New enemy territory

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Another way to say Enemy Territory? Synonyms for Enemy Territory (other words and phrases for Enemy Territory). definitions. sentences. thesaurus. suggest new. antagonist country. behind enemy lines. enemy country. enemy encampment. enemy lands. enemy line. enemy lines. enemy territories. hostile area. hostile environment. hostile sector

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Wolfenstein: Enemy Territory - Wolfenstein: Enemy Territory –

DamageManufacturing Facilities Industrial Depot: Provides 3 influence points every 5 sec.Refinery: Provides 5 influence points every 5 sec.Mining Plant: Provides 100 influence points every 90sMilitary BaseGarrisonProvides 3 influence points every 5 seconds.Military BaseConducts a rocket strike on an adjacent neutral or enemy territory every 20 seconds until it is captured. After that, it targets the next available territory.Provides 3 influence points every 5 seconds.Command CenterField HeadquartersProvides 3 influence points every 5 sec.Command CenterOrders an Attack Flight of five bombers to attack an enemy territory (not neutral territories) every 10 sec. The Attack Flight approaches from outside the area of operation, heads towards the targeted territory and bombs it, dealing significant damage. The Flight can be intercepted and destroyed by the enemy aircraft. After the territory is captured, the Command Center targets the next available territory.Provides 3 influence points every 5 sec.How Do I Capture Territories?At the beginning of each battle, all key territories are neutral, controlled by their local defense forces. Your team must establish control over the territory by destroying targets within it like ground objects, air defense aircraft and enemy team planes to earn capture points.You need to earn 140 capture points faster than the enemy team for a neutral territory, and 160 to capture the territory from your enemies. Number of capture points earned per target:Small ground objects = 15-20 pts.Medium ground objects = 20-50 pts.Large ground objects: 50-80 pts.Air defense aircraft: 40 pts.Enemy aircraft: 60 pts. (only counts aircraft destroyed over the targeted territory)Enemy aircraft while defending: 40 pts (only counts aircraft destroyed over the defended territory)Local Defense ForcesEvery territory has its own defense system, which may include:Anti-aircraft artillery (light and high altitude cannons)Air defense aircraft (light and heavy)The composition of a defense system depends on the territory type. For example, airfields have virtually no AA artillery, while military installations are heavily fortified.Each aircraft class is more efficient at attacking different territories due to their ability to destroy specific targets and counter local defenses.RespawnIn Conquest mode, losing your aircraft doesn’t mean the battle’s over; after a brief wait, you can re-enter battle with a new aircraft. Every kind of airfield serves as a respawn point once your team captures it. When they have more than one, you can choose a preferred target area for your nextEvery kind of airfield serves as a respawn point once your team captures it. When they have more than one, you can choose a preferred target area for your next respawn in the tactical screen while you wait for your next aircraft to be ready.The minimum respawn delay is 10 sec., with every subsequent destruction of your aircraft increasing the timer by 15 sec. Every Staging Airfield your team controls decreases their respawn timer by 10 sec. down to the minimum delay. Seven minutes after a battle starts, a “Thunderstorm” event begins, rendering respawning impossible and meaning the two teams must fight until one reaches the required amount of influence points, or one team loses all their aircraft.Aircraft RepairPartial Repair of Themselves well to Bad Company 2's excellent Rush game mode. Bad Company 2's servers have unfortunately been shut down, but it remains a landmark in multiplayer FPS history. 11 Wolfenstein: Enemy Territory - An Aging Classic Steam User Rating: 84% Platform(s): PC Released: 2003 Developer(s): Splash Damage This influential, free-to-play multiplayer FPS was a massive hit for the PC, garnering a dedicated player base fairly quickly and laying the groundwork for many games to follow. Wolfenstein: Enemy Territory may be showing its age now, but for a long while it was one of the best class-based multiplayer FPS games. Enemy Territory also featured a class that allowed players to steal enemy uniforms and masquerade as an enemy team member, something that may sound familiar to fans of Team Fortress 2. Enemy Territory also features friendly fire, which shouldn't be ignored, and can often come into play with masquerading enemies. Enemy Territory may be well past its prime, but it was an influential title that can still be played on Steam, completely for free, though the player base is rather low. 5:42 More Every Wolfenstein Game, Ranked Wolfenstein is a franchise that has often played second fiddle to others in the gaming industry, but it deserves recognition for some of its games.

Amazon.com: Enemy Territory : Enemy Territory: Movies TV

World of Warplanes 2.0 Conquest Mode -- Common Test NotesConquest Mode | More on Conquest Mode | Respawn | Bombers | Physics and Balance | Economics | Battle Interface | Spectator ModeWorld of Warplanes 2.0 combines the atmosphere of fierce aerial battles with legendary aircraft from the 20th century, tactical teamwork to strike enemy territories or defending them and strategic team efforts between key territories.In the new "Conquest" game mode, victory depends not on the number of destroyed enemy aircraft, but on a team’s ability to capture and hold key territories on the battlefield. Each territory serves a particular function, has its own defense system, strengths, and weaknesses, based on which teams should set priorities for attack.Since destroying aircraft is no longer the key to victory, losing a plane in battle is no big deal. During a battle, players can fly several sorties, including sorties with different aircraft models.Simple and easy to understand flight and firing mechanics allow players to concentrate on the aerial action. There are five aircraft types available in the game, including bombers. So every player will be able to find a suitable playstyle and make their own contribution to victory.A new battle interface, reworked camera modes and graphics, a totally new approach to assessing the performance of players in battle—aerial combat has never been so exciting.Conquest ModeIn Conquest Mode, attack and establish control over key fortified areas, while defending territories captured from your enemies. Controlling territories gives your team a specific number of influence points if held amounts of time, and the team that gains the necessary influence first wins!Territories of different types provide additional advantages to the controlling team: airfields allow players to repair their aircraft and choose a respawn point, manufacturing facilities increase the number of influence points earned, while command centers and military installations attack the enemy territories and make it easier to capture new territories.To take control of a territory, players need to destroy aerial and ground targets within it; to defend a territory, players need to oppose an enemy attack and prevent a breakthrough.More on Conquest ModeInfluence points add to a team’s score usually once every five seconds, but depend on the number and type of territories each team controls. If one team controls all the sectors on the map, a superiority state begins, where the team’s influence accumulates significantly faster.Key TerritoriesEach territory provides specific advantages to the team that controls it:GarrisonThe least complex and defended territory. Provides 3 influence points every 5 seconds.AirfieldsForward Airstrip- A selectable respawn point from which you re-enter combat if your aircraft is destroyed - Provides 3 influence points every 5 seconds- Repairs your aircraft and removes critical damageAirbase- Allows controlling team to change aircraft type and class -- use the tactical screen to select battle-ready aircraft from your Hangar suitable for the specific level of the ongoing battle- A selectable respawn point from which you re-enter combat if your aircraft is destroyed • Decreases respawn timer by 10 sec.- Repairs your aircraft and removes critical. Another way to say Enemy Territory? Synonyms for Enemy Territory (other words and phrases for Enemy Territory). definitions. sentences. thesaurus. suggest new. antagonist country. behind enemy lines. enemy country. enemy encampment. enemy lands. enemy line. enemy lines. enemy territories. hostile area. hostile environment. hostile sector

Enemy Territory How to: config (cfg) file! - Enemy Territory

Mod That Brings Back The Single-Player For Wolfenstein: Enemy Territory Is Out Now Wolfenstein Sign in to your TheGamer account Wolfenstein is a storied name in video games. The original was one of the first first-person shooters, when it came out in 1981, and ever since the series has returned every now and again to take players back into Nazi hunting action. In 2003, Wolfenstein: Enemy Territory was due to be released. Originally planned as an expansion pack for Return to Castle Wolfenstein, it was decided that it would become a standalone game. However, due to problems with the single-player portion of Enemy Territory, only the multiplayer was made available. At the time, id and Activision said, "Desite a strong efffort from talented developers, the single player portion of the game did not progress as anticipated." The multiplayer portion of Enemy Territory was to become a source of inspiration. There was even a "Last Man Standing" mode and the experience points gained to use for weapons would influence subsequent shooters, but the single player campaign was never to be. Wolfenstein: Enemy Territory was fairly revolutionary for its time, being one of the first class-based shooter games to offer an experience progression system, something which now seems standard for many online multiplayer shooters. But the game always felt like it was lacking something without a solo campaign, which can be so important in establishing a shooter's presence and credibility. However, a modder known as William Faure has given Wolfenstein fans the chance to experience what that campaign might have been like. His mod creates a story campaign in a rather clever way, by bringing together Enemy Territory's maps to create a unified experience. There is even a trailer for it, featuring decidely retro-looking graphics. There will be a co-op version of the mod that will launch on November 30 and is being tested right now. To try the the Wolfenstein: Enemy story campaign mod players will need to have Return to Castle Wolfenstein installed and an overhaul mod. The single player mod is available on Steam - where it is described as 'the missing link of the classic Wolfenstein series' - and also on Mod DB. A trailer for it can be viewed here. Next: GTA: Vice City's Cars Are Terrible Of Wolfenstein: Enemy Territory Single-Player, make sure you choose the version that is compatible RTCW-Touch and RTCW4A. Then, after installation, move the newly installed "ET" folder from your Return To Castle Wolfenstein PC game directory (C:\Program Files\Return to Castle Wolfenstein by default), to the RTCW-Touch or RTCW4A directory.After that, launch RTCW-Touch or RTCW4A. From the title screen, select "OPTIONS" → "MODS" → "Wolfenstein: Enemy Territory Single-Player" (in the list).Hope this helps. Reply Good karma+3 votes joey2498 - Dec 2 2021 - 1 comments I followed these instructions and when I select "Wolfenstein: Enemy Territory Single-Player" The entire screen glitches out and the game never loads. Anywhere where I can get some more help? This is with RTCW-Touch Reply Good karma Bad karma+4 votes vorob - Nov 22 2021 - 10 comments Wanted to play on an old laptop with win xp. Installed original RTCW, but could't install expansion cause, looks like, the installer is not suitable for XP :( Reply Good karma Bad karma+3 votes Author William Faure - Nov 22 2021 - 777 comments Hi vorob. Sorry to hear this. A ZIP version of the mod will be made available in the following days if possible. Thank you for your understanding. Reply Good karma+4 votes vorob - Nov 23 2021 - 10 comments Nice, thanks! It's compatible with gog, right? Just install gog, unpack ETSP and that's it?) Reply Good karma Bad karma+3 votes Author vicpas - Nov 24 2021 - 248 comments Hey William.Any chance to wait one 32bits version?I can play RealRTCW 3.3, but your released have not this option. Reply Good karma Bad karma+3 votes Author William Faure - Nov 28 2021 - 777 comments Hey vicpas. 👋Latest version of RealRTCW is 64-bit only, that is why Wolfenstein: Enemy Territory Single-Player's RealRTCW version is also 64-bit

Deep Into Enemy Territory - New Map Area

On their territory and a notification will appear that a gang war has started. When a gang war is in the process the territory on the map will begin flashing red but once it’s taken over it’ll stay green. Once a gang war is started you’ll need to survive three waves which each one getting more difficult than the last, but don’t worry because body armor and health does spawn in between waves. Also, don’t worry about getting the cops on you during a war, you won’t gain any wanted levels during a war.In the first wave enemy gangs usually carry Baseball Bats, Pistols, and Micro SMGs. The second wave they upgrade with MP5s but still carry all the weapons listed before. As for the third wave, enemy gang members now carry AK-47s and MP5s. After taking over the territory you’ll see a message on the screen that says “This hood is yours!”.Back to the topUp Next: Achievements and TrophiesWas this guide helpful?In This Guide

New Wolfenstein: Enemy Territory Tournaments Announced

/ Unfinished development: Enemy Imps can be Turncoated on your territory, their programming will make them roam their original territory but will act hostile towards their once-friendly Imps when they meet. They will still heal on their original land. They can get into infinite fights with allied Imps that do not stop even after Turncoat has stopped, and they all receive claimed tile healing. They occasionally do show signs of damage against each other. The infinite fight can only be stopped if a Keeper Heals either participant. Luckily even A.I. Keepers may do that. But this ordeal also may trigger an A.I. Keeper to initiate a Call to Arms on the location. The problem is, the A.I. may be too stupid to cancel it. Traps won't be discouraged to deal with Turncoated Imps as hostiles. This can be a great diversion to enemy Imps and Keepers alike but may break suspension of disbelief in single player.Trivia[]The more Imps you have, the less mana you receive each second. Each Imp costs you 7 mana per turn.When a Dungeon Heart is destroyed, Imps will not heal themselves.If your mana is low, your Imps will disappear.At 2am, the Mentor will jokingly state that your Imps are about to lock your dungeon up.One of its original new DK2 concept art designs toyed with the idea of giving them a hood over the top of their heads.Gallery[]Imp Concept Art (Dungeon Keeper 2 Manual)Imp Concept ArtDungeon Keeper Online[]'Your Library is too small!' - The Mentor (DK1)This. Another way to say Enemy Territory? Synonyms for Enemy Territory (other words and phrases for Enemy Territory). definitions. sentences. thesaurus. suggest new. antagonist country. behind enemy lines. enemy country. enemy encampment. enemy lands. enemy line. enemy lines. enemy territories. hostile area. hostile environment. hostile sector

Enemy Territory: Quake Wars News - GameSpot

You get there try and pull the insaniest stunt possible. Just as your about to hit the floor you will respawn where you origanally started and still claim the stunt bonus award. Contributed by: TidusJosh182 Weapons other than SMGs w/ two players in a vehicle First, find a two-player icon either around town or a a girlfriend's house. Now if you have a SMG, then waste the ammo for it. Pick a different weapon, like a shotgun or rifle. When the second person gets in the vehicle, input the weapon code that would give you the weapon you have selected. If done correctly, then the second player should be able to shoot whatever weapon was selected. Contributed by: spid16 Taking Gang Territory: Fish In A Barrel While trying to take over gang territory, take one of the datable girls with you. Between waves of enemy gang members, if you give your girlfriend a gift or kiss them, the enemy gang members will freeze in place. They won't notice you around them, but if you throw a grenade at them or otherwise threaten them, they'll un-freeze. Grab a rocket launcher or molotov and you can take over territory really easy. Also, this would give you a chance to get the health and armor pickups in the area without being shot at. Contributed by: WhiteRhinoPSO Stop enemies from attacking your territories At any time (until time runs out and they actually take over) get in either a cop car, firetruck, or ambulance and press R3 to start the secondary mission and then press it again to end the mission. This will make it so the attack has stopped, you keep your territory, and it will have no negative effect on your game (unlike the safe house glitch). Contributed by: Pointblank10528 Barbara Glitch

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DamageManufacturing Facilities Industrial Depot: Provides 3 influence points every 5 sec.Refinery: Provides 5 influence points every 5 sec.Mining Plant: Provides 100 influence points every 90sMilitary BaseGarrisonProvides 3 influence points every 5 seconds.Military BaseConducts a rocket strike on an adjacent neutral or enemy territory every 20 seconds until it is captured. After that, it targets the next available territory.Provides 3 influence points every 5 seconds.Command CenterField HeadquartersProvides 3 influence points every 5 sec.Command CenterOrders an Attack Flight of five bombers to attack an enemy territory (not neutral territories) every 10 sec. The Attack Flight approaches from outside the area of operation, heads towards the targeted territory and bombs it, dealing significant damage. The Flight can be intercepted and destroyed by the enemy aircraft. After the territory is captured, the Command Center targets the next available territory.Provides 3 influence points every 5 sec.How Do I Capture Territories?At the beginning of each battle, all key territories are neutral, controlled by their local defense forces. Your team must establish control over the territory by destroying targets within it like ground objects, air defense aircraft and enemy team planes to earn capture points.You need to earn 140 capture points faster than the enemy team for a neutral territory, and 160 to capture the territory from your enemies. Number of capture points earned per target:Small ground objects = 15-20 pts.Medium ground objects = 20-50 pts.Large ground objects: 50-80 pts.Air defense aircraft: 40 pts.Enemy aircraft: 60 pts. (only counts aircraft destroyed over the targeted territory)Enemy aircraft while defending: 40 pts (only counts aircraft destroyed over the defended territory)Local Defense ForcesEvery territory has its own defense system, which may include:Anti-aircraft artillery (light and high altitude cannons)Air defense aircraft (light and heavy)The composition of a defense system depends on the territory type. For example, airfields have virtually no AA artillery, while military installations are heavily fortified.Each aircraft class is more efficient at attacking different territories due to their ability to destroy specific targets and counter local defenses.RespawnIn Conquest mode, losing your aircraft doesn’t mean the battle’s over; after a brief wait, you can re-enter battle with a new aircraft. Every kind of airfield serves as a respawn point once your team captures it. When they have more than one, you can choose a preferred target area for your nextEvery kind of airfield serves as a respawn point once your team captures it. When they have more than one, you can choose a preferred target area for your next respawn in the tactical screen while you wait for your next aircraft to be ready.The minimum respawn delay is 10 sec., with every subsequent destruction of your aircraft increasing the timer by 15 sec. Every Staging Airfield your team controls decreases their respawn timer by 10 sec. down to the minimum delay. Seven minutes after a battle starts, a “Thunderstorm” event begins, rendering respawning impossible and meaning the two teams must fight until one reaches the required amount of influence points, or one team loses all their aircraft.Aircraft RepairPartial Repair of

2025-04-12
User7312

Themselves well to Bad Company 2's excellent Rush game mode. Bad Company 2's servers have unfortunately been shut down, but it remains a landmark in multiplayer FPS history. 11 Wolfenstein: Enemy Territory - An Aging Classic Steam User Rating: 84% Platform(s): PC Released: 2003 Developer(s): Splash Damage This influential, free-to-play multiplayer FPS was a massive hit for the PC, garnering a dedicated player base fairly quickly and laying the groundwork for many games to follow. Wolfenstein: Enemy Territory may be showing its age now, but for a long while it was one of the best class-based multiplayer FPS games. Enemy Territory also featured a class that allowed players to steal enemy uniforms and masquerade as an enemy team member, something that may sound familiar to fans of Team Fortress 2. Enemy Territory also features friendly fire, which shouldn't be ignored, and can often come into play with masquerading enemies. Enemy Territory may be well past its prime, but it was an influential title that can still be played on Steam, completely for free, though the player base is rather low. 5:42 More Every Wolfenstein Game, Ranked Wolfenstein is a franchise that has often played second fiddle to others in the gaming industry, but it deserves recognition for some of its games.

2025-04-22
User5878

World of Warplanes 2.0 Conquest Mode -- Common Test NotesConquest Mode | More on Conquest Mode | Respawn | Bombers | Physics and Balance | Economics | Battle Interface | Spectator ModeWorld of Warplanes 2.0 combines the atmosphere of fierce aerial battles with legendary aircraft from the 20th century, tactical teamwork to strike enemy territories or defending them and strategic team efforts between key territories.In the new "Conquest" game mode, victory depends not on the number of destroyed enemy aircraft, but on a team’s ability to capture and hold key territories on the battlefield. Each territory serves a particular function, has its own defense system, strengths, and weaknesses, based on which teams should set priorities for attack.Since destroying aircraft is no longer the key to victory, losing a plane in battle is no big deal. During a battle, players can fly several sorties, including sorties with different aircraft models.Simple and easy to understand flight and firing mechanics allow players to concentrate on the aerial action. There are five aircraft types available in the game, including bombers. So every player will be able to find a suitable playstyle and make their own contribution to victory.A new battle interface, reworked camera modes and graphics, a totally new approach to assessing the performance of players in battle—aerial combat has never been so exciting.Conquest ModeIn Conquest Mode, attack and establish control over key fortified areas, while defending territories captured from your enemies. Controlling territories gives your team a specific number of influence points if held amounts of time, and the team that gains the necessary influence first wins!Territories of different types provide additional advantages to the controlling team: airfields allow players to repair their aircraft and choose a respawn point, manufacturing facilities increase the number of influence points earned, while command centers and military installations attack the enemy territories and make it easier to capture new territories.To take control of a territory, players need to destroy aerial and ground targets within it; to defend a territory, players need to oppose an enemy attack and prevent a breakthrough.More on Conquest ModeInfluence points add to a team’s score usually once every five seconds, but depend on the number and type of territories each team controls. If one team controls all the sectors on the map, a superiority state begins, where the team’s influence accumulates significantly faster.Key TerritoriesEach territory provides specific advantages to the team that controls it:GarrisonThe least complex and defended territory. Provides 3 influence points every 5 seconds.AirfieldsForward Airstrip- A selectable respawn point from which you re-enter combat if your aircraft is destroyed - Provides 3 influence points every 5 seconds- Repairs your aircraft and removes critical damageAirbase- Allows controlling team to change aircraft type and class -- use the tactical screen to select battle-ready aircraft from your Hangar suitable for the specific level of the ongoing battle- A selectable respawn point from which you re-enter combat if your aircraft is destroyed • Decreases respawn timer by 10 sec.- Repairs your aircraft and removes critical

2025-04-22

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