Loopback audio
Author: s | 2025-04-25
Free download Loopback Loopback for Mac OS X. Loopback - It's easy to pass audio between applications on your Mac, with the power of Loopback. Audio Video; System
Loopback Explained: What Is Audio Loopback?
Farrago is a great tool to add music, sound effects, and other audio to podcasts and video calls. However, when you're using a voice chat (VoIP) app like Zoom or Skype, only your microphone's audio will be picked up by default. That’s where our audio routing tool Loopback comes in. By pairing Farrago with Loopback, you can ensure that everyone on a call hears all the audio you want to send them.This article provides a quick overview on how to configure and use Loopback in conjunction with Farrago, to send the exact audio you want through voice chat.Creating a virtual audio device in LoopbackTo get Farrago's audio into your voice chat, it needs to be combined it with the audio from your physical microphone using Loopback. Loopback captures audio from both your microphone and Farrago, then passes it on to your voice chat app using what's called a virtual audio device.Follow these steps to configure Loopback: Open up Loopback, then click the New Virtual Device button to create a new device. Give it a descriptive name, like “Mic & Farrago”. You won't use the Pass-Thru source which is included by default, so remove it by clicking to highlight it, then pressing the Delete button. Add the desired audio sources by clicking the (+) button next to the Sources header. As seen below, the “Farrago” app source has been added, as well as a USB device called “USB Microphone”. Be sure to uncheck the Mute when capturing setting within the Options area of the Farrago source. This will enable you to hear the audio you're playing in Farrago locally.At this point, the virtual device is now ready for use throughout your system. It will remain available until you toggle it off or delete it, even when Loopback isn't actively running.Selecting the virtual device in your voice chat appNow that you've created your virtual device, you need to select it as the input device within your voice chat app. Often, this is configured in the application's Preferences window. Look for a setting labeled “Microphone” or “Input Source”, and select the virtual device you created.Making your callWhen you make a call, it will now contain all the audio you specified. Audio from both your microphone, as well as Farrago, will automatically be merged together by Loopback into the virtual audio device called “Mic & Farrago”. Your voice chat app will see this virtual Free download Loopback Loopback for Mac OS X. Loopback - It's easy to pass audio between applications on your Mac, with the power of Loopback. Audio Video; System Latency is the delay between when an audio signal is generated and when it is processed or heard. Some amount of latency is inherent to software-based audio handling, including Loopback’s audio capture. The precise amount of latency added can vary based on several factors, including hardware and software configuration, available processing resources, and overall system performance on your Mac. The amount of latency in Loopback depends on the sample rate for the Loopback virtual audio device itself. For example, a Loopback device set to a sample rate of 44.1 kHz may have latency of around 20-30 milliseconds, while at a sample rate of 96 kHz, that latency may drop down into the teens. However, a higher sample rate will require more CPU utilization. Loopback devices can have their sample rates set just like other software- or hardware-based audio devices, by adjusting the Format drop-down for the Loopback device in Apple’s Audio MIDI Setup utility. Adjusting sample rate using the Format menu in the Audio MIDI Setup utility Details on using Audio MIDI Setup can be found here on Apple's Support site. Latency from monitors When utilizing Loopback's Monitors column, latency will be added, because audio captured from any app and hardware sources will be directed back out to any output devices. It’s possible to avoid playback latency in applications sources, by un-checking the Mute when capturing setting in the expandable Options section. With this setting turned off, audio will play naturally and in real-time through the default output device, as configured in the Sound section of System Settings (formerly known as System Preferences). With Mute when capturing unchecked, audio can be heard from apps in real-time ← Back to Loopback Support CenterComments
Farrago is a great tool to add music, sound effects, and other audio to podcasts and video calls. However, when you're using a voice chat (VoIP) app like Zoom or Skype, only your microphone's audio will be picked up by default. That’s where our audio routing tool Loopback comes in. By pairing Farrago with Loopback, you can ensure that everyone on a call hears all the audio you want to send them.This article provides a quick overview on how to configure and use Loopback in conjunction with Farrago, to send the exact audio you want through voice chat.Creating a virtual audio device in LoopbackTo get Farrago's audio into your voice chat, it needs to be combined it with the audio from your physical microphone using Loopback. Loopback captures audio from both your microphone and Farrago, then passes it on to your voice chat app using what's called a virtual audio device.Follow these steps to configure Loopback: Open up Loopback, then click the New Virtual Device button to create a new device. Give it a descriptive name, like “Mic & Farrago”. You won't use the Pass-Thru source which is included by default, so remove it by clicking to highlight it, then pressing the Delete button. Add the desired audio sources by clicking the (+) button next to the Sources header. As seen below, the “Farrago” app source has been added, as well as a USB device called “USB Microphone”. Be sure to uncheck the Mute when capturing setting within the Options area of the Farrago source. This will enable you to hear the audio you're playing in Farrago locally.At this point, the virtual device is now ready for use throughout your system. It will remain available until you toggle it off or delete it, even when Loopback isn't actively running.Selecting the virtual device in your voice chat appNow that you've created your virtual device, you need to select it as the input device within your voice chat app. Often, this is configured in the application's Preferences window. Look for a setting labeled “Microphone” or “Input Source”, and select the virtual device you created.Making your callWhen you make a call, it will now contain all the audio you specified. Audio from both your microphone, as well as Farrago, will automatically be merged together by Loopback into the virtual audio device called “Mic & Farrago”. Your voice chat app will see this virtual
2025-04-04Latency is the delay between when an audio signal is generated and when it is processed or heard. Some amount of latency is inherent to software-based audio handling, including Loopback’s audio capture. The precise amount of latency added can vary based on several factors, including hardware and software configuration, available processing resources, and overall system performance on your Mac. The amount of latency in Loopback depends on the sample rate for the Loopback virtual audio device itself. For example, a Loopback device set to a sample rate of 44.1 kHz may have latency of around 20-30 milliseconds, while at a sample rate of 96 kHz, that latency may drop down into the teens. However, a higher sample rate will require more CPU utilization. Loopback devices can have their sample rates set just like other software- or hardware-based audio devices, by adjusting the Format drop-down for the Loopback device in Apple’s Audio MIDI Setup utility. Adjusting sample rate using the Format menu in the Audio MIDI Setup utility Details on using Audio MIDI Setup can be found here on Apple's Support site. Latency from monitors When utilizing Loopback's Monitors column, latency will be added, because audio captured from any app and hardware sources will be directed back out to any output devices. It’s possible to avoid playback latency in applications sources, by un-checking the Mute when capturing setting in the expandable Options section. With this setting turned off, audio will play naturally and in real-time through the default output device, as configured in the Sound section of System Settings (formerly known as System Preferences). With Mute when capturing unchecked, audio can be heard from apps in real-time ← Back to Loopback Support Center
2025-04-23® --> Cable-free audio routing for Mac With the power of Loopback, it's easy to pass audio from one application to another. Loopback can combine audio from both application sources and audio input devices, then make it available anywhere on your Mac. With an easy-to-understand wire-based interface, Loopback gives you all the power of a high-end studio mixing board, right inside your computer! A Transit System For Your Audio Combine Audio Sources Pull audio from multiple sources into one virtual device! Just add the applications and physical audio devices you want to include to the Sources column to get started. Powerful Channel Options Add as many output channels as needed, then configure your routing with easy and powerful virtual wiring. Customizing exactly where audio flows is a snap. Pass-Thru, Too A Pass-Thru device allows you to pass audio directly from one application to another, with almost no configuration required. Loopback pipes audio around for you. Virtual Devices Are Available to All Apps, System-Wide FaceTime Zoom And Many More More Great Features Works With Any Application Make a virtual audio device with audio from the applications on your Mac, including production apps like Logic or Reason, as well as simple audio players, like Music or QuickTime. Works With Any Input Device Pull audio from the physical audio devices connected to your Mac. Whether you’ve got simple USB microphones, or high-end studio mixers, Loopback can access it all. Combine Apps & Devices Of course, you can also create virtual audio devices that include audio from both software applications and physical audio devices. Monitor Your Devices Powerfully customizable monitoring options enable you to use other devices to hear exactly how your virtual audio device sounds, in whole or in part. Volume Controls Galore Adjust the relative volumes of individual sources within a device, the volumes heard through monitoring devices, and even the volume level from the entire device. Multi-channel Audio Your virtual audio devices can be configured to have up to 64 channels, providing tremendous power. Custom Channel Mapping Loopback will configure a default channel mapping automatically. If you want to manually configure things, though, you’ve got full control. Nested Devices Want to get really wild? You can even nest one Loopback device inside another, providing the power needed for tremendously complex needs. Handy On/Off Toggles Need to experiment and adjust your configuration? Disable parts of your device, without needing to delete and
2025-04-08It reliably.Try It NowLoopback offers incredible power and control over how audio is handled on your Mac, and it’s sure to be useful in hundreds of different ways. The best way to experience it is to try it out yourself. Loopback 1.0 is available for immediate download. You can visit the Loopback page for more details or just download the free trial immediately. Loopback works on Mac OS X 10.9 and higher, and it’s fully functional in its trial mode, so you can explore all that it offers.Once you’re ready to purchase the full version of Loopback, just visit our online store.Loopback 1 1 8 – Route Audio Between Applications Software FreeMore to Come, Of CourseLoopback 1 1 8 – Route Audio Between Applications SoftwareAs you’d expect with a brand-new product, this is just the beginning. We’re extremely grateful to our top-notch beta testers, who helped us improve Loopback immensely. Now, we’ll be listening for even more feedback. Get in touch to let us know how you use Loopback or what you’d like to see in the future!
2025-04-09Required!Loopback: What Is It Good For?Absolutely all your audio routing needs! Here are just a few examples of what Loopback can help you do.Play Audio to All Podcast GuestsTake audio from your physical microphone and combine it with audio sources like iTunes or QuickTime Player. Presto! Your guests on Skype will hear your voice, as well your sound effects and musical add-ons.Combine Multiple Hardware DevicesAudio apps like GarageBand, Logic, and Ableton Live only allow you to record from a single audio device at a time. Thankfully, these apps can record from nearly infinite channels. With Loopback, you can combine multiple physical input devices into a single virtual device with many channels, for easy recording in any application.Create Top-Notch ScreencastsScreen recording tools like QuickTime Player tend to allow you to include either audio from a microphone or all the audio from your system. Neither of these options tends to be ideal. With Loopback, you can record audio from both the microphone and the application being filmed, so you get just the audio you need.Loopback’s SecretSo how does Loopback do all this, and more? The secret to Loopback’s power lies in its ability to create ”virtual audio devices”. These are system-level audio devices which can be used in real-time by other audio applications on your Mac. These virtual devices appear throughout your system exactly the way a physical device like a microphone would.However, virtual audio devices are far more powerful than a mere microphone. They can merge the sound from applications (like
2025-04-04Is there any way to reduce that latency or is there an alternative product with lower latency? I’m not a Windows user but I’m being told that Virtual Audio Cable has a very high latency. And, it was quite a nightmare to get a stable setup with ASIO4ALL. But unfortunately, I could’nt reduce the buffer size of ASIO4ALL under 512 samples (multiples of 44kHz were not available?!!). LoopBeAudio software = ~29ms (using the ASIO4ALL driver)įor the LoopBeAudio solution, I had to use the ASIO4ALL driver because it made it possible to agglomerate both the RME hardware audio interface and the LoopBeAudio virtual software audio interface in GP.RME UCX loopback = ~12.5ms (using the RME driver) So what I measured is only the additionnal latency introduced by the audio loopback. So, I simply recorded a DX7 percussive sound “straight” out of the plugin and after the loopback, and mesured the relative delay. I wanted to report the additionnal latencies achieved when using the hardware loopback of my RME UCX with regard to the LoopBeAudio software for Windows. Regarding my evaluation of loopbeaudio, this is an older report: So I prefer to use the RME hardware loopback. I heard that it is in contrary very quick?!īut as it behaves as an audio interface, I needed to aggregate it with my RME audio interface and had to therefore use ASIO4ALL which introduces latency with regard to the RME audio drivers.
2025-04-12