Pawperty damage
Author: i | 2025-04-24
Pawperty Damage – Nikki Gameplay Pawperty Damage – Nikki Oynanış Pawperty Damage – Nikki Walkthrough
Dragirek/Pawperty-Damage-Cheat: Pawperty Damage Cheats
The helmet is one of the four equipment slots in Mighty DoomBase Damage bonus per level:DamageTypeLevelDamageCommon120Uncommon12040Rare1204060Epic12040608090Legendary12040608090ImageNameCOMMONUncommonRareEpicLegendary UAC HelmetIncreases Damage and temporarily boosts Critical Chance after firing Secondary WeaponCritical Chance 18% for 5s after firing Secondary WeaponCritical Chance 24% for 5s after firing Secondary WeaponCritical Chance 30% for 5s after firing Secondary WeaponDodge 2% for 5s after firing Secondary Weapon Demonic HelmetIncreases Damage and Critical Chance against all demonsCritical chance 6%Critical Chance 9%Critical Chance 12%Critical Chance 15%Critical Chance 15%Dodge 1% Exultian HelmetIncreases DamageDamage 16%Damage 20%Damage 20%Glory Kill Knockback 10% Cultist HelmetIncreases Damage and Critical DamageCritical Damage 60%Critical Damage 90%Critical Damage 120%Critical Damage 150%Critical Damage 150%Melee Dodge Chance 4% Cryo HelmetIncreases regular Damage and boosts IceDamage. Ice Damage Bonus 12%Ice Damage Bonus 18%Ice Damage Bonus 24%Ice Damage Bonus 30%Ice damage Bonus 30%Ice Dodge Chance 4% Barrage HelmetIncreases regular Damage and boosts damage done by Explosiveweapons.Explosive Damage Bonus 12%Explosive Damage Bonus 18%Explosive Damage Bonus 24%Explosive Damage Bonus 30%Explosive Damage Bonus 30%Explosive Dodge Chance 4% Charged HelmetIncreases regular Damage and boosts damage done by Plasma weapons.Plasma Damage Bonus 12%Plasma Damage Bonus 18%Plasma Damage Bonus 24%Plasma Damage Bonus 30%Plasma Damage Bonus 30%Plasma Dodge Chance 4% Radioactive HelmetIncreases regular Damage and boosts damage done by Toxic WeaponsToxic Damage Bonus 12%Toxic Damage Bonus 18%Toxic Damage Bonus 24%Toxic Damage Bonus 30%Toxic Damage Bonus 30%Toxic Dodge Chance 4% Hellfire HelmetIncreases regular Damage and boosts Damage done by Fire weaponsFire Damage Bonus 12%Fire Damage Bonus 18%Fire Damage Bonus 24%Fire Damage Bonus 30%Fire Damage Bonus 30%Fire Dodge Chance 4%. Pawperty Damage – Nikki Gameplay Pawperty Damage – Nikki Oynanış Pawperty Damage – Nikki Walkthrough Pawperty Damage Cheats. Contribute to Dragirek/Pawperty-Damage-Cheat development by creating an account on GitHub. Pawperty Damage Pawperty Damage Workshop Use the Steam Workshop to share custom billboards and character skins! Learn More Big Mig (Paws) (Foil) Pawperty Damage Foil Trading Card. 3. Starting at: $1.08 $1.04. Thrash (Profile Background) Pawperty Damage Uncommon Profile Background. 3. Starting at: $1.07 $1.03:pd_paw: Pawperty Damage Emoticon. 2. Starting at: $57.62 $55.12. Thrash (Foil Trading Card) Pawperty Damage Foil Trading Card. 3. Rache (Foil Trading Card) Pawperty Damage Foil Trading Card. 0. Starting at: $0.00 $0.00. Cobalt (Foil Trading Card) Pawperty Damage Foil Trading Card. 16. Starting at: $0.21 $0.20. Thrash (Paws) Pawperty Damage Trading Card. 23. Starting at: $0.38 $0.37. Nikki (Paws) Pawperty Damage Trading Card. 2. Fixed an issue where the SFX from the Semtex dropped by the Chain Reaction modifier in Havoc would not play as intendedFixed an issue where equipping the “Battle Buddy AI” Gun Screen could cause an errorWeapons » Assault Rifles «ChimeraMid Damage increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedFR AvancerMaximum Damage decreasedClose-mid Damage increasedHead Damage Multiplier increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedLower Torso Damage Multiplier increasedLachmann-556Head Damage Multiplier increasedM16Maximum Damage increasedClose-mid Damage increasedLimb Damage Multipliers increased» Battle Rifles «FTAC ReconMaximum Damage increasedMaximum Damage Range increasedLachmann-762Limb Damage Multiplier increasedSO-14Head Damage Multiplier increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedTAQ-VMaximum Damage decreasedClose-mid Damage decreasedMinimum Damage decreasedNeck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedLower Torso Damage Multiplier decreasedLimb Damage Multipliers decreased» Marksman Rifles «Lockwood MK2Mid Damage increasedMinimum Damage increasedUpper Torso Damage Multiplier increasedLower Torso Damage Multiplier increasedLimb Damage Multipliers increased» Shotguns «Expedite 12Mid Damage increasedMid-far Damage increasedClose-mid Damage Range increasedLockwood 300Close-mid Damage increasedMid Damage increasedMaximum Damage Range increasedClose-mid Damage Range increasedMX GuardianMaximum Damage increasedClose-mid Damage increasedMid-far Damage Range decreased» Submachine Guns «Fennec 45Maximum Damage increasedClose-Mid Damage increasedMinimum Damage increased» Sniper Rifles «Signal 50Neck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedAmmunitionISO Hemlock.300 Blackout (All Types)Close-mid Damage decreasedMid Damage decreasedAdditional Bug Fixes Fixed an issue preventing some players from entering DMZ Fixed an issue where some PS4 Players would experience a game freeze in a specific section of Al MazrahFixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobbyFixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al MazrahFixed an issue where Players could become stuck in an ATV near a UAV tower in DMZFixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near itFixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week’s Playlist update)Fixed an issue in Warzone Ranked Play where the Top 250 button was lockedComments
The helmet is one of the four equipment slots in Mighty DoomBase Damage bonus per level:DamageTypeLevelDamageCommon120Uncommon12040Rare1204060Epic12040608090Legendary12040608090ImageNameCOMMONUncommonRareEpicLegendary UAC HelmetIncreases Damage and temporarily boosts Critical Chance after firing Secondary WeaponCritical Chance 18% for 5s after firing Secondary WeaponCritical Chance 24% for 5s after firing Secondary WeaponCritical Chance 30% for 5s after firing Secondary WeaponDodge 2% for 5s after firing Secondary Weapon Demonic HelmetIncreases Damage and Critical Chance against all demonsCritical chance 6%Critical Chance 9%Critical Chance 12%Critical Chance 15%Critical Chance 15%Dodge 1% Exultian HelmetIncreases DamageDamage 16%Damage 20%Damage 20%Glory Kill Knockback 10% Cultist HelmetIncreases Damage and Critical DamageCritical Damage 60%Critical Damage 90%Critical Damage 120%Critical Damage 150%Critical Damage 150%Melee Dodge Chance 4% Cryo HelmetIncreases regular Damage and boosts IceDamage. Ice Damage Bonus 12%Ice Damage Bonus 18%Ice Damage Bonus 24%Ice Damage Bonus 30%Ice damage Bonus 30%Ice Dodge Chance 4% Barrage HelmetIncreases regular Damage and boosts damage done by Explosiveweapons.Explosive Damage Bonus 12%Explosive Damage Bonus 18%Explosive Damage Bonus 24%Explosive Damage Bonus 30%Explosive Damage Bonus 30%Explosive Dodge Chance 4% Charged HelmetIncreases regular Damage and boosts damage done by Plasma weapons.Plasma Damage Bonus 12%Plasma Damage Bonus 18%Plasma Damage Bonus 24%Plasma Damage Bonus 30%Plasma Damage Bonus 30%Plasma Dodge Chance 4% Radioactive HelmetIncreases regular Damage and boosts damage done by Toxic WeaponsToxic Damage Bonus 12%Toxic Damage Bonus 18%Toxic Damage Bonus 24%Toxic Damage Bonus 30%Toxic Damage Bonus 30%Toxic Dodge Chance 4% Hellfire HelmetIncreases regular Damage and boosts Damage done by Fire weaponsFire Damage Bonus 12%Fire Damage Bonus 18%Fire Damage Bonus 24%Fire Damage Bonus 30%Fire Damage Bonus 30%Fire Dodge Chance 4%
2025-03-31Fixed an issue where the SFX from the Semtex dropped by the Chain Reaction modifier in Havoc would not play as intendedFixed an issue where equipping the “Battle Buddy AI” Gun Screen could cause an errorWeapons » Assault Rifles «ChimeraMid Damage increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedFR AvancerMaximum Damage decreasedClose-mid Damage increasedHead Damage Multiplier increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedLower Torso Damage Multiplier increasedLachmann-556Head Damage Multiplier increasedM16Maximum Damage increasedClose-mid Damage increasedLimb Damage Multipliers increased» Battle Rifles «FTAC ReconMaximum Damage increasedMaximum Damage Range increasedLachmann-762Limb Damage Multiplier increasedSO-14Head Damage Multiplier increasedNeck Damage Multiplier increasedUpper Torso Damage Multiplier increasedTAQ-VMaximum Damage decreasedClose-mid Damage decreasedMinimum Damage decreasedNeck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedLower Torso Damage Multiplier decreasedLimb Damage Multipliers decreased» Marksman Rifles «Lockwood MK2Mid Damage increasedMinimum Damage increasedUpper Torso Damage Multiplier increasedLower Torso Damage Multiplier increasedLimb Damage Multipliers increased» Shotguns «Expedite 12Mid Damage increasedMid-far Damage increasedClose-mid Damage Range increasedLockwood 300Close-mid Damage increasedMid Damage increasedMaximum Damage Range increasedClose-mid Damage Range increasedMX GuardianMaximum Damage increasedClose-mid Damage increasedMid-far Damage Range decreased» Submachine Guns «Fennec 45Maximum Damage increasedClose-Mid Damage increasedMinimum Damage increased» Sniper Rifles «Signal 50Neck Damage Multiplier decreasedUpper Torso Damage Multiplier decreasedAmmunitionISO Hemlock.300 Blackout (All Types)Close-mid Damage decreasedMid Damage decreasedAdditional Bug Fixes Fixed an issue preventing some players from entering DMZ Fixed an issue where some PS4 Players would experience a game freeze in a specific section of Al MazrahFixed an issue where Buy Station icons could display on the Tac Map during the Battle Royale pre-lobbyFixed an issue in DMZ where a Tac Map image could display on the ground near Al-Safwa Quarry in Al MazrahFixed an issue where Players could become stuck in an ATV near a UAV tower in DMZFixed an issue that caused the Player’s screen to remain affected by the Plutonium element despite not being near itFixed an issue where Players would not be kicked for being idle in Vondel Lockdown (look for this mode to return in this week’s Playlist update)Fixed an issue in Warzone Ranked Play where the Top 250 button was locked
2025-04-11Among them, the Vaznev-9K, VEL 46, and at the top—perhaps surprisingly, the PDSW 528. While this is great news, we recognize that not all categories are enjoying that same level of competition. This update is focused on introducing further viability into the long-range engagement space. This update also includes a reduction in Launcher damage against Players. We will be monitoring their performance following the launch of Season 5 Reloaded and if they continue to be problematic anti-personnel Weapons, we will make further adjustments.» Assault Rifles « Chimera | WZ OnlyClose damage increasedFar damage increasedHead damage multiplier increasedLower torso damage multiplier increasedFR Avancer | WZ OnlyClose damage increasedFar damage increasedISO Hemlock | WZ OnlyClose-mid damage range decreasedMid damage range decreasedLachmann-556 | WZ OnlyHead damage multiplier increasedNeck damage multiplier increasedUpper torso damage multiplier increasedM13B | WZ OnlyAll location damage multipliers increasedM13C | WZ OnlyClose damage increasedMid damage increasedAll location damage multipliers increasedM4 | WZ OnlyClose damage range increasedClose-mid damage range increasedSTB 556 | WZ OnlyHead damage multiplier increasedTempus Razorback | WZ OnlyClose damage range increasedClose-mid damage range increased» Battle Rifles « Cronen Squall | WZ OnlyHead damage multiplier decreasedNeck damage multiplier decreasedUpper torso damage multiplier decreasedLower torso damage multiplier decreasedLimb damage multipliers decreased» Launchers «All Launchers have had their damage against Players decreased | WZ Only» Light Machine Guns « RPK | WZ OnlyClose-mid damage decreasedClose damage range decreasedHeadshot damage multiplier increasedSakin MG38 | WZ OnlyNeck damage multiplier decreasedUpper torso damage multiplier decreasedLimb damage multipliers decreased» Marksman Rifles « Lockwood MK2 |
2025-03-29As attack to terrain)+1 Damage Each ()Increases damage to self and target by 1.+1 Damage ( )Increases damage to target by 1.Brute_Beetle Unstable Cannon2(1 self)FreePowerful projectile that causes damage to shooter as well as target (and push each).+1 Damage Each ()Increases damage to self and target by 1.+1 Damage ( )Increases target damage by 1.Brute_Unstable Heavy Rocket3FreeFire a projectile that heavily damages a target and pushes adjacent tiles.Single-use.+1 Use ()Increases uses per battle by 1.+2 Damage ( )Increases damage by 2.Brute_Heavyrocket Shrapnel Cannon2FreeShoot a projectile that damages and pushes the targeted tile and the tiles to its left and right.Single-use.+1 Use ()Increases uses per battle by 1.+1 Damage ( )Increases damage by 1.Brute_Splitshot Astra Bombs1FreeLeap over any distance dropping a bomb on each tile you pass.Single-use.+1 Use ()Increases uses per battle by 1.+2 Damage ( )Increases damage to all tiles by 2.Brute_Bombrun Hermes EnginesFreeDash in a line, pushing adjacent tiles away.Brute_SonicAdvanced Edition Reverse Thrusters1-2(1 self)FreeSmoke and deal damage to a tile while dashing away. (The further you dash, the more damage deals. Starts with 2-tile range.)+1 Range ()Increases the max distance and damage by 1.+1 Damage ( )Increases the max distance and damage by 1.Brute_KickBack Fracturing Shells1FreeFires a projectile that explodes on contact, damaging and pushing adjacent tiles.+2 Damage ( )Increases the damage to adjacent tiles by 2.Buildings Immune ()This attack will no longer damage Grid Buildings.Brute_Fracture AP Cannon2FreeFire a pushing projectile that pierces the first target and damages the second.+1 Damage ( )Increases damage to the second hit tile by 1.+1 Damage ( )Increases damage to the second hit tile by 1.Brute_PierceShot Guided Missile2()A projectile that can turn once before hitting its target.+1 Damage ( )+1 Damage to the target.Smoke Line ()After turning, adds Smoke to each tile passed through.Brute_TC_GuidedMissile Ricochet Rocket1FreeBounce a projectile off one target to hit another (and push each).+1 Damage ( )+1 damage to both targets.Ally Immune ()Friendly units will not take damage from this attack.Brute_TC_Ricochet Quick-Fire Rockets1FreeFire two projectiles in different directions.Add Push ()Will now push both targets.+1 Damage ( )+1 damage to both targets.Brute_TC_DoubleShot EM Railgun2FreePierce through any killed Enemies.Single-use.+2 Damage ()Deals 2 additional damage to all targets.Building Immune ()This attack will no longer damage Grid Buildings.Brute_KO_ComboRanged-class[]NameDamagePowerEffectUpgrade 1Upgrade 2Debug NameArtemis Artillery1FreePowerful artillery strike, damaging a single tile and pushing adjacent tiles.Buildings Immune ()This attack will no longer damage Grid Buildings.+2 Damage ( )Increases damage by 2.Ranged_Artillerymech Rock Accelerator2FreeLaunch a rock at a tile, pushing tiles to the left and right.+1 Damage ( )Increases damage by 1.Ranged_Rockthrow Cluster Artillery1FreeProtect a tile by damaging and pushing adjacent tiles.Buildings Immune ()This attack will no longer damage Grid Buildings.+1 Damage ( )Increases damage to adjacent tiles by 1.Ranged_Defensestrike Rocket Artillery2FreeFires a pushing artillery and creates Smoke behind the shooter.+1 Damage ( )Increases damage by 1.+1 Damage ( )Increases damage by 1.Ranged_Rocket Vulcan Artillery0FreeLight the target on Fire and push adjacent tiles.Backburn ()Light the tile behind the Mech on Fire.+2 Damage ( )Adds 2 damage to targeted tiles.Ranged_Ignite Micro-Artillery1FreeArtillery with potential to launch multiple small projectiles (with push).+2
2025-04-01