Fly ff
Author: r | 2025-04-24
รวมเซิฟ FlyFF โปรโมทเซิฟ ฟลิป flyff fly ff
รวมเซิฟเวอร์ FlyFF ฟลิฟ ที่ดีที่สุด เซิฟฟลิป flyff fly ff
Numbers with name (as you can see on the left), chained states (you can jump to any trigger that is chained inside a statedef), CNS files organized into a dropdown menu (not on tabs anymore):- Quick jump to any CMD command with a right click. You don't need even to click, just a mouse over and you see it.- Improved image insert - now you can choose shared palete, unshared palete or the first image palete, with the buttons to set the default axis and even crop the images:- You can remove all CLSN from a frame (like when you will be redoing all clsn from a char with tons of CLSN) or from entire animation- Autocomplete sctrls: you put the first letters then press CTRL+J and FFU will put the whole Sctrl commandsWHAT WAS REMOVED?- Auto CLSN tool - Some new creators are OVERUSING that making chars with tons of CLSN into a single sprite. This isn't smart, is was stated on Mugen docs and it slows mugen baddly. By my request, its gone and won't return, sorry guys.- The one stance limit - now you can open as manyu FFU you want to (besides, you don't need to open two FFU when you have the tab hability). You can open the new and the old at the same time, but you need to open the old first.And now, the two better new stuff to me:- New Throw Creator - now you don't need to make a custom anim first to make a throw. You can choose which required sprites you will use (thats is why required sprites MUST BE RIGHT) and FFU will make a new anim to you (beta):You can use the old style (I dunno why some people doesn't use it, maybe they don't know how to use it?), where you make a animation first then you use the TC to align itOr the new mode, where you can alingn AND choose wich sprites will be used on p2 anim, on-the-fly. See the image below.- Live, on-the-fly palete insert/change in images! You choose a new palete, with colors in different positions and you can choose to keep the previous order (like the old FF do) or the ADAPT THE IMAGE TO THE NEW PALETE. This means that you DON'T NEED TO EXPORT, APPLY PALETE and IMPORT BACK...its on real time!===================================================================================So, as you can say, its a lot of progress! I've beeing working with it and I can say: its amazing.If you know something that would help the creators' life, drop a line here and I will send to VT myself. I've sent to him all old FF bugs, but many of them aren't on FFU, like the problem with Throw Creator (that wasn't a FF bug, but is because you can't use humbers above 32.000 and something on its older language)., are now fixed.WARNING: THIS IS A PRIVATE TEST, DO NOT REQUEST FFU.Any ideas or questions, drops me a line (or to Tony3RD, since he speaks. รวมเซิฟ FlyFF โปรโมทเซิฟ ฟลิป flyff fly ff The Free Flight scale fly-in was a wonderful and well attended event, as well as general FF flying there were 3 closely fought contests for Flying Only, Scal FF-Files. The FF-Files: From Russia with Love. Jay Pettry Comments From Russia with love, I fly to you, much wiser since my goodbye to you. I’ve Unique retro designs, model airplane kit, RC and FF, quick to build, easy to fly like a pro. Check their Real pain, especially when the items and accordions start to disappear off the bottom of the screen. My suggestion is to use tabs or icons (see attached image) with hover tool tips so that one click opens content in right hand vertical column, rather than having to wrestle opening and closing and finding then scrolling horizontal accordions. Been working with RFF rather than RSD the last few days. Nice product, but still some things that need tweaking. Lots of new things to learn! 1. Slider bar on top should extend all the way to the right window margin, and the dark gray bar above the element drop-down should be moved just below it. (RSD & RFF)2. A lock slider should be added on the far right of the settings pane, so the type and classes elements (and whatever else the user wants) can be always seen if the user scrolls to the bottom of the pane. Occasionally, the focus can be inadvertently lost to another object, and this would allow being sure the focus hasn’t changed before making changes. (RSD & RFF)3. If a border is changed to “not zero”, then the fly-out window should automatically popup for line width & line style. (RSD & RFF)4. It ought to be possible to drop segments of one RSD or RFF project into another, rather than having to recode from scratch. (RSD & RFF)5. Borders previously set continue to visible even when button is grayed out later. However, setting to 0 px, then turning off will clear the borders. (RFF, not sure about RSD)6. Naming and renaming of pages should be written into the program (RFF, not sure about RSD). It appears that now we can only duplicate index page, making an index-1, index-2, etc. page, or to make a new blank page, or duplicates of it – blank-1, blank-2, etc.7. I’ve been saving a lot, since I’ve gotten two program crashes where I lost my most recent work. :-( Color indicator for selected classes in RSD, RFF, RCS, RED and etc...Guys at coffeecup are awesometacular. Is the implied suggestion that we should all migrate to FF from RSD? It is hard to imagine that the support for FF and rsd will be equal. Have something to add? We’d love to hear it!You must have an account to participate. Please Sign In Here, then join the conversation.Comments
Numbers with name (as you can see on the left), chained states (you can jump to any trigger that is chained inside a statedef), CNS files organized into a dropdown menu (not on tabs anymore):- Quick jump to any CMD command with a right click. You don't need even to click, just a mouse over and you see it.- Improved image insert - now you can choose shared palete, unshared palete or the first image palete, with the buttons to set the default axis and even crop the images:- You can remove all CLSN from a frame (like when you will be redoing all clsn from a char with tons of CLSN) or from entire animation- Autocomplete sctrls: you put the first letters then press CTRL+J and FFU will put the whole Sctrl commandsWHAT WAS REMOVED?- Auto CLSN tool - Some new creators are OVERUSING that making chars with tons of CLSN into a single sprite. This isn't smart, is was stated on Mugen docs and it slows mugen baddly. By my request, its gone and won't return, sorry guys.- The one stance limit - now you can open as manyu FFU you want to (besides, you don't need to open two FFU when you have the tab hability). You can open the new and the old at the same time, but you need to open the old first.And now, the two better new stuff to me:- New Throw Creator - now you don't need to make a custom anim first to make a throw. You can choose which required sprites you will use (thats is why required sprites MUST BE RIGHT) and FFU will make a new anim to you (beta):You can use the old style (I dunno why some people doesn't use it, maybe they don't know how to use it?), where you make a animation first then you use the TC to align itOr the new mode, where you can alingn AND choose wich sprites will be used on p2 anim, on-the-fly. See the image below.- Live, on-the-fly palete insert/change in images! You choose a new palete, with colors in different positions and you can choose to keep the previous order (like the old FF do) or the ADAPT THE IMAGE TO THE NEW PALETE. This means that you DON'T NEED TO EXPORT, APPLY PALETE and IMPORT BACK...its on real time!===================================================================================So, as you can say, its a lot of progress! I've beeing working with it and I can say: its amazing.If you know something that would help the creators' life, drop a line here and I will send to VT myself. I've sent to him all old FF bugs, but many of them aren't on FFU, like the problem with Throw Creator (that wasn't a FF bug, but is because you can't use humbers above 32.000 and something on its older language)., are now fixed.WARNING: THIS IS A PRIVATE TEST, DO NOT REQUEST FFU.Any ideas or questions, drops me a line (or to Tony3RD, since he speaks
2025-04-06Real pain, especially when the items and accordions start to disappear off the bottom of the screen. My suggestion is to use tabs or icons (see attached image) with hover tool tips so that one click opens content in right hand vertical column, rather than having to wrestle opening and closing and finding then scrolling horizontal accordions. Been working with RFF rather than RSD the last few days. Nice product, but still some things that need tweaking. Lots of new things to learn! 1. Slider bar on top should extend all the way to the right window margin, and the dark gray bar above the element drop-down should be moved just below it. (RSD & RFF)2. A lock slider should be added on the far right of the settings pane, so the type and classes elements (and whatever else the user wants) can be always seen if the user scrolls to the bottom of the pane. Occasionally, the focus can be inadvertently lost to another object, and this would allow being sure the focus hasn’t changed before making changes. (RSD & RFF)3. If a border is changed to “not zero”, then the fly-out window should automatically popup for line width & line style. (RSD & RFF)4. It ought to be possible to drop segments of one RSD or RFF project into another, rather than having to recode from scratch. (RSD & RFF)5. Borders previously set continue to visible even when button is grayed out later. However, setting to 0 px, then turning off will clear the borders. (RFF, not sure about RSD)6. Naming and renaming of pages should be written into the program (RFF, not sure about RSD). It appears that now we can only duplicate index page, making an index-1, index-2, etc. page, or to make a new blank page, or duplicates of it – blank-1, blank-2, etc.7. I’ve been saving a lot, since I’ve gotten two program crashes where I lost my most recent work. :-( Color indicator for selected classes in RSD, RFF, RCS, RED and etc...Guys at coffeecup are awesometacular. Is the implied suggestion that we should all migrate to FF from RSD? It is hard to imagine that the support for FF and rsd will be equal. Have something to add? We’d love to hear it!You must have an account to participate. Please Sign In Here, then join the conversation.
2025-04-03User Inerface Panel under Modules) and that will reduce your heat level as well. Elite: Dangerous Pilot's Guide 7 Combat Scenarios Supply Strike You need to destroy Lakon Type 9 transport – Big Score, but this time you have two wingmen, so you shouldn't worry about enemy escorts and leave them to your wingmen but instead head straight to Lakon and try to take it out. This is the ultimate test – there are 10 waves you need to survive and each wave brings something extra to the table: 1) one Federal Fighter; 2) one Sidewinder; 3) two Federal Fighters (note that bottom enemy ship has no shields, kill it first); 4) one Sidewinder (this time it's much more aggressive); 5) one Cobra with missiles; 6) one Federal Fighter; 7) one Sidewinder and two Federal Fighters (kill the Side first and then take out FF); 8) four Federal Fighters; 9) three Sidewinders and one Federal Fighter; 10) Anaconda (will jump out and mission will end if you don't kill it fast enough, so aim for power plant after it's shields are down). The key to success is to start each new round with maximum shields, so don't rush, use mainly your Rail gun, and Beam laser only to finish enemies. If you are under heavy attack boost away and recharge shields. Note that enemies will disappear if you fly too far away, so when you run from them watch your Compass and then fly back to exactly opposite direction. 9 Factions 29 8 Incursion Just choose your faction (Right User Interface Panel under Functions) and join the fight. Also you can just spectate and as long as you don't choose any faction nobody will attack you. This is same as Federal Distress Signal in online world only there you are getting paid for each kill. Elite: Dangerous Pilot's Guide Name MOUSE CONTROLS MOUSE X-AXIS RELATIVE MOUSE X-AXIS MOUSE Y-AXIS RELATIVE MOUSE Y-AXIS MOUSE SENSITIVITY RELATIVE MOUSE RATE MOUSE DEADZONE MOUSE POWER CURVE MOUSE HEADLOOK MOUSE HEADLOOK INVERT MOUSE HEADLOOK SENSITIVITY SHOW MOUSE WIDGET Keyboard & Mouse Default Key and Available Options Roll Off Pitch Off Sensitivity Deadzone Deadzone Powercurve On Off Sensitivity On FLIGHT ROTATION YAW AXIS YAW LEFT YAW RIGHT A D YAW INTO ROLL Off YAW INTO ROLL SENSITIVITY YAW-ROLL BUTTON ROLL AXIS ROLL LEFT ROLL RIGHT PITCH AXIS PITCH UP PITCH DOWN FLIGHT THRUST LATERAL THRUST AXIS
2025-04-02Kastor - All Video DownloaderINTEEThe program is a setup application that uses the Inno Setup installer.File name:all-video-downloader.exePublisher:KastorSoft (signed by INTEE)Product:Kastor - All Video Downloader Description:Kastor - All Video Downloader Setup MD5:3cde5f019a52889dcc521e9c54c984b9SHA-1:c56933d15ed1e7e78dd8c12f05301688f5ad3bafSHA-256:c28493099f5cab9a2d4b3a04f36af925af07821f3e9d0ab36e8b44a7c50e005aScanner detections:0 / 68Status:Clean (as of last analysis)Analysis date:3/13/2025 4:10:22 AM UTC (today)File size:11.5 MB (12,080,176 bytes)File type:Executable application (Win32 EXE)Language:Language NeutralCommon path:C:\users\{user}\downloads\all-video-downloader.exeAuthority:GoDaddy.com, Inc.Valid from:6/26/2015 4:42:42 PMValid to:6/26/2016 4:42:42 PMSubject:CN=INTEE, O=INTEE, L=Nantes, C=FRIssuer:CN=Go Daddy Secure Certificate Authority - G2, OU= O="GoDaddy.com, Inc.", L=Scottsdale, S=Arizona, C=USSerial number:59E8FF3894E3D58ECompilation timestamp:6/20/1992 12:22:17 AMCTPH (ssdeep):196608:kXMjN5C99Hq4qTYg2SFaIPbb9ge16l6EFNTg9CMIug6e+UOs+hTEW8LhzmwYW8S4:eqC99HdqvFPl16XTll6e+UOs+8LIwYWyEntry point:55, 8B, EC, 83, C4, C4, 53, 56, 57, 33, C0, 89, 45, F0, 89, 45, DC, E8, 86, 94, FF, FF, E8, 8D, A6, FF, FF, E8, 1C, A9, FF, FF, E8, 53, C9, FF, FF, E8, 9A, C9, FF, FF, E8, C9, F2, FF, FF, E8, 30, F4, FF, FF, 33, C0, 55, 68, FC, A2, 40, 00, 64, FF, 30, 64, 89, 20, 33, D2, 55, 68, C5, A2, 40, 00, 64, FF, 32, 64, 89, 22, A1, 14, C0, 40, 00, E8, 96, FE, FF, FF, E8, C9, FA, FF, FF, 8D, 55, F0, 33, C0, E8, 83, CF, FF, FF, 8B, 55, F0, B8, E8, CD, 40, 00, E8, 32, 95, FF, FF, 6A, 02, 6A, 00, 6A, 01, 8B, 0D, E8, CD...[+]Packer / compiler:Inno Setup v5.x - Installer MakerCode size:37 KB (37,888 bytes)
2025-03-29FastGlacierIvan MoiseevThe program is a setup application that uses the Inno Setup installer.File name:fastglacier-1-5-9.exePublisher:NetSDK Software (signed by Ivan Moiseev)Description:FastGlacier version 1.5.9 MD5:b1c60ceb0570af3381ed5ba456960b16SHA-1:8806faeacaebf3cdd502907d9e49a79417296b30SHA-256:261242467f79275b992165ef63c7bd93e0a883fa22b0c845b657b8160fa15347Scanner detections:0 / 68Status:Clean (as of last analysis)Analysis date:3/17/2025 12:37:28 PM UTC (today)File size:1.4 MB (1,495,248 bytes)Copyright:Copyright © 2008-2012 NetSDK Software File type:Executable application (Win32 EXE)Language:Language NeutralCommon path:C:\users\{user}\downloads\fastglacier-1-5-9.exeValid from:8/21/2011 4:05:41 PMValid to:8/22/2013 6:34:59 AMSubject:[email protected], CN=Ivan Moiseev, L=Omsk, S=Omsk Oblast, C=RU, Description=490808-7yMjMUNK5iJs5B3tIssuer:CN=StartCom Class 2 Primary Intermediate Object CA, OU=Secure Digital Certificate Signing, O=StartCom Ltd., C=ILCompilation timestamp:6/19/1992 6:22:17 PMCTPH (ssdeep):24576:fQF5uMqExGN9Ro4haWs6IZfhdY1NuD44yz4JBwmmBIQB61DmFs6tkep:fqMQxYXhbYZfhdY1NmJBwHzmMVpEntry point:55, 8B, EC, 83, C4, C4, 53, 56, 57, 33, C0, 89, 45, F0, 89, 45, DC, E8, 86, 94, FF, FF, E8, 8D, A6, FF, FF, E8, 1C, A9, FF, FF, E8, BF, A9, FF, FF, E8, 5E, C9, FF, FF, E8, C9, F2, FF, FF, E8, 30, F4, FF, FF, 33, C0, 55, 68, FC, A2, 40, 00, 64, FF, 30, 64, 89, 20, 33, D2, 55, 68, C5, A2, 40, 00, 64, FF, 32, 64, 89, 22, A1, 14, C0, 40, 00, E8, 96, FE, FF, FF, E8, C9, FA, FF, FF, 8D, 55, F0, 33, C0, E8, 83, CF, FF, FF, 8B, 55, F0, B8, 24, CE, 40, 00, E8, 32, 95, FF, FF, 6A, 02, 6A, 00, 6A, 01, 8B, 0D, 24, CE...[+]Packer / compiler:Inno Setup v5.x - Installer MakerCode size:37 KB (37,888 bytes)
2025-04-18SterJo Opera PasswordsAco SterjovThe program is a setup application that uses the Inno Setup installer. The file has been seen being downloaded from www.sterjosoft.com.File name:operapasswords_setup.exePublisher:SterJo Software (signed by Aco Sterjov)Product:SterJo Opera Passwords Description:Reveal all passwords stored by Opera browser MD5:93fba6a639d360896f85788b5c9fe278SHA-1:b3fe0bea2e292781ed01a6d7a8aedc50b6a11c85SHA-256:7d9fdd0d9ecc6c8f323de54c8116bcdbab9c83e8db2498729cd8a3b6b6f33a9cScanner detections:2 / 68Status:Inconclusive (not enough data for an accurate detection)Analysis date:3/13/2025 1:28:39 PM UTC (today)Scan engineDetectionEngine versionAegisLab AV SignatureTroj.Spy.Gen!c2.1.4+Avira AntiVirusTR/Spy.Gen8.3.3.2File size:854.3 KB (874,776 bytes)Copyright:Copyright © SterJo Software File type:Executable application (Win32 EXE)Language:Language NeutralCommon path:C:\users\{user}\downloads\programs\operapasswords_setup.exeAuthority:COMODO CA LimitedValid from:5/20/2015 5:00:00 PMValid to:5/20/2016 4:59:59 PMSubject:CN=Aco Sterjov, O=Aco Sterjov, STREET=5-ti Kongres 22, L=Stip, S=MK, PostalCode=2000, C=MKIssuer:CN=COMODO RSA Code Signing CA, O=COMODO CA Limited, L=Salford, S=Greater Manchester, C=GBSerial number:00B2BD5EC60F6F791F09EC1A3E614FE087Compilation timestamp:6/19/1992 3:22:17 PMCTPH (ssdeep):24576:eQizxZ8YgJMQZJcuoEsgsOkjhi33Drw7/C:e9VOJvoEsgki33XwuEntry point:55, 8B, EC, 83, C4, C4, 53, 56, 57, 33, C0, 89, 45, F0, 89, 45, DC, E8, CE, 8A, FF, FF, E8, D5, 9C, FF, FF, E8, 64, 9F, FF, FF, E8, 07, A0, FF, FF, E8, A6, BF, FF, FF, E8, 11, E9, FF, FF, E8, 78, EA, FF, FF, 33, C0, 55, 68, C9, AC, 40, 00, 64, FF, 30, 64, 89, 20, 33, D2, 55, 68, 92, AC, 40, 00, 64, FF, 32, 64, 89, 22, A1, 14, C0, 40, 00, E8, 26, F5, FF, FF, E8, 11, F1, FF, FF, 80, 3D, 34, B2, 40, 00, 00, 74, 0C, E8, 23, F6, FF, FF, 33, C0, E8, C4, 97, FF, FF, 8D, 55, F0, 33, C0, E8, B6, C5, FF, FF, 8B, 55...[+]Packer / compiler:Inno Setup v5.x - Installer MakerCode size:39.5 KB (40,448 bytes)The file operapasswords_setup.exe has been seen being distributed by the following URL.
2025-04-18