Iron sight download

Author: c | 2025-04-24

★★★★☆ (4.2 / 1165 reviews)

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Tags Adjustable Iron Sight Template and 3D print Text iron sight, ar15 sight, front sight, firearm gun, gun sight, ak47, glock, Download: for sale Tags Adjustable Iron Sight Template and 3D print Text iron sight, ar15 sight, front sight, firearm gun, gun sight, ak47, glock, Download: free

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Adds a brand new, custom McMillan CS5 to the Commonwealth!The gun currently has the following attachments:1 Barrel : Long Barrel | Tubb Barrel3 Muzzles : Compensator | Flash Hider | Suppressor4 Stocks : No Stock | Stock Off Left | Stock Off Right | Stock On4 Magazines : Standard | Standard Quick | Large | Large Quick4 Receivers : Standard | Hardened | Powerful | Advanced10 Damage Modifiers : .25x | .5x | .75x | 1x | 2x | 3x | 4x | 5x10 Sights : Iron | Glow | Reflex | Elcan | NV | NV/Normal Hybrid | Medium | Long | Hunter | Ballistic2 Extra attachments : Laser sight | Flashlight21 Textures : Standard | Tan | Worn Out | 7x Faction | 6x Camo | 10x Colour | 6x Coloured MetalAs usual, remember to backup your saves before installing this mod. I take no responsibility for any broken saves.If you find any bugs, please include as much detail as you possibly can in your bug report. Any bug reports in the comments will be ignored, there isn't a bug report tab for no reason! Any bug reports such as "dunt twerk" will be ignored.If you like the mod, remember to endorse! The gun can be found on many enemies. These include: The Brotherhood, The Gunners, Synths, Raider Bosses, The Minutemen and some vendors. If you want to spawn it in using the console, the weapon ID is XX000FA8(XX is your load order ID). Spawning the weapon in like this may cause the weapon to be invisible or glitched. Simply hop over to the workbench and attach the missing stuff!To get the extra skins, you have to download the skin packs. If you download the Factions pack, the different factions will use their respective weapon skin! The weapon should be compatible with all other weapon mods as it is added to the levelled lists through a custom script.The weapon is compatible with See Through Combat Scopes. Download the patch from the files section!jdaking has made a VIS-G patch! Get it here!zachtan1234 has added the CS5 to his Visible Weapons mod! Get it here!LtNagae has made a See-through Scopes patch! Get it here! CS5 Base Model and Scope - The EdgeElcan Spectre Sight Model - TiggReflex Sight Model - TiggFlash Hider Model - sHiBaNCompensator Model - Win-ZipIron Sights Model - TenoylFlashlight Model - RedRogueXIIILaser Sight Model - tenoylAnimations - Wardaddy/Steampunk755Reload Tweak - Haru/blackxteelFiring Sounds - New World InteractiveOther Sounds - NavaroBLScreenshots - Nightcall, VenomStinger and ACAB1312Everything Else - MeAlso a special thanks to the people who helped bug test the mod!Do not redistribute this mod or any files contained within this mod without my permission. Creation Kit - BethesdaFO4Edit Tags Adjustable Iron Sight Template and 3D print Text iron sight, ar15 sight, front sight, firearm gun, gun sight, ak47, glock, Download: for sale Tags Adjustable Iron Sight Template and 3D print Text iron sight, ar15 sight, front sight, firearm gun, gun sight, ak47, glock, Download: free Standard Stock, Heavy Barrel, Iron Sights, Small Magazine, and No Gadget.Northwest of the rusted fishing boat is a small wooden pre-war house, inside there is a Kalash with a Standard Stock and Grip, Short Barrel and Suppressor , Reflex Sight, Small Magazine, and No Gadget.In the Port's Gantry Control room, there is a Kalash with a Light Grip, Standard Barrel and Compensator, Iron Sights, Small Magazine, and a Red Laser.After meeting with Krest and Miller, Tokarev will show Artyom the Aurora workbench and unlocking the Airtight Pneumatic System and the Rotor Magazine for the Tikhar.Inside the Ammo Dump where Anna falls into, behind the padlock gate. There is a Kalash with Standard Stock and Grip, Short Barrel and Flash Suppressor , Reflex Sight, 30-Round Magazine, No GadgetIn the second floor of the Bandit Outpost at the Transmission tower, there is a Revolver with a Heavy Stock, Standard Barrel, Reflex Sight, 3-Shot Cylinder, and No Gadget. Make sure to free the captured fanatic for the moral point and to highlight the the shed with the Battery Charge Contoller.At the bottom end of the zipline from the top of the Bandit Outpost at the Transmission tower, there is a Kalash with a Standard Stock and Grip, Standard Barrel and Compensator, Reflex Sight, 45-Round Extended Magazine, and No Gadget.South of the small island safehouse there is a building with a small shed with a generator to the south. To start the generator, you will need to retrieve the gas can behind the shed. Once started, head into the central building and work your way through the building until you locate a corpse lying on a table who was being electrocuted with the Battery Charge Controller upgrade for your electrical equipment.In between the small island safehouse and the bandit occupied ruins, there is a wigwam with a dead fanatic, next to the corpse is a Bastard with a Standard Stock, Standard Barrel, Reflex Sight, 30-Round Standard Magazine, and a Red Laser.In the bandit occupied ruins, there is a snipers nest with a zipline point on the northeast corner of exposed pylons, on the wooden planks there is a Revolver with a Sniper Stock, Long Barrel, x4 Scope, 6-Shot Double Action Cylinder, and No Gadget.In the shelter of the bandit occupied ruins, on a table you can find the Reinforced Helmet upgrade for your gas mask.In the cobweb-infested red shipping container halfway between the church and Duke's railcar, and west of the bandit compound: On the back table you can find the Extended Filters upgrade for your gas mask.In the middle of the Lurker nest just west of Duke's railcar, there is a dead fanatic with an Ashot with a Grip Only, Short Barrel and Suppressor, Iron Sights and No Gadget.In the bandit occupied compound to the north of Duke's Safehouse, on a table on the ground floor, there is a Ashot with a Hunting Stock, Double Barrels, Closed Reflex Sight, and No Gadget. And next to the ground floor door is the Ammo Pouches

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User7689

Adds a brand new, custom McMillan CS5 to the Commonwealth!The gun currently has the following attachments:1 Barrel : Long Barrel | Tubb Barrel3 Muzzles : Compensator | Flash Hider | Suppressor4 Stocks : No Stock | Stock Off Left | Stock Off Right | Stock On4 Magazines : Standard | Standard Quick | Large | Large Quick4 Receivers : Standard | Hardened | Powerful | Advanced10 Damage Modifiers : .25x | .5x | .75x | 1x | 2x | 3x | 4x | 5x10 Sights : Iron | Glow | Reflex | Elcan | NV | NV/Normal Hybrid | Medium | Long | Hunter | Ballistic2 Extra attachments : Laser sight | Flashlight21 Textures : Standard | Tan | Worn Out | 7x Faction | 6x Camo | 10x Colour | 6x Coloured MetalAs usual, remember to backup your saves before installing this mod. I take no responsibility for any broken saves.If you find any bugs, please include as much detail as you possibly can in your bug report. Any bug reports in the comments will be ignored, there isn't a bug report tab for no reason! Any bug reports such as "dunt twerk" will be ignored.If you like the mod, remember to endorse! The gun can be found on many enemies. These include: The Brotherhood, The Gunners, Synths, Raider Bosses, The Minutemen and some vendors. If you want to spawn it in using the console, the weapon ID is XX000FA8(XX is your load order ID). Spawning the weapon in like this may cause the weapon to be invisible or glitched. Simply hop over to the workbench and attach the missing stuff!To get the extra skins, you have to download the skin packs. If you download the Factions pack, the different factions will use their respective weapon skin! The weapon should be compatible with all other weapon mods as it is added to the levelled lists through a custom script.The weapon is compatible with See Through Combat Scopes. Download the patch from the files section!jdaking has made a VIS-G patch! Get it here!zachtan1234 has added the CS5 to his Visible Weapons mod! Get it here!LtNagae has made a See-through Scopes patch! Get it here! CS5 Base Model and Scope - The EdgeElcan Spectre Sight Model - TiggReflex Sight Model - TiggFlash Hider Model - sHiBaNCompensator Model - Win-ZipIron Sights Model - TenoylFlashlight Model - RedRogueXIIILaser Sight Model - tenoylAnimations - Wardaddy/Steampunk755Reload Tweak - Haru/blackxteelFiring Sounds - New World InteractiveOther Sounds - NavaroBLScreenshots - Nightcall, VenomStinger and ACAB1312Everything Else - MeAlso a special thanks to the people who helped bug test the mod!Do not redistribute this mod or any files contained within this mod without my permission. Creation Kit - BethesdaFO4Edit

2025-03-28
User3398

Standard Stock, Heavy Barrel, Iron Sights, Small Magazine, and No Gadget.Northwest of the rusted fishing boat is a small wooden pre-war house, inside there is a Kalash with a Standard Stock and Grip, Short Barrel and Suppressor , Reflex Sight, Small Magazine, and No Gadget.In the Port's Gantry Control room, there is a Kalash with a Light Grip, Standard Barrel and Compensator, Iron Sights, Small Magazine, and a Red Laser.After meeting with Krest and Miller, Tokarev will show Artyom the Aurora workbench and unlocking the Airtight Pneumatic System and the Rotor Magazine for the Tikhar.Inside the Ammo Dump where Anna falls into, behind the padlock gate. There is a Kalash with Standard Stock and Grip, Short Barrel and Flash Suppressor , Reflex Sight, 30-Round Magazine, No GadgetIn the second floor of the Bandit Outpost at the Transmission tower, there is a Revolver with a Heavy Stock, Standard Barrel, Reflex Sight, 3-Shot Cylinder, and No Gadget. Make sure to free the captured fanatic for the moral point and to highlight the the shed with the Battery Charge Contoller.At the bottom end of the zipline from the top of the Bandit Outpost at the Transmission tower, there is a Kalash with a Standard Stock and Grip, Standard Barrel and Compensator, Reflex Sight, 45-Round Extended Magazine, and No Gadget.South of the small island safehouse there is a building with a small shed with a generator to the south. To start the generator, you will need to retrieve the gas can behind the shed. Once started, head into the central building and work your way through the building until you locate a corpse lying on a table who was being electrocuted with the Battery Charge Controller upgrade for your electrical equipment.In between the small island safehouse and the bandit occupied ruins, there is a wigwam with a dead fanatic, next to the corpse is a Bastard with a Standard Stock, Standard Barrel, Reflex Sight, 30-Round Standard Magazine, and a Red Laser.In the bandit occupied ruins, there is a snipers nest with a zipline point on the northeast corner of exposed pylons, on the wooden planks there is a Revolver with a Sniper Stock, Long Barrel, x4 Scope, 6-Shot Double Action Cylinder, and No Gadget.In the shelter of the bandit occupied ruins, on a table you can find the Reinforced Helmet upgrade for your gas mask.In the cobweb-infested red shipping container halfway between the church and Duke's railcar, and west of the bandit compound: On the back table you can find the Extended Filters upgrade for your gas mask.In the middle of the Lurker nest just west of Duke's railcar, there is a dead fanatic with an Ashot with a Grip Only, Short Barrel and Suppressor, Iron Sights and No Gadget.In the bandit occupied compound to the north of Duke's Safehouse, on a table on the ground floor, there is a Ashot with a Hunting Stock, Double Barrels, Closed Reflex Sight, and No Gadget. And next to the ground floor door is the Ammo Pouches

2025-03-28
User6030

Wish to do custom sens. Find what you like to play at and leave it. Leave in game deadzone at 1 and 1 . Now lets get into how it works. 1) Each gun has 8 values. -Iron Sight horizontal -Iron Sight Vertical -Holo Horizontal -Holo Vertical -4X Horizontal -4X Vertical -Hip Fire Horizontal -Hip Fire Vertical Now lets talk about how to access the menu. 1) Since each gun has 8 values you need to choose the gun you are doing. Once you figure out one gun the rest of the guns should be pretty similar. 2) First enter the main menu Hold L2 / LT + OPTIONS to enter the weapon menu. 3) Hit LEFT OR RIGHT to get to the gun you are gonna start finding values for. 4) Than choose the sight you wish to use. 5) Than press down to get to the sight editable values. 6) Press left or right to choose horiztonal or verticle for the sight 7) Than press down to get to the value. 8) Press left or right to change it by 00.01% Hold left or right to make it increase or decrease faster. Now since you figured that out. Lets talk about how you should do this. 1) Find the sens you like playing at. 2) Shoot the gun. Find out if the gun shoots up or down. 3) Enter the weapon menu and go to the edtable values for that gun and sight. 6) If it shoots down read below. -Lower the Horzontal and vertical value . I would do them in the same ammount. -Hit the save button PS / XBOX. -Repeat this step until the gun starts to shoot level. -If the gun starts to shoot up you need to increase that value -Once you get it in the ball park you will need to fine tune you Horzontal and vertical value. -they may end up different. 7) If it shoots up read below. -Raise the Horzontal and vertical value . I would do them in the same ammount. -Hit the save button PS / XBOX. -Repeat this step until the gun starts to shoot level. -If the gun starts to shoot down you need to decrease that value -Once you get it in the ball park you will need to fine tune you Horzontal and vertical value. -they may end up different. Once you figure

2025-04-23
User3592

· Combat Axe · Semtex · Bouncing Betty · C4 · Claymore · Shrink Trap (CR) · Fire Trap (CR) · Ice Trap (CR)TacticalFlashbang · Smoke Grenade · Nova Gas · Stun Grenade · EMP Grenade · Scrambler · Gersh Device (CR) · Monkey Bomb (CR)MiscellaneousKnife · Breaching Charge · Flare · Gas MaskRemoved/UnreleasedBarrett .50cal · RPG-7 · FAL · M14 · Dragon's Breath · Select Fire · Slug Rounds · Underrail · GPS · EMP Shielding Device · ID Authenticator · Tactical Insertion · Hollow Points · Money Grenade (CR)· Portal (CR) · Revival Throwing Knife (CR)v • d • eWeapons of Call of Duty: GhostsAssault RiflesSC-2010 · SA-805 · AK-12 · FAD · Remington R5 · MSBS · Honey Badger · ARX-160 · Maverick (Onslaught DLC)APS Underwater Rifle (SP)Submachine GunsBizon · CBJ-MS · Vector CRB · Vepr · K7 · MTAR-X · Ripper (Devastation DLC)Light Machine GunsAmeli · M27-IAR · LSAT · Chain SAWMarksman RiflesMR-28 · MK14 EBR · IA-2 · SVUSniper RiflesUSR · L115 · Lynx · VKS · Maverick-A2 (Onslaught DLC)ShotgunsBulldog · FP6 · MTS-255 · Tac 12HandgunsM9A1 · MP-443 Grach · P226 · .44 Magnum · PDWLaunchersKastet · Panzerfaust · MK32SpecialsCombat Knife · Riot Shield · Minigun · MAAWS · Venom-X (Onslaught DLC)NX-1 Disruptor (Extinction)Unobtainable WeaponsRPG-7 · M1911 .45 · Browning HP · Machete · Mk 2 Grenade · MSRAttachmentsSights: Iron Sight · Red Dot Sight · Holographic Sight · ACOG Scope · Thermal Scope · VMR Sight · Thermal Hybrid Scope · Tracker Sight · Variable Zoom LensBarrel: Flash Suppressor · Silencer · Muzzle Brake · Chrome Lined · ARK (Extinction)Under Barrel: Foregrip · Grenade Launcher (FN EGLM) · Shotgun · Tactical Knife · AkimboMod: Extended Mags · Armor-Piercing · Semi-automatic · Burst Fire · Automatic Fire · Rapid Fire · Slug Rounds ·

2025-04-13
User6399

Warpbreacher can use the claw to reach into the Empyrean, plucking a daemon attracted to the carnage of the battlefield from its voyeuristic fugue and thrusting its soul into the corporeal form of a nearby vehicle. Such a favoured mechanism will growl like a living thing as the Chaotic animus within rails against its imprisonment -- to the detriment of all mortal creatures nearby.Legion Appearance A bionically-augmented Iron Warriors Heretic Astartes armed with a Power Hammer The Iron Warriors do not accept mutation among their ranks as willingly as some of the other Traitor Legions, instead choosing to remove the corrupted limbs and replace them with powerful, infallible cybernetics, as do the Loyalist Iron Hands.The Iron Warriors are more likely to have extensive cybernetics than they are to have fleshy mutations, more likely to become one with their weapons than with the daemons of the Ruinous Powers like other Heretic Astartes.This is consistent with their beliefs, as they are not devout worshipers of the Chaos Gods like some of the other Traitor Legions, instead honouring their power and using the benefits offered by allegiance to Chaos to empower themselves rather than worshiping it.The Iron Warriors retain their Primarch's cold intelligence, paranoia, dark skin and dark eyes, and are noted for a preference for technological methods of warfare.Mark III Iron and Mark IV Maximus Pattern Power Armour is a common sight amongst the ranks of Perturabo's Traitors, as are the weapon patterns and configurations dating back to the zenith of Perturabo's contribution to the Great Crusade. Their pre-Heresy armour was brighter and more carefully burnished, for the Iron Warriors once took some pride in their martial aspect.These patterns of personal armour sacrifice a modicum of manoeuvrability inorder to incorporate larger inflexible casings, making it perfectly suited to the Iron Warriors' highly-attritional

2025-04-05
User9880

Island of Liu-Shi, a place where a tournament of martial arts was held and could restore Iron Fist's power.[137] Danny Rand accepted the challenge and travelled to Liu-Shi to battle the champions of its seven houses. With each victory, his chi would be energized. In secrecy, the rulers of the seven houses of Liu-Shi planned to use Iron Fist in order for their society to replace K'un-Lun as one of the Heavenly Cities. As he progressed in his difficult adventure, Iron Fist befriended the young Hark, who acted as a guide. After defeating the champions of the Houses of the Eel,[138] the Rat, and the Snake, Iron Fist witnessed Hark being murdered in cold blood by Chosin's men.[139] By blaming Iron Fist for the murder, Chosin wished to damage his reputation to the other lordes of the Houses of Liu-Shi. Iron Fist was helped by the champion of the House of the Rabbit, who informed him Liu-Shi was formed by refugees from K'un-Lun. After the revelation, the champion battled Iron Fist in order for him to advance in the tournament. Emerging victorious against his amicable opponent, Iron Fist then faced the champions of the Houses of the Bear and the Bull, who attempted to assassinate him. Being victorious once again, he was ready for his last battle.[140] The last opponent, the Divine Wolf, was revealed to be the original Shu-Hu, the One, who served as a template for the mechanical beast created by Fooh and used by Yü-Ti in K'un-Lun. Shu-Hu easily outperformed Iron Fist. After Choshin tampered with the duel by unfairly attacking Rand, he found strength to defeat Shu-Hu. Having restored his spirituality, Iron Fist was seen by the people of Liu-Shi as a hero and returned home complete.[141]Decided to travel back to K'un-Lun, Rand was attacked by mysterious undead agents from the Sight sent by the Seer. He was helped by Shang-Chi, who informed him there was a contract out on his life. However, Shang-Chi succumbed to the Seer's control.[142] Following a difficult battle, Iron Fist defeated the Seer and freed Shang-Chi. Rand then started to investigate

2025-04-21

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