Melee light
Author: b | 2025-04-24
The Light Melee Weapon is a type of Melee Weapon in Cyberpunk RED. The Light Melee Weapon is a small Melee Weapon. Unlike larger types, Light Melee Weapons can be coated
PLAY MELEE ON YOUR BROWSER?! - MELEE LIGHT
Seconds128 (Melee)900/1350/18005/10/1550/75/100 Immolate Burning Sword Fire Bomb Animated Tree Keeper of the Forest45 seconds90 (Melee)400225 Puzzlebox Mauler Puzzlebox35 seconds100 (Melee)400/600/8006/8/1025/50/75 Manaburn Last Stand Revealing EyeCannot attack Buildings unless the owner is within 925 units of it Puzzlebox Wizard35 seconds350/450/550 (Ranged)400/600/8006/8/1040/65/90 Mana Burn Haste AuraCannot attack Buildings unless the owner is within 925 units of it Elemental Tempest45 seconds450 (Ranged)200/225/250/2752/3/4/518/24/30/36 ReplicateCannot attack Buildings unless the owner is within 925 units of it Shiver Tundra60 secondsN/A100/100/200/2000/0/5/5N/A Winter's Guise PatrolFlyingSplash Immunity Coeurl45 seconds550 (Ranged)400/450/500026/26/46 Winter's Bite PatrolSummoned at Level 2 Call of Winter Hellhound War BeastIndefinite100 (Melee)400225/35/45/55 Critical Bite Invisibility (Level 4)Cannot attack Buildings unless the owner is within 925 units of itHero-Pets[]"Heropets" are a special type of pets that interact differently to certain effects. Heropets do not take damage or are killed by Nullfire Blade's active, Electrician's Cleansing Shock, and Vagabond Assassin's The Assassin's Touch. They also cannot be Infested by Parasite.PetOwnerLifetimeAttack RangeHealthArmorDamageAbilitiesNotes Fire GeminiIndefinite128 (Melee)VariesVariesVaries Fire Breath Fire Fang Together in Spirit Together in Bright Spirit (SotM) RebirthInherits 80/90/100% of of Gemini's attributesInherits 60% of Elemental Force valuesDies when either Fire, Ice, or Light dies Ice Ice Breath Ice Fang Together in Spirit Together in Bright Spirit (SotM) Rebirth Light Light Breath Light Fang Together in Fiery Spirit Together in Icy Spirit Rebirth/Lightning FormRequires SotMInherits 80/90/100% of of Gemini's attributesInherits 60% of Elemental Force valuesDies when either Fire or Ice dies Voodoo Puppet Puppet MasterIndefiniteN/A500/750/10000N/ANon-controllable, immobileDeals 140/160/180% of damage taken as Magic Damage to linked targetDestroyed when linked target moves more than 1500 units away Vorax Skrap180 seconds128 (Melee)2000/3500/500010120/150/180 Rock SmashNon-controllableKills lane creeps in one hitDisarms Towers on attack Boris TrembleIndefinite128 (Melee)800/1100/14005.560/90/120 Ensnare Terrorform Impalers Razor CarapaceDies on owner's death Booboo WildsoulIndefinite128 (Melee)1400/1600/1800/2000535-40 Return (Level 1) Alpha Male (Level 1) Frenzy (Level 2) Swipe (Level 3)Can hold ItemsCannot deal damage if owner is not within 1050 unitsCannot be summoned for 30 seconds if killedGadgets[]Gadgets are different from standard units in that many of them are partially or fully uncontrollable by the player, but can still be interacted with. While similar to Pets, Gadgets have their own specific type of immunity. Gadgets The Light Melee Weapon is a type of Melee Weapon in Cyberpunk RED. The Light Melee Weapon is a small Melee Weapon. Unlike larger types, Light Melee Weapons can be coated r/meleelight: Melee Light is an Open Source Web-based Smash Bros Melee Fangame, made for the love of the series. Melee Light aims to use Melee's Nation OverviewStrategic OverviewCtW InformationHistoryThe Inca are one of the 18 nations in the original Rise of Nations. They have the Power of Gold, an allusion to the enormous riches of the Inca Empire, particularly the amounts silver and gold later pillaged by foreign forces, vast enough to encourage legends to arise in the minds of the greedy Spaniards and persist to this day; most famously, the legend of "El Dorado".Power of Gold[]Unique units[]The Inca unique Light Infantry are melee, not ranged units. This makes them somewhat difficult to work with, especially to counter Foot Archers. They do have additional hit points, +3 attack strength, and +1 armor compared to the standard Light Infantry they replace, however. Additionally, they receive the 80% damage bonus against Supply Wagons and Armed Supply Wagons that all melee units receive. They also don't have the 5% damage penalty against Light Cavalry and Heavy Cavalry that most Light Infantry, Gunpowder Infantry, and Modern Infantry have. Finally, they receive a 15% damage bonus against Ranged Cavalry, Light Cavalry, and Heavy Cavalry.The Inca unique Artillery Weapons' projectiles move much slower, but are much more accurate, with their accuracy staying high even at long ranges. They also have an additional 5% splash damage radius and a 10% damage bonus against buildings.UnitDescriptionInti ClubmenInca Unique Light Infantry, Classical Age - fast, cheap melee troops effective against enemy mounted troops.Inti MacemenInca Unique Light Infantry, Medieval Age - fast, cheap melee troops effective against enemy mounted troops.MortarInca Unique Artillery Weapons, Enlightenment Age - expensive and slow-moving; particularly effective at long range against enemy buildings and foot troops.Siege MortarInca Unique Artillery Weapons, Industrial Age - expensive and slow-moving; particularly effective at long range against enemy buildings and foot troops.Leaders[]Emperor Manco CapacEmperor Viracocha IncaEmperor PachacutiEmperor Topa IncaEmperor Huayna CapacEmperor HuascarEmperor AtahualpaCities[]Cuzco ★Chan ChanQuitoVilcashuamanAyaviriChucuitoHuanuco PampaCajamarcaCusibambaTumbesTomebambaMachu PicchuPucaraOllantaytamboTiahuanacoLimatamboIncahuasiPachacamacBombonHuanucoCuencaPikillqtaNazcaAzanqaroHuamachucoCochabambaHatuncollaCotopachiRaqchiHuarazVilcacongaAyacuchoJaujaHuaylasv • d • eNations in Rise of NationsAmericans • Aztecs • Bantu • British • Chinese • Dutch • Egyptians • French • Germans • Greeks • Inca • Indians • Iroquois • Japanese • Koreans • Lakota • Maya • Mongols • Nubians • Persians • Romans • Russians • Spanish • TurksNations in italics are added in the Thrones and Patriots expansionComments
Seconds128 (Melee)900/1350/18005/10/1550/75/100 Immolate Burning Sword Fire Bomb Animated Tree Keeper of the Forest45 seconds90 (Melee)400225 Puzzlebox Mauler Puzzlebox35 seconds100 (Melee)400/600/8006/8/1025/50/75 Manaburn Last Stand Revealing EyeCannot attack Buildings unless the owner is within 925 units of it Puzzlebox Wizard35 seconds350/450/550 (Ranged)400/600/8006/8/1040/65/90 Mana Burn Haste AuraCannot attack Buildings unless the owner is within 925 units of it Elemental Tempest45 seconds450 (Ranged)200/225/250/2752/3/4/518/24/30/36 ReplicateCannot attack Buildings unless the owner is within 925 units of it Shiver Tundra60 secondsN/A100/100/200/2000/0/5/5N/A Winter's Guise PatrolFlyingSplash Immunity Coeurl45 seconds550 (Ranged)400/450/500026/26/46 Winter's Bite PatrolSummoned at Level 2 Call of Winter Hellhound War BeastIndefinite100 (Melee)400225/35/45/55 Critical Bite Invisibility (Level 4)Cannot attack Buildings unless the owner is within 925 units of itHero-Pets[]"Heropets" are a special type of pets that interact differently to certain effects. Heropets do not take damage or are killed by Nullfire Blade's active, Electrician's Cleansing Shock, and Vagabond Assassin's The Assassin's Touch. They also cannot be Infested by Parasite.PetOwnerLifetimeAttack RangeHealthArmorDamageAbilitiesNotes Fire GeminiIndefinite128 (Melee)VariesVariesVaries Fire Breath Fire Fang Together in Spirit Together in Bright Spirit (SotM) RebirthInherits 80/90/100% of of Gemini's attributesInherits 60% of Elemental Force valuesDies when either Fire, Ice, or Light dies Ice Ice Breath Ice Fang Together in Spirit Together in Bright Spirit (SotM) Rebirth Light Light Breath Light Fang Together in Fiery Spirit Together in Icy Spirit Rebirth/Lightning FormRequires SotMInherits 80/90/100% of of Gemini's attributesInherits 60% of Elemental Force valuesDies when either Fire or Ice dies Voodoo Puppet Puppet MasterIndefiniteN/A500/750/10000N/ANon-controllable, immobileDeals 140/160/180% of damage taken as Magic Damage to linked targetDestroyed when linked target moves more than 1500 units away Vorax Skrap180 seconds128 (Melee)2000/3500/500010120/150/180 Rock SmashNon-controllableKills lane creeps in one hitDisarms Towers on attack Boris TrembleIndefinite128 (Melee)800/1100/14005.560/90/120 Ensnare Terrorform Impalers Razor CarapaceDies on owner's death Booboo WildsoulIndefinite128 (Melee)1400/1600/1800/2000535-40 Return (Level 1) Alpha Male (Level 1) Frenzy (Level 2) Swipe (Level 3)Can hold ItemsCannot deal damage if owner is not within 1050 unitsCannot be summoned for 30 seconds if killedGadgets[]Gadgets are different from standard units in that many of them are partially or fully uncontrollable by the player, but can still be interacted with. While similar to Pets, Gadgets have their own specific type of immunity. Gadgets
2025-04-19Nation OverviewStrategic OverviewCtW InformationHistoryThe Inca are one of the 18 nations in the original Rise of Nations. They have the Power of Gold, an allusion to the enormous riches of the Inca Empire, particularly the amounts silver and gold later pillaged by foreign forces, vast enough to encourage legends to arise in the minds of the greedy Spaniards and persist to this day; most famously, the legend of "El Dorado".Power of Gold[]Unique units[]The Inca unique Light Infantry are melee, not ranged units. This makes them somewhat difficult to work with, especially to counter Foot Archers. They do have additional hit points, +3 attack strength, and +1 armor compared to the standard Light Infantry they replace, however. Additionally, they receive the 80% damage bonus against Supply Wagons and Armed Supply Wagons that all melee units receive. They also don't have the 5% damage penalty against Light Cavalry and Heavy Cavalry that most Light Infantry, Gunpowder Infantry, and Modern Infantry have. Finally, they receive a 15% damage bonus against Ranged Cavalry, Light Cavalry, and Heavy Cavalry.The Inca unique Artillery Weapons' projectiles move much slower, but are much more accurate, with their accuracy staying high even at long ranges. They also have an additional 5% splash damage radius and a 10% damage bonus against buildings.UnitDescriptionInti ClubmenInca Unique Light Infantry, Classical Age - fast, cheap melee troops effective against enemy mounted troops.Inti MacemenInca Unique Light Infantry, Medieval Age - fast, cheap melee troops effective against enemy mounted troops.MortarInca Unique Artillery Weapons, Enlightenment Age - expensive and slow-moving; particularly effective at long range against enemy buildings and foot troops.Siege MortarInca Unique Artillery Weapons, Industrial Age - expensive and slow-moving; particularly effective at long range against enemy buildings and foot troops.Leaders[]Emperor Manco CapacEmperor Viracocha IncaEmperor PachacutiEmperor Topa IncaEmperor Huayna CapacEmperor HuascarEmperor AtahualpaCities[]Cuzco ★Chan ChanQuitoVilcashuamanAyaviriChucuitoHuanuco PampaCajamarcaCusibambaTumbesTomebambaMachu PicchuPucaraOllantaytamboTiahuanacoLimatamboIncahuasiPachacamacBombonHuanucoCuencaPikillqtaNazcaAzanqaroHuamachucoCochabambaHatuncollaCotopachiRaqchiHuarazVilcacongaAyacuchoJaujaHuaylasv • d • eNations in Rise of NationsAmericans • Aztecs • Bantu • British • Chinese • Dutch • Egyptians • French • Germans • Greeks • Inca • Indians • Iroquois • Japanese • Koreans • Lakota • Maya • Mongols • Nubians • Persians • Romans • Russians • Spanish • TurksNations in italics are added in the Thrones and Patriots expansion
2025-04-20Multiplier-50% Attack Speed+50% Melee Power+50% Armor ShredNoneKilling a Dracoknight of GlaurungIcedagger+100% Melee Power-100% Attack SpeedAttacks build up frostbiteBuying from the Draconian Castle ShopCharged Icedagger-100% Attack Speed+55 Armor Penetration-50% Frostbite StrengthAttacks build up frostbiteCode: 60000likesTarnished Aurelium+75% Physical Damage Multiplier+75% Attack Speed+75% Armor Shred[E] - Siphons enemies in an areaKilling Aureus, The TarnishedTombkeeper+125% Melee Power+125% Attack Speed[R] - Launches a golden fireball.Landing fireballs multiplies gold-gain.Getting 175 Total kills in the PVP arenaFortune's Slice+95 Armor Penetration+95% Melee Power+150% Poison Strength+10-100% Attack Speed+2.5-25% Experience Gain+2.5-25% Gold MultiplierKilling a Tarnished GuardiaDarkheart+200% Melee Power Ratio+200% Damage Multiplier+200% Healing PowerSlices drain the soul of thine enemy.[E] - Will grant a temporary dash boost and invulnerability from any damage.CraftingIllumina+200% Magic Power Ratio+200% Damage Multiplier+200% Magic PowerSlices create beams of glistening light.[E] - Will grant a temporary dash boost and invulnerability from any damage.CraftingTrinity X+200% Melee Power Ratio+200% Magic Power Ratio+500% Healing Power+500% Damage MultiplierSlices create beams of glistening light to drain the soul of thine enemy.CraftingDual WieldsImageNameStatsBonus StatsFrom?ImageNameStatsBonus StatsFrom?Twin Renders+90 Melee Power-25% Attack SpeedNoneBuying from the General StoreTwin Cutlass+175 Melee Power+75% Attack SpeedNoneKilling Sunken SwashbucklerTwin Ronin+105 Melee Power+25% Attack Speed+25% Armor ShredNoneKilling Athenian WarriorTwin Tempest Blades+25% Melee PowerPhysical attacks deal bonus true damage.NoneKilling a Dracoknight of SmaugRampage Cutlass+500 Melee Power+125 Melee Defense PenetrationNoneKilling Sunken CaptainDual Venomshank+450 Melee Power+125 Armor Penetration+200% Poison StrengthAttacks apply poison.NoneKilling Vilethorn Eternal or Killing Ehalios, Master of ViridianDual Breakers150% Bonus Health+250 Melee Defense Penetration+50% Melee PowerAttack Speed Fixed to 75%Killing a Knight of the Silent AbyssDual Dark Age Katanas+25% Melee Power[E] - Counter attacks, increasing attack speed.Killing an Azure SamuraiCrimson Double Threat+70% Melee Power+25% Attack SpeedNoneKilling a Bombastic Ninja that holds it or buying from Store in the Depths, or Store in the Sky.Azurewrath's Return+42.5% Attack Speed+225% Damage Multiplier[R] - Saves locaiton to warp on recast.Killing an Rebuked Voidlord, Unholy Apparition or Buying from the Depths shopDarksteel Dual Katanas+42.5% Attack Speed+225% Damage Multiplier+200% Melee Power[R] - Slice up. Recast for descending slice.Descending Slice damages based on fall distanceKilling Yvxos, Crown of DeletionShifting Sands+75% Attack Speed+25% Gold Multiplier+100% Attack Power+25% Experience Gain50% Armor Shred+16.6-333 Armor Penetration+12.5-250% Gold Multiplier+1.25-25% Experience GainBuying from the Shop in the Sky or Depths Store,or Legendary Store or Killing Duke of DarknessTwin Mini Darkhearts+235% Melee Power+145% Attack Speed+25 - 50% Lifesteal+6.25 - 125% Healing Power+3.75 - 75% Experience GainImpale executes enemies.Killing an Assassin of the Silent Abyss or buying from the Void StoreTwin Drake Daggers+220% Melee Power Ratio+210% Melee Power+210% Attack
2025-03-25(Free) - Escort Level 6, Red Light District Zombie Carlos - All Brotherhood Missions, then call Eye for an Eye at 555-5966Customization ItemsAvenger Jacket - 3 Gold Stars in Gang KillsBodyguards Gang Style - Game ProgressionBrotherhood Melee - The Brotherhood Mission 6 Brotherhood Personality - The Brotherhood Mission 11 Chop Shop - 1 Chop Shop List Cowboy Hat - All RacesFireman Outfit - Firetruck Complete Free Music Track - 10 CDs CollectedFree Music Track - 20 CDs CollectedFree Music Track - 30 CDs CollectedFree Music Track - 40 CDs CollectedNinjas Gang Style - Game Progression Paintball Mask - 30 Muggings Pimp Suit - Ho-Ing Level 10, Red Light District Red Light Apartment Crib - Prologue Mission 2 Ronin Melee - The Ronin Mission 6 Ronin Personality - The Ronin Mission 11 Saints Hideout - Prologue Mission 3 Samedi Melee - Sons of Samedi Mission 6 Samedi Personality - Sons of Samedi Mission 11 Traffic Cone Hat - 3 Gold Stars in Vehicle SurfingZombie Mask - Survive the Sixth Wave in Zombie Uprising Need some help with this game? Or can you help others?Click below to go to our questions page to see all the questions already asked and ask your own.Xbox 360 | PlayStation 3 | PC
2025-04-10