 (Ayantir)- The Keybind Mark as junk now also Unmark as junk on junked items- Dustman won't force anymore its keybind if it has not been set- Fixed Dustman self desactivation in Tutorial zonesv9.2 (Ayantir)- Added a Keybind to mark an item as junk in inventory. X is the default key and you can change it in Keybinds.- Laundered treasures will now be marked as junk and sold to the regular merchant if the option "Mark tresures" is enabled regardless of their quality.v9.1 (Ayantir)- Lib update- Fixed error for known housing patternsv9 (Ayantir)- API update (please note that PTS users

SA:MP Keybinder Download, Screenshots - Games

Your screen. Enter captionHow to toggle Mute while playing Among UsThe premise of Among Us is that impostor players must kill the other crew members without being ejected from the level. When a player is killed, they will no longer be allowed to vote or chat with those that are still involved. For those playing in a group, it is common courtesy to mute yourself once eliminated. Enter captionInstead of having to tab out of Among Us and manually mute, Discord allows it to be toggled. In the same location that “Game Activity” was found, there is a “Keybinds” menu above. Click on “Keybinds.” Once there, “Add a Keybind” will appear towards the top of Discord. Clicking on that will allow players to assign an action to a key.The “Action” drop down menu has a “Toggle Mute” option. Next to that is a box labelled “Keybind.” Clicking that will enable the recording of a keystroke. Click whatever key on the keyboard you would like as the mute button then click “Stop Recording.” While playing Among Us, pressing this key on your keyboard will now allow you to mute yourself or unmute yourself as you see fit. FeedbackWhy did you not like this content?Clickbait / MisleadingFactually IncorrectHateful or AbusiveBaseless OpinionToo Many AdsOtherCancelSubmitWas this article helpful?Thank You for feedbackEdited by Nikhil Vinod. 2a) There are actually two settings for screenshot keybinds, one in your normal Options for TF2 Screenshots and a separate Steam Screenshots keybind, which can be found in

Screenshot Keybind Missing Help - Forums

Pepsi's UI LibraryA powerful and customizable UI library for Roblox experiences.Table of ContentsInstallationQuick StartUI ElementsWindowTabSectionLabelToggleTextboxSliderButtonKeybindDropdownSearchBoxColor PickerUtility FunctionsNotifyPromptInstallationAdd the library to your project using:local Library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)("Pepsi's UI Library")Quick Start-- Create main windowlocal Window = Library:CreateWindow({ Name = 'Pepsi Library', Themeable = { Info = 'Discord Server: VzYTJ7Y', Credit = true, -- Shows library credits }, DefaultTheme = shared.themename or '{"__Designer.Colors.main":"4dbed9"}'})-- Create tab and sectionlocal GeneralTab = Window:CreateTab({Name = 'General'})local MainSection = GeneralTab:CreateSection({ Name = 'Main Controls', Side = 'Left'})-- Add a toggle with keybindMainSection:AddToggle({ Name = 'Auto-Farm', Value = false, Flag = 'auto_farm', Keybind = { Flag = 'farm_keybind', Mode = 'Toggle', Value = Enum.KeyCode.F }, Callback = function(state) print('Auto-Farm:', state and 'ON' or 'OFF') end})UI ElementsWindowThe root container for all UI elements.local Window = Library:CreateWindow({ Name = 'Title', -- Window title Themeable = { -- Theme configuration Info = 'Extra text', Credit = true -- Show/hide credits }, DefaultTheme = 'theme' -- JSON theme string})TabOrganize content into separate pages.local MyTab = Window:CreateTab({Name = 'Settings'})SectionGroup related controls within a tab.local ControlsSection = MyTab:CreateSection({ Name = 'Configuration', Side = 'Right' -- 'Left' or 'Right'})LabelDisplay static text.ControlsSection:CreateLabel({Text = 'Status: Active'})ToggleBoolean switch with optional keybind.ControlsSection:AddToggle({ Name = 'Enable Feature', Value = false, -- Default state Flag = 'feature_toggle', -- Unique identifier Locked = false, -- Prevent user changes Keybind = { -- Optional keybind Flag = 'feature_key', Mode = 'Toggle', -- 'Toggle' or 'Hold' Value = Enum.KeyCode.X }, Callback = function(state) -- Handle toggle changes end})TextboxUser text input field.ControlsSection:AddTextbox({ Name = 'Player Name',

i3wm keybind for taking a screenshot and saving it to the

Opening Task Manager quickly can be a lifesaver when dealing with unresponsive programs or system issues. While the right-click context menu and Ctrl+Shift+Esc are common methods, a custom keyboard shortcut offers unparalleled speed and efficiency. This guide provides a proven plan to create your own Task Manager keybind, enhancing your workflow and boosting your productivity.Understanding the Limitations: Why a Direct Keybind Isn't PossibleBefore we dive into the solution, it's crucial to understand that Windows doesn't offer a built-in setting to directly assign a keybind to open Task Manager. This is a deliberate design choice to prevent accidental activation of this critical system tool. However, we can cleverly circumvent this limitation using third-party tools or a slightly more involved method leveraging existing Windows functionality.Method 1: Using AutoHotkey (Recommended)AutoHotkey is a free, open-source scripting language that allows you to automate tasks and create custom keyboard shortcuts. This is the easiest and most recommended method for creating a Task Manager keybind.Step-by-Step Guide:Download and Install AutoHotkey: Download AutoHotkey from the official website ([Insert Link Here - Remember to remove this placeholder and replace with a safe and relevant link. Do not link to a download, but to the official website.]). Install it using the default settings.Create a New Script: Open a simple text editor (like Notepad) and paste the following code:^!t::Run, taskmgr.exeThis code assigns the key combination Ctrl+Alt+T to open Task Manager. You can customize this shortcut by changing ^!t to your desired key combination. For example:#t::Run, taskmgr.exe (Win+T)!t::Run, taskmgr.exe (Alt+T)^t::Run, taskmgr.exe (Ctrl+T)Important Note: The symbols have specific meanings:^ represents the Ctrl key.! represents the Alt key.# represents the Windows key.Save the Script: Save the file with a .ahk extension (e.g., taskmanager.ahk).Run the Script: Double-click the .ahk file to run the script. The keybind will now be active.Making it Persistent: To make the keybind persistent across restarts, you'll need to add the script to your startup programs. This varies depending on your Windows version, but generally involves adding a shortcut of the .ahk file to your startup folder. Search online for "add program to startup windows 10" or "add program to startup windows 11" for specific instructions.Method 2: Creating a Batch File (Less Recommended)While functional, this method is less elegant and offers less flexibility than AutoHotkey.Create a New Text File: Open Notepad and paste the following line:start taskmgr.exeSave the File: Save the file with a .bat extension (e.g., open_taskmanager.bat).Create a Shortcut: Right-click the .bat file and select "Create shortcut."Assign a Shortcut Key: Right-click the shortcut, select "Properties," and navigate to the "Shortcut" tab. In the "Shortcut key" field, enter your desired keyboard combination (e.g., Ctrl+Alt+T). Remember to include the Ctrl, Alt, or Windows key symbols (Ctrl = ^, Alt = !, Win = #).Add

SA:MP Keybinder V2. Screenshot - GTAGarage.com

Water-breathing. Added a party selector to NPC Presets. Updaed NPCs where left-clicking an NPC now allows you to edit the party of said NPC. Updated the order of presets on the NPC preset screen to be ordered alphabetically. Updated the searching of NPC presets to use contain checks rather than startsWith. Improved async loading and saving so concurrency issues don't cause data overwriting. Updated the opening **NPC Creator Presets* screen of the NPC Editor fit larger preset file names and be centered to the screen even at full screen window sizes. Updated the `pixelmon:right_click` event the default (instead of left-click) for the event of an NPC's Interaction. Updated the `pixelmon:true` condition the default condition for the condition of an NPC's Interaction. Changed the chat message that notifies a player that their NPC preset was saved to be formatted identical to the screenshot chat message. Fixed it so that the result of an NPC's Interaction will not execute when the Pokémon Editor is held in the hand the player used to interact with the NPC. The title data and author data of the PokéPaste that is automatically made for an NPC Preset were switched and that has been fixed. Fixed the missing empty line between different Pokemon when creating the PokéPaste. Updated Illuminate ability to Generation 9 effect.Keybinds: Added a new Pixelmon section for keybinds, splitting all mod keybinds into Pixelmon, Pixelmon Battles, and Pixelmon PC. Added a visual indicator as to whether the player's cursor is hovering over an item in the keybind menu. Added several keybinds to make it possible to navigate a battle screen without requiring a mouse:Config: In the Graphics Config there is now a pokemonEditorExtraColorModeEnabled value which is by default set to true. Turning this off will remove the extra colors added to some of the widgets. Alternatively, you can press F1 to disable it temporarily. What Extra Color Mode affects: The text of the Current HP slider changes between green, yellow, and red, depending on the Pokémon's current HP relative to it's max HP. The Dynamax slider follows the same color scheme as seen in

SA:MP Keybinder Download, Screenshots - Games Homepage

Recent mail message text + History can be cleared in the Postmaster > Send Mail Settings + Individual saved values can be removed directly from the right-click menu.- Russian language support. Just Google Translate for now, but please feel free to send improved translations to me, and I will incorporate them and give you credit.- Improved Dolgubon's Writ Crafter compatibility. + Automatically sets the new Lazy Writ Crafter > TimeSavers > Hireling Mail Actions option to "Nothing" whenever the Postmaster > Take All > System Mail > Hireling setting is enabled.IMPROVEMENTS- Removed code for "reply" keybind now that the base game includes it.- Removed custom PostHook method. Now uses SecurePostHook from the API.- Refactored code to use object-oriented programming to improve legibility.- Removed unnecessary prehook to KEYBIND_STRIP:SetUpButton()BUGFIXES- Bugfix: Fix for Automatic Mail Return messages causing the selected mail in the inbox to advance- Bugfix: Fix for Cancel keybind sometimes getting stuck after use- Bugfix: Fixed logic for identifying PvP / AvA / Battlegrounds mail in non-English languages.- Bugfix: Fix for exceptions thrown when another addon calls TakeMailAttachedItems() directlyBREAKING CHANGES- Removed almost all methods from the topmost Postmaster namespace.Version 3.14.4- This version is compatible with both live (Blackwood) and PTS (Waking Flame)BUGFIXES- Bugfix: Fix API version numbering for Waking Flame, which unexpectedly jumped from 100035 to 101031. The last two digits now match the update number.Version 3.14.3- Update 31 Waking Flame compatibility- This version is compatible with both live (Blackwood) and PTS (Waking Flame)- Lays the groundwork for removing the custom Reply keybind once Update 31 is released.Version 3.14.2- BUGFIX: Fixed Take All keybind not appearing the first time mail is opened if all applicable mails are from players.Version 3.14.1- Update 30 Blackwood compatibility- This version is compatible with both live (Flames of Ambition) and PTS (Blackwood)- BUGFIX: Fix for Take All sometimes not handling unique items correctly. Thanks, kawamonkey.Version 3.14.0- This version requires updating LibLootSummary to version 3.1.0 or newer.- Added "Messages Count" option to "Chat Messages" settings. When enabled, a count of how many messages were looted to produce the chat summary will be printed at the end of the summary.Version 3.13.2- Deprecated Update 28 compatibility- This version is compatible with Update 29 Flames of AmbitionVersion 3.13.1- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)- Fixed error thrown when toggling between keyboard and gamepad viewsVersion 3.13.0- This version is compatible with both live (Markarth) and PTS (Flames of Ambition)- Split Guild Store mail settings into Guild Store: Sales and Guild Store: Items, to allow taking one but not the other.- Added support and dependency for LibLootSummary 3.0.0- New Chat Message options: + Show Uncollected Item Set Icons + Combine Repeated Items + Sort Order. 2a) There are actually two settings for screenshot keybinds, one in your normal Options for TF2 Screenshots and a separate Steam Screenshots keybind, which can be found in

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How do I change the keybind for a screenshot?

Skip to content Navigation Menu GitHub Copilot Write better code with AI Security Find and fix vulnerabilities Actions Automate any workflow Codespaces Instant dev environments Issues Plan and track work Code Review Manage code changes Discussions Collaborate outside of code Code Search Find more, search less Explore Learning Pathways Events & Webinars Ebooks & Whitepapers Customer Stories Partners Executive Insights GitHub Sponsors Fund open source developers The ReadME Project GitHub community articles Enterprise platform AI-powered developer platform Pricing Provide feedback Saved searches Use saved searches to filter your results more quickly //voltron/issues_fragments/issue_layout;ref_cta:Sign up;ref_loc:header logged out"}"> Sign up Notifications You must be signed in to change notification settings Fork 6.8k Star 116k Descriptionmy friend downloaded a game installer that somehow messed up my keybinds by switching all the function keys with the fn function keybind, and when I asked about it in a discord server I was suggested powertoys. so I quickly downloaded powertoys and mapped my fn+f# keys to my f# keys and f# keys to my fn+f# keys, but that somehow disabled my alt+f4 keybind and now I can't close any applications with that shortcut. any fixes?

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Affects the Player Information window (ALT+Y). If you happen to notice any other windows where the keybind no longer works, please let us know. Thanks for the report. With this change, this appears to impact Tell Windows where I cannot right-click to open a context menu within one of the tabs. Can someone else confirm this please? #16 This issue has been Fixed Internally, but will require a patch in order to go live. Until then, the workaround above of editing your .ini file should work to get it back if you accidentally close it. This same issue also affects the Player Information window (ALT+Y). If you happen to notice any other windows where the keybind no longer works, please let us know. Thanks for the report. With this change, it appears to impact context menus within all chat windows. Please confirm the fix for the hotbars has been tested against and verified its function does not break the ability to open the context menus. #17 Since the last patch my player information window has gone missing. Alt-Y does nothing to return it. Clicking the button in the character window (EQ button) does nothing to return it. I looked under all my other windows and its not there. I validated game assets and it did not return. I bug reported it and nothing has happened and I've received no answer. I asked in guild and others report that their window is either missing OR that Alt-Y wont work at all! I am NOT running a custom UI.In the old days, Id delete my *** file and things would usually get fixed upon repatching and validating game assets. Cant find that file anymore.Please FIX THIS!Update: I CAN duplicate this. With help, I actually figured out how to get my window back. As soon as I zoned out of the 23rd Anniversary Raid Instance, my player information window was gone again. Found the bug, please fix it. Last edited: May 10, 2022 #18 This issue has been Fixed Internally, but will require a patch in order to go live. Until then, the workaround above of editing your .ini file should work to get it back if you accidentally close it. This same issue also affects the Player Information window (ALT+Y). If you happen to notice any other windows where the keybind no longer works, please let us know. Thanks for the report. From this thread Last edited: May 10, 2022. 2a) There are actually two settings for screenshot keybinds, one in your normal Options for TF2 Screenshots and a separate Steam Screenshots keybind, which can be found in

Cannot remove/disable Take a Screenshot keybind

Add bookmark #1 Captains,This morning you will find a New Demo of Rogue Waters available on Steam! You can also find the change log for today's update to the game below.ImprovementsAdded a Fear tooltip, visible when hovering over the Fear bar with the mouse cursor in Tactical mode.Added an additional Undo keybind under the 4th mouse button.Pirates can now be switched at any point during the player's turn using the Left Mouse Button, as long as they are not a viable target of the currently selected Ability.Cone AoE Abilities like Sword Swing or Sword Sweep can now be targeted at obstacles, as long as there are viable targets within the Ability's area of effect.The Armor icon next to the targeted unit's HP bar will flicker on hit, indicating that damage was absorbed.Blackbone can no longer be targeted in Sea Battles.New Difficulty Tiers now unlock faster for players winning on the highest available Tiers.BugfixesFixed Tar not turning into Fire despite Fire being present on adjacent tiles for 1 turn.Fixed Tar remaining in 'ignited' state despite removal of Fire from adjacent tiles (ie. through spawning a Snail Egg on top of it).Fixed Tar remaining in incorrect states after undo.Assassination can no longer be used on targets that can't be killed by it.Fixed custom keybind glyphs overlapping in the Crew & Ship panels and the Tactical Ability Bar.Changing screen mode is no longer possible on Steam Deck.Additionally, the team is happy to announce more updates are coming your way Captains, and those are outlined in the roadmap below: Last edited: Nov 6, 2024

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User1585

Christopher BlumMar 11, 2025Great Chrome extension. Helps me in my daily math solving!Pranav balajiJan 27, 2025excellent extension , just works and is very useful for quick and dirty calculations and solutions. If i was the manager of these developers i would give them a raise and a firm pat on the back. Thanks!1 person found this review to be helpfulSam BamJan 16, 2025Most math problems don't work. are you serious1 out of 2 found this helpfulSantiago ForeroJan 8, 2025It would be great if there were a shortcut like a keybind so i can take the screenshot easier and faster3 out of 3 found this helpfulGeorge BasstaSep 6, 2024You are unable to snap a picture of a problem on the screen. The UI does not work. I see the vision though, hopefully it gets fixed soon.6 out of 7 found this helpfulGabriel VisordeSep 3, 2024This does not work1 out of 6 found this helpfulLev AlyshayevDeveloperSep 3, 2024Hello Gabriel, thank you for your feedback, do you mind sharing some info with us at [email protected]? We will do anything we can to resolve your issue.jacky chengSep 3, 2024it is just a picture to word tool for the math questions and it even need to still open a website to calculate and can't use the extention. no UI at all!!!!5 out of 10 found this helpful

2025-04-20
User7867

Also automatically destroyed).- Furnishing materials, recipes, poisons and potions added to "Don't launder" option.- Updated russian translation (thanks alexesprit and @wishna!). NOTE: if you want to contribute to update the other translations (de, fr and jp) you can send me via esoui message the updated lua file (you can find the file to update in "Language" folder) based on strings.lua (english file) and I will be happy to add that to Dustman! - Fixed display name post upon login.- Fixed minor bugs.v9.5 (iFedix)- Finally introduced support for global saves: you can now use the same profile for all of your characters (global configuration) or decide to use different profiles for different characters as well as import config from one specific character to another.- You can now mark also low level crafting materials (irons, raw hide etc..). Very useful for the ones doing the daily writs without eso plus.- Fixed jewelry marking system: now you can correctly mark jewels with specific traits and also mark jewels trait items (zinc, dibellium etc).NOTE: a manual clean of the variables is strongly reccomended after this addon update.Install it and then delete the file dustman.lua in C:\Users\YOUR_NAME\Documents\Elder Scrolls Online\live\SavedVariables to clean all of your saved data about Dustman.v9.4.1 (iFedix)- Summerset API bump.- Fixed Potent Nirncrux and Fortified Nirncrux marked as junk.- Added a keybind to quicky mark/unmark set equipment as junk (very useful to me when farming sets).v9.4 (Ayantir)- Added two options to enable Junk and Destroy keybinds. If you enjoyed the Junk keybind, you'll need to enable the option in Misc section of settings of the addon.- Created a Misc submenu in settings panel.- Added a Destroy keybind to quickly destroy your items. Note: There is no confirmation when destroying items.- Protected items can no longer be junked or destroyed by the new added keybinds.v9.3 (Ayantir)- The Keybind Mark as junk now also Unmark as junk on junked items- Dustman won't force anymore its keybind if it has not been set- Fixed Dustman self desactivation in Tutorial zonesv9.2 (Ayantir)- Added a Keybind to mark an item as junk in inventory. X is the default key and you can change it in Keybinds.- Laundered treasures will now be marked as junk and sold to the regular merchant if the option "Mark tresures" is enabled regardless of their quality.v9.1 (Ayantir)- Lib update- Fixed error for known housing patternsv9 (Ayantir)- API update (please note that PTS users

2025-04-25
User8570

Pepsi's UI LibraryA powerful and customizable UI library for Roblox experiences.Table of ContentsInstallationQuick StartUI ElementsWindowTabSectionLabelToggleTextboxSliderButtonKeybindDropdownSearchBoxColor PickerUtility FunctionsNotifyPromptInstallationAdd the library to your project using:local Library = loadstring(game:GetObjects("rbxassetid://7657867786")[1].Source)("Pepsi's UI Library")Quick Start-- Create main windowlocal Window = Library:CreateWindow({ Name = 'Pepsi Library', Themeable = { Info = 'Discord Server: VzYTJ7Y', Credit = true, -- Shows library credits }, DefaultTheme = shared.themename or '{"__Designer.Colors.main":"4dbed9"}'})-- Create tab and sectionlocal GeneralTab = Window:CreateTab({Name = 'General'})local MainSection = GeneralTab:CreateSection({ Name = 'Main Controls', Side = 'Left'})-- Add a toggle with keybindMainSection:AddToggle({ Name = 'Auto-Farm', Value = false, Flag = 'auto_farm', Keybind = { Flag = 'farm_keybind', Mode = 'Toggle', Value = Enum.KeyCode.F }, Callback = function(state) print('Auto-Farm:', state and 'ON' or 'OFF') end})UI ElementsWindowThe root container for all UI elements.local Window = Library:CreateWindow({ Name = 'Title', -- Window title Themeable = { -- Theme configuration Info = 'Extra text', Credit = true -- Show/hide credits }, DefaultTheme = 'theme' -- JSON theme string})TabOrganize content into separate pages.local MyTab = Window:CreateTab({Name = 'Settings'})SectionGroup related controls within a tab.local ControlsSection = MyTab:CreateSection({ Name = 'Configuration', Side = 'Right' -- 'Left' or 'Right'})LabelDisplay static text.ControlsSection:CreateLabel({Text = 'Status: Active'})ToggleBoolean switch with optional keybind.ControlsSection:AddToggle({ Name = 'Enable Feature', Value = false, -- Default state Flag = 'feature_toggle', -- Unique identifier Locked = false, -- Prevent user changes Keybind = { -- Optional keybind Flag = 'feature_key', Mode = 'Toggle', -- 'Toggle' or 'Hold' Value = Enum.KeyCode.X }, Callback = function(state) -- Handle toggle changes end})TextboxUser text input field.ControlsSection:AddTextbox({ Name = 'Player Name',

2025-04-03

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