Ff7 whispers
Author: s | 2025-04-25
Are the Whispers a Completely New Element of the FF7 universe, or are they related to the lore of FF7 OG? My thesis is that the Whispers are simply manifestation of the pain of the planet, same yet expanded from what was
Theory: The Whispers Aren't New To The FF7 Universe
Sign in to your ScreenRant account Square Enix will soon be giving away all Final Fantasy 7 Remake DLC for free. This will happen on June 10, the day FF7 Remake Intergrade launches on PS5. The original FF7 was released on the PlayStation in 1997, which put it well before the era of downloadable content. Square Enix wasn't about to miss the boat with FF7 Remake, which had pre-order DLC, a special Digital Deluxe Edition, and food promotions that gave away codes in different regions. In North America, codes were given away with Butterfinger bars, and distributed in the UK with Batchelors pasta meals. FF7 Remake Intergrade is due to be released on June 10 and all of the previous DLC is being released for free. According to Square Enix on Twitter, the FF7 Remake Item Pack is a free DLC set that will give players access to three summons and five accessories. It's unclear if this will only be available to people who own Intergrade or if it will be available in all regions, but a lot of players may have missed the content that was on offer the first time around. FF7 Remake's Pre-Order Summons The FF7 Remake Item Pack will add three summons to the game: the Chocobo Chick, Carbuncle, and Cactuar. Chocobo Chick was originally a pre-order bonus for FF7 Remake, while Carbuncle and Cactuar could be received from the Digital Deluxe Edition of the game. Chocobo Chick has the ability to cast a number of elemental spells, including Chocofire, Chocoblizzard, Chocothunder, and Chocogust, which gives players a lot of versatility during the early hours of the game. Chocobo Chick's ultimate attack is Chocoflare, which deals non-elemental damage and can stagger foes. Cactuar only has two attacks. Its first is 1,000 Needles, which has a chance of inflicting the poison and slow status effects. The second attack is 10,000 Needles, which sprays needles all around the battlefield to deal a small amount of damage. Carbuncle is a summon that focuses on buffing the party, with extremely useful moves that come at the cost of two ATB bars. Ruby Light puts the Barrier buff on the party, halving physical damage; Nacre Light puts the Manaward buff on the party, halving magical damage; and Emerald Light casts Haste on the party. Carbuncle's ultimate attack is Diamond Dazzle, which heals the party and revives KO'd members. FF7 Remake's Five Accessories The FF7 Remake Item Pack will also add five accessories to the game. These were given away as part of an FF7 Remake Butterfinger promotion and turned into free DLC, but they were only available in the US version of the game. The five accessories are the Midgar Bangle (+18 to Defense/Magic Defense), the Shinra Bangle (+20 to Defense/Magic Defense), the Corneo Armlet (+22 to Defense/Magic Defense), the Mako Crystal (reduces all elemental damage by 5%), and the Superstar Belt (survive one fatal blow and drop to 1 HP once per battle). None of these items are powerful enough. Are the Whispers a Completely New Element of the FF7 universe, or are they related to the lore of FF7 OG? My thesis is that the Whispers are simply manifestation of the pain of the planet, same yet expanded from what was Final Fantasy VII Remake (FF7 Remake) Whispher Harbinger Boss Fight in Chapter 18 on HARD DIFFICULTY (Whisper Rubrum, Whisper Viridi, Whisper Croceo, Whisper Final Fantasy 7 Remake (FF7 Remake, FF7R) boss guide on weakness, how to beat / defeat Whisper Harbinger, Whisper Rubrum, Whisuper Viridi, Whisper Croceo, and Whisper Bahamut. Barret didn't die in the OG FF7, so the Whispers brought him back to life. At the end of the Remake, with some manipulation from Sephiroth, Cloud and co. defeat the Whispers. What this means, (and what many people believe) are that the Whispers are no longer there to ensure that the events of OG FF7 actually happen. Meaning that anything is Advent Children was an FF7 sequel movie released in 2025, and it was barely referenced in FF7 Remake, though fans did notice an odd connection to the film. At the end of FF7 Remake, the party fights three Whispers, called Whisper Rebrum, Viridi, and Croceo, whose fighting styles matched Kadaj, Loz, and Yazoo from Advent Children. The Assess The struggle against Fate in FF7 Rebirth is centered around controlling multiple timelines and battling against Sephiroth, who seems to have some control over the Whispers.; Dark Whispers try to keep the original FF7 timeline intact, while Light Whispers seem open to changing fates. Characters like Aerith, Cloud, Zack, and Marlene possess the ability to interact This guide explains everything you need to know about Whispers in FF7 Remake for the PS4 and PS5. Here you can learn about the nature of Whispers, their role, potential timeline changes, and Sephiroth's connection to the Whispers. This guide explains everything you need to know about Whispers in FF7 Remake for the PS4 and PS5. Here you can learn about the nature of Whispers, their role, potential Swirl into combat, I would feel my heart sink. Modern ports of FF9 do make it possible to fast-forward combat encounters, but it's an inelegant solution to a deeper problem. My personal sticking points with the gameplay go a lot deeper than just it being a bit slow, and some of the more granular decisions FF9 makes surrounding the combat system and specific sequences throughout the game still chafe at me. I'm not trying to call most of the mechanics and choices bad by any means, but they're not my thing, and they're not my thing to the degree that I dragged my feet on starting FF7 for a long time. Related 10 Stunning Aerith Cosplays From FF7 Rebirth To Get You Pumped For Remake Part 3 These ten Aerith cosplays leave the community wanting more leading up to Remake Part 3, theorized to be released sometime before 2030. When I finally did play FF7, I was shocked to find out that it wasn't a mixed bag for me, but something I could just unequivocally love. Everything's a touch faster, but there's a lot more to it than thought. FF7 goes through hoops to remove a lot of points of friction, and it constantly shakes up the gameplay with inventive changes to the formula and mini-game sequences that rethink the mechanics according to a vast variety of scenarios. FF7 never gave me a chance to burn out on the combat, which is something I deeply appreciate. An FF9 Remake Could Make It The Game I Want It To Be Revamped Combat Would Do The Trick Custom Image by Lee D'Amato I want to love FF9 as much as I love FF7, and that's where a remake comes in. The FF7 Remake games offer an exciting way to experience Cloud's story anew, but although I'll definitely be playing FF7 Remake Part 3, it's not something that I need in any real regard. Although I've loved a lot of moments through the first two remake games, I still prefer the original rendition of the story, and my life wouldn't be all that deeply affected if FF7 Remake Part 3 never came out. For FF9, though, I desperately want to experience its charms through a package that's more fun for me. I'd love to glide through combat sequences that genuinely excite me while experiencing a truly special world and story again, this time without part of my brain dreading each step in open terrain. I don't think it's particularly in need of a visual upgrade — the original art is still best in class on a CRT screen — but there are definitely some scenes that could shine in a new cinematic presentation. FF9 Might Actually Have A Remake On The Horizon FF7 Remake Part 3 May Not Be The Only Project In Development Luckily for me, the chance of an FF9 remake seems higher than any other games in the series, and various leaks and rumors over the years have indicated thatComments
Sign in to your ScreenRant account Square Enix will soon be giving away all Final Fantasy 7 Remake DLC for free. This will happen on June 10, the day FF7 Remake Intergrade launches on PS5. The original FF7 was released on the PlayStation in 1997, which put it well before the era of downloadable content. Square Enix wasn't about to miss the boat with FF7 Remake, which had pre-order DLC, a special Digital Deluxe Edition, and food promotions that gave away codes in different regions. In North America, codes were given away with Butterfinger bars, and distributed in the UK with Batchelors pasta meals. FF7 Remake Intergrade is due to be released on June 10 and all of the previous DLC is being released for free. According to Square Enix on Twitter, the FF7 Remake Item Pack is a free DLC set that will give players access to three summons and five accessories. It's unclear if this will only be available to people who own Intergrade or if it will be available in all regions, but a lot of players may have missed the content that was on offer the first time around. FF7 Remake's Pre-Order Summons The FF7 Remake Item Pack will add three summons to the game: the Chocobo Chick, Carbuncle, and Cactuar. Chocobo Chick was originally a pre-order bonus for FF7 Remake, while Carbuncle and Cactuar could be received from the Digital Deluxe Edition of the game. Chocobo Chick has the ability to cast a number of elemental spells, including Chocofire, Chocoblizzard, Chocothunder, and Chocogust, which gives players a lot of versatility during the early hours of the game. Chocobo Chick's ultimate attack is Chocoflare, which deals non-elemental damage and can stagger foes. Cactuar only has two attacks. Its first is 1,000 Needles, which has a chance of inflicting the poison and slow status effects. The second attack is 10,000 Needles, which sprays needles all around the battlefield to deal a small amount of damage. Carbuncle is a summon that focuses on buffing the party, with extremely useful moves that come at the cost of two ATB bars. Ruby Light puts the Barrier buff on the party, halving physical damage; Nacre Light puts the Manaward buff on the party, halving magical damage; and Emerald Light casts Haste on the party. Carbuncle's ultimate attack is Diamond Dazzle, which heals the party and revives KO'd members. FF7 Remake's Five Accessories The FF7 Remake Item Pack will also add five accessories to the game. These were given away as part of an FF7 Remake Butterfinger promotion and turned into free DLC, but they were only available in the US version of the game. The five accessories are the Midgar Bangle (+18 to Defense/Magic Defense), the Shinra Bangle (+20 to Defense/Magic Defense), the Corneo Armlet (+22 to Defense/Magic Defense), the Mako Crystal (reduces all elemental damage by 5%), and the Superstar Belt (survive one fatal blow and drop to 1 HP once per battle). None of these items are powerful enough
2025-04-12Swirl into combat, I would feel my heart sink. Modern ports of FF9 do make it possible to fast-forward combat encounters, but it's an inelegant solution to a deeper problem. My personal sticking points with the gameplay go a lot deeper than just it being a bit slow, and some of the more granular decisions FF9 makes surrounding the combat system and specific sequences throughout the game still chafe at me. I'm not trying to call most of the mechanics and choices bad by any means, but they're not my thing, and they're not my thing to the degree that I dragged my feet on starting FF7 for a long time. Related 10 Stunning Aerith Cosplays From FF7 Rebirth To Get You Pumped For Remake Part 3 These ten Aerith cosplays leave the community wanting more leading up to Remake Part 3, theorized to be released sometime before 2030. When I finally did play FF7, I was shocked to find out that it wasn't a mixed bag for me, but something I could just unequivocally love. Everything's a touch faster, but there's a lot more to it than thought. FF7 goes through hoops to remove a lot of points of friction, and it constantly shakes up the gameplay with inventive changes to the formula and mini-game sequences that rethink the mechanics according to a vast variety of scenarios. FF7 never gave me a chance to burn out on the combat, which is something I deeply appreciate. An FF9 Remake Could Make It The Game I Want It To Be Revamped Combat Would Do The Trick Custom Image by Lee D'Amato I want to love FF9 as much as I love FF7, and that's where a remake comes in. The FF7 Remake games offer an exciting way to experience Cloud's story anew, but although I'll definitely be playing FF7 Remake Part 3, it's not something that I need in any real regard. Although I've loved a lot of moments through the first two remake games, I still prefer the original rendition of the story, and my life wouldn't be all that deeply affected if FF7 Remake Part 3 never came out. For FF9, though, I desperately want to experience its charms through a package that's more fun for me. I'd love to glide through combat sequences that genuinely excite me while experiencing a truly special world and story again, this time without part of my brain dreading each step in open terrain. I don't think it's particularly in need of a visual upgrade — the original art is still best in class on a CRT screen — but there are definitely some scenes that could shine in a new cinematic presentation. FF9 Might Actually Have A Remake On The Horizon FF7 Remake Part 3 May Not Be The Only Project In Development Luckily for me, the chance of an FF9 remake seems higher than any other games in the series, and various leaks and rumors over the years have indicated that
2025-04-05Equip it. To complete the fusion you’ll also need an amount of SP points that you can get by defeating opponents. Music: The game’s world is mostly filled with rock tunes. It definitely works for most of the occasions, especially for the action-based battles, but gives the game a cool feeling rather than emotional. There are still some acoustic stuff and some fine melodies thrown in though. My favourites themes are the theme that plays on “Church in the Slums” and the one that plays on “Gongaga – Outskirts”. There are also old themes from FF7 remixed for the – I don’t know – third, fourth time? Anyway, these are nice additions too.The BadThe game is a big spoiler to FF7. As is FF7 to this game. Depending on which game you’ve played first there are great chances that the other one will be ruined because of that. If you haven’t played any of these yet take my advice. Don’t play Crisis Core first just because it is a prequel. It doesn’t matter in this case and trust me you really don’t want to spoil FF7. Another good reason for playing FF7 first is that Crisis Core doesn’t really fill any gaps. It may be a prequel but it’s not like it was planned from the beginning. Everything that needs to be explained in FF7 is perfectly explained there. Something else that has to do with Sephiroth and I didn’t like is that everything that made this character unique in FF7 is now "stolen" from other characters in Crisis Core. It’s not like he has the same personality as other characters within the game but there are characters that share same “traits” as him, something that I didn’t expect and didn’t want to see. Unfortunately I can’t go into further details cause they’ll be taken as spoilers (actually they are). Of course, you shouldn’t let that scare you. It’s only a subjective opinion that comes from the first play-through. Chances are a second play-through will make me see things differently. Well, maybe not.As with other FF and games in general
2025-04-07The Final Fantasy 7 Remake trilogy has shown that remakes can be amazing. They're a great way to bring new players to a classic game. However, there's another title that quietly holds a lot of potential for a similar transformation: Final Fantasy 9. While FF7's updates and story expansions are impressive, FF9 has its own unique chance for a modern remake. Its charming style, memorable characters, and engaging story are perfect for a fresh update that honors the original while improving it. A release in 2025 would be great timing, allowing longtime fans to relive some nostalgia while introducing a hidden gem to new players. Just as was done with FF7's game world, FF9's Gaia could be brought to life with incredible graphics. The goal isn’t just to recreate the past but to breathe new life into it by updating the game respectfully. There’s a lot of room for better character development, world-building, and gameplay improvements. FF9 Remake Reveal Would Be Perfect In 2025 This Is The Year A remake of Final Fantasy 9 teased in 2025 would be a great mix of nostalgia and new innovations. Following the success of the Final Fantasy 7 Remake trilogy, expectations for RPG remakes have increased, making it clear that there's potential for more ambitious projects. However, simply copying what worked for FF7 wouldn't do justice to FF9. Instead, a 2025 version should focus on keeping the original game's unique charm while improving its technical aspects. Related 10 Ways FF7 Rebirth Is Better Than Final Fantasy 7 Remake FF7 Rebirth targets a lot of problems that were present in FF7 Remake, and tallying up some of the biggest improvements shows just how much changed. The original game's vibrant visuals, memorable music, and lovable characters came together to create something special that stands out in the franchise. A remake should use modern technology to improve these elements without losing their essence. Imagine exploring the detailed environments of Lindblum and Alexandria while still maintaining their whimsical look. The beloved characters with even deeper personalities through more engaging interactions and expanded backstories would be great if
2025-03-29Liked the sound of it. Now that we got that straight let me fill you in a little.Plot: Being a prequel to FF7 it covers the events that happened 5 years prior to it up to the point where the events of FF7 are about to take place. The story revolves around Zack Fair, a SOLDIER who is assigned with missions around the world on account of Shinra. The introduction to the Crisis Core world starts with the Wutai War and like Zack’s love for Aeris that were simply mentioned in FF7, here are given a more significant role but still take only a small portion of the game’s story. The major part of the story has to do with human experiments, the Nibelheim Reactor incident and what follows it. Characters: The game introduces new characters like Genesis – a 1st class SOLDIER who constantly quotes lyrics from a certain poem, Hollander – a Shinra scientist who’s responsible for some not so noble experiments and Cissney – a member of the Turks – the cutest one I might add, to name a few. And there are also the familiar characters that return from FF7 but without assuming any leading roles. They’re most like the surrounding cast of the game’s protagonist but at least some of them like Cloud and Sephiroth play a more vital role to the main story. And that leaves Zack whom I left to the end because I think he fits both categories. He is a familiar face but at the same time a newly introduced character since his personality was not further explored up until the current game came to life. From Cloud’s flashbacks in FF7 and FF: Advent Children I did create an image of him as that of a noble figure. An image that was greatly spoiled when I played the game at first and saw that he’s more like an impatient and impulsive brat who has yet to experience the real world. At least he was like that at first. I was glad to see that after some events that took place in
2025-04-15Summary FF9's charming world and story resonate with me, but its slow combat mechanics hold me back from fully enjoying the game. An FF9 remake with revamped combat could transform the game into a truly special experience that matches my preferences. Rumors of an FF9 remake in development offer hope for a new version that maintains the original's charm while addressing gameplay issues. I dedicated close to 200 hours this year to playing through Final Fantasy 7, FF7 Remake, and Rebirth. When I have the time, I'm playing Crisis Core: FF7 in bits and pieces, and I caught the theatrical release of Advent Children. It's safe to say that I'm a fan of Cloud's story, and I'm certainly dedicated to seeing all the main parts of Compilation of FF7 through to their completion. But there's one Final Fantasy remake that I actually want a lot more than Final Fantasy 7 Remake Part 3, and it's not because I prefer the original game. Although I didn't grow up with Final Fantasy in the way that a lot of people did, my history with the series goes back to trying out FF6 in high school, and I've bounced around playing different games in the series since. I can't get into FF13 for the life of me, but I did find some joy in FF15 despite its glaring faults. The entry that I have the most painfully conflicted feelings about, however, is FF9, which is a far more complete and impressive package than FF15 that still manages to frustrate me to no end. Related Cult Classic Final Fantasy Remake Is Coming To PlayStation Plus In July PlayStation Plus users are in for a treat as one of the most underrated Final Fantasy games joins the service in July with some other great games. I Wish I Loved Final Fantasy 9 More Than I Do My Gameplay Gripes Get In The Way Of Its Greatness I love a lot about FF9. While FF7 finds strange gasps of beauty even in the harsh industrialism of places like Midgar and Junon, FF9 revels in the charms of a more classical fantasy style, and virtually every corner of its world is beautifully detailed and endlessly charming. It's exactly my vibe, and I always expected it to be a contender for my favorite game in the franchise. In many moments, FF9 is exactly what I wanted it to be, and Vivi's story remains an easy personal favorite. But I don't love the gameplay, and my lack of connection on that front actually fooled me into holding off on playing FF7 for a long time. Even ardent fans of FF9 — of which there are many, for good reason — will generally acknowledge that the combat is slow. My tolerance for random encounters can be limited, and the sluggishness of the average encounter quickly started to wear on me. I had a grand old time running around the gorgeous environments of the game, but whenever the screen would suddenly
2025-04-08