Eu4 free download
Author: f | 2025-04-24
eu4 to free download. View, compare, and download eu4 to at SourceForge Download Here - . eu4 download free
EU4 free version : r/eu4 - Reddit
Post 1450 conversions)EnhancementsAll monuments synced with EU4 1.32 and 1.33.Culture break-ups for Aztec Invaders.Small loc fix for the modifier pertaining to reformed pagan faiths.Added new cultures from the IR to CK2 divergence events, such as Eifrican and AestianShufflesPechenegs now go to PTZ.Fixes to norman/normand/normand_norse culture confusion. 11 Reactions: Add bookmark #934 very quick release.i have updated to this version but every time i load the convetrer i get a message telling me there is an update (which i have already updated to). Add bookmark #935 very quick release.i have updated to this version but every time i load the convetrer i get a message telling me there is an update (which i have already updated to). It updates whenever we push new stuff. I just pushed new stuff. Add bookmark #936 Okay well im currently updating the converter, and for some reason its taking forever, is that supposed to do that?Edit: wait its done Last edited: Mar 2, 2022 Add bookmark #937 Monuments in my saves are not converted with the full set of upgrade buffs from all 8 filled feature slots. They only receive some of the feature buffs. For example, a Great Library in CK2 with both a Library Retinue and an Architecture Wing is, in EU4, providing -15% build cost (from the architecture wing) but not +5% discipline (from the retinue). Is this WAD, and if so what are the rules for which features are kept/dropped? Add bookmark #938 Monuments in my saves are not converted with the full set of upgrade buffs from all 8 filled feature slots. They only receive some of the feature buffs. For example, a Great Library in CK2 with both a Library Retinue and an Architecture Wing is, in EU4, providing -15% build cost (from the architecture wing) but not +5% discipline (from the retinue). Is this WAD, and if so what are the rules for which features are kept/dropped? That's WAD, of course. First 4 or so are converted, others are dropped. Add bookmark #939 View attachment 813346FOR CK2 [3.3] AND EU4 [1.33]CK2ToEU4, 1.0 IsaurosStill Kicking ReleaseThis is relatively small release, since we're basically only maintaining compatibility with incoming Imperator saves and EU4 updates. Some fixes, some new cultures, and a ton of syncing with EU4. If you see bugs, let us know.HotfixesFixes to script issues that caused EU4 CTD on game load.ColdfixesChina can now have Empresses as well as Emperors upon conversion.All Monuments work if date is Default wars now blanked so they don't show on eu4 start.Fixes to out-of-scope tributaries and history entires (eg. china) for game starts post 1444.Fixed history for renaissance for dynamic institutions so it's historical (relevant for post 1450 conversions)EnhancementsAll monuments synced with EU4 1.32 and 1.33.Culture break-ups for Aztec Invaders.Small loc fix for the modifier pertaining to reformed pagan faiths.Added new cultures from the IR to CK2 divergence events, such as Eifrican and AestianShufflesPechenegs now go to PTZ.Fixes to norman/normand/normand_norse culture confusion. Quoting so I can threadmark. 1 Reactions: Add bookmark #940 That's 6,6 MB · Views: 0 1 Reactions: Add bookmark #925 Thank you for the reports.If you use historical institutions then it's fine:Dynamic institutions were intended only for pre-1444 conversion dates. That said, we've fixed it for the future.Now, as far as China issues, that's also been resolved and the patch will go live in next converter update. In the meantime here's your mod. You'll need 1.33.1 (beta) to run it. Thank you. Unfortunately, I'm playing on 1.30.6 because I don't really like Europe post-1.31, so I would like to ask if the next converter update will be compatible with 1.30.6? Add bookmark #926 Thank you. Unfortunately, I'm playing on 1.30.6 because I don't really like Europe post-1.31, so I would like to ask if the next converter update will be compatible with 1.30.6? No. CK* converters are never backwards compatible since that's incredibly difficult to do. Either use some of our older converters designed for 1.30, or the official one which was never updated past 1.30. 1 Reactions: Add bookmark #927 No. CK* converters are never backwards compatible since that's incredibly difficult to do. Either use some of our older converters designed for 1.30, or the official one which was never updated past 1.30. Understood, thanks for the quick response. Add bookmark #928 For some reason when i convert from ck2 to eu4 using a file that has been converted from imperator to ck2 this happenes plus all of the colored nations turn to their normal name like for example abyssinia is supposed to be aksum but its abyssinia for some reason plus Baghdad and Magadha are supposed to be Seleukid and Maurya but they changed to their capital name Add bookmark #929 For some reason when i convert from ck2 to eu4 using a file that has been converted from imperator to ck2 this happenes plus all of the colored nations turn to their normal name like for example abyssinia is supposed to be aksum but its abyssinia for some reason plus Baghdad and Magadha are supposed to be Seleukid and Maurya but they changed to their capital nameView attachment 809368 You haven't uploaded log.txt. 1 Reactions: Add bookmark #930 You haven't uploaded log.txt. i think this is the one log.txt 116,8 KB · Views: 0 Add bookmark #932 You haven't enabled imptock2 mod during conversion. Oh okay thank you Add bookmark #933 FOR CK2 [3.3] AND EU4 [1.33]CK2ToEU4, 1.0 IsaurosStill Kicking ReleaseThis is relatively small release, since we're basically only maintaining compatibility with incoming Imperator saves and EU4 updates. Some fixes, some new cultures, and a ton of syncing with EU4. If you see bugs, let us know.HotfixesFixes to script issues that caused EU4 CTD on game load.ColdfixesChina can now have Empresses as well as Emperors upon conversion.All Monuments work if date is Default wars now blanked so they don't show on eu4 start.Fixes to out-of-scope tributaries and history entires (eg. china) for game starts post 1444.Fixed history for renaissance for dynamic institutions so it's historical (relevant forEU4 will be free to play? : r/eu4 - Reddit
CoAs coming from mods and generates flags for those.HRE dejure territory has been fixed so now it combines both dejure and defacto HRE territory when flagging HRE provinces in EU4. No longer will north Italy do a shadow kingdom at game start.PUs didn't work all that well and the secondary titles often got deleted. This has been fixed and they should work as intended now.ExpansionsImpToCK3 cultures and religions have been implemented, and and Imperator-converted games convert gloriously for the glory of glorious Rome.Dynamic Religions' rebels are now a thing, with dynamically crafted icons and their own agendas.ShufflesOldpomeranian and Sorbian are now full-fledged cultures stretching into HoI4.Hungarians are eastern tech, not western.Azores now belong to whomever owns the Canaries. This change will hopefully help Portugal-equivalents to serve a similar role.And thats all for this release, more to come as always!The development prerelease build supersedes stable release and is built whenever a feature is added, dynamically. You can get it here. 3 Reactions: Add bookmark #268 I tried using the latest convertor from IMP to CK3 to EU4 to Vic2 to HOI4. All of them worked amazingly with correct religions and rulers until Vic to HOI4. This is my error log. HOI4 would just immediately crash error.log 12,9 KB · Views: 0 Add bookmark #269 I tried using the latest convertor from IMP to CK3 to EU4 to Vic2 to HOI4. All of them worked amazingly with correct religions and rulers until Vic to HOI4. This is my error log. HOI4 would just immediately crash You'd need to file that + your log.txt + vic2 save + eu4tovic2 mod into the vic2tohoi4 thread. Add bookmark #270 Just wanted to say thank you. For me the converter worked perfectly. It is actually really satisfying that the nations in EU4 actually use the non generic mission trees like France or Byzantinum.I only recognized one minor issue: If I choose the powerful Inca and Aztec (sunset invasion) option for most European nations there is no terra incognita for the full American continent. The atlantic ocean on the otherside is still not discovered.For the Asian countries it seems to work normally. Add bookmark #271 Just wanted to say thank you. For me the converter worked perfectly. It is actually really satisfying that the nations in EU4 actually use the non generic mission trees like France or Byzantinum.I only recognized one minor issue: If I choose the powerful Inca and Aztec (sunset invasion) option for most European nations there is no terra incognita for the full American continent. The atlantic ocean on the otherside is still not discovered.For the Asian countries it seems to work normally. The did invade in CK2 so europeans know of the americas,. eu4 to free download. View, compare, and download eu4 to at SourceForgeWhen will eu4 be free : r/eu4 - Reddit
ITubeDownloader Mac Crack: YouTube has become a very popular video sharing platform, but it still doesn't have a download option if you want to access specific offline media files. Sql editor 3 6 2014. ITubeDownloader Free Download is a small Mac application designed to improve the situation. Hp smart print for mac.The ITube Downloader Full Version makes YouTube video even more enjoyable with easy-to-use features like download queue, download channels and playlists, and improved browsing performance. Slots n stuff. Ever since the iTubeDownloader License Key came out from the beginning, we wanted it to be simple but incredibly powerful. So our goal was to add more features and stability.You can use iTubeDownloader Serial Key to browse YouTube sites and quickly preview your videos. Eu4 to hoi4 converter. Once you find the content you want to make available offline, just click the Download button and the app will do the rest.Itubedownloader 6 3 8 2 Download Free DownloadYou might also need Parallels Desktop Business Edition Crack For Mac Download. Metasequoia 4 7 2a.Software Screenshot:Features of iTubeDownloader:Install the browser extension to download videos from the YouTube browser from the web browser on iTube Downloader.Whether you're downloading just one YouTube video or an entire channel or playlist, iTubeDownloader Free Download can handle it.Did the download fail because you lost your internet connection? ITubeDownloader Key supports and will automatically repeat the download if necessary.ITubeDownloader can also download these very smooth videos from YouTube.Do you only need audio and not YouTube video? The iTubeDownloader Activation Code can easily download only the audio part of a video.YouTube offers extremely high definition videos and iTubeDownloader Product Key can download these videos without any problems.You can download multiple videos at once and manage them easily.ITubeDownloader can automatically add all YouTube video subtitles to the downloaded file.All sounds and videos downloaded from iTube Downloader can be automatically transferred to iTunes. Once your content is on iTunes, you can easily transfer it to your iPhone or iPad.System Requirements:OS X 10.10 or laterHow to Install?Get the download link from down belowDownload the complete file.Install your program as instructed.Sidify apple music converter 1 4 0. iTubeDownloader 6.5.9 MAC Crack Free Download Torrent LinkItubedownloader 6 3 8 2 download free. fullLink 1 | Link 2 | Link 3 Add bookmark #261 Rules are the same if you're duke or emperor. If you have 3 kingdoms (and they are not titular) and you're christian and independent, and those kindoms aren't split in PUs, I'd like to see your save and reproduce this issue. Please upload it and tell me what you're playing. Same thing happened with empires when I tried it a bit later, so I have no idea what's happening. Also, my last post also has the save. Add bookmark #262 Same thing happened with empires when I tried it a bit later, so I have no idea what's happening. Also, my last post also has the save. Thanx. Your save helped a log and I've isolated and mostly fixed this issue, but am not fully finished with it yet. I'll ping you once the fix is live. Add bookmark #263 Same thing happened with empires when I tried it a bit later, so I have no idea what's happening. Also, my last post also has the save. This is now fixed, please grab Cainite build and retry. Add bookmark #264 Hi,When I try to convert my CK3 file to EU4 I get this error, and I can't understand what I'm doing wrong...2020-11-18 14:52:07 [ERROR] Title k_scotland has elector 100792170 who has no definition!Attached the save, big thanks in advance! Robertine.ck3 55 MB · Views: 0 Add bookmark #265 Hi,When I try to convert my CK3 file to EU4 I get this error, and I can't understand what I'm doing wrong...2020-11-18 14:52:07 [ERROR] Title k_scotland has elector 100792170 who has no definition!Attached the save, big thanks in advance! Use cainite build. Add bookmark #266 This is now fixed, please grab Cainite build and retry. Thanks, it look like its working now! Add bookmark #267 CK3ToEU4, 0.3CainiteThe Megacampaign ReleaseBack to our regular track of unscheduled fixes and expansions. Converter has been tweaked to respond well to ImpToCK3's input - allowing for the first time an uninterrupted gigacampaign from back yonder to into space. It has also been fitted with an updated Rakaly (thanx @comagoosie!) so it melts 1.1 CK3 ironman games again. And a host of other stuff, as always.HotfixesRakaly updated for 1.1 CK3 ironman game meltingCK3 savegames are funny. There are plenty of people, electors, claimants, title holders and so on - that are dead. It took a while to teach the converter how to apply burial rites and work around the corpses.Localizations sometimes crashed the converter. They have been reprimanded.ColdfixesProvince mappings have been patched some more for 1.1.1-3, thanx to our brand new provinceMapper that discovered a handful of errors and gaps.Magyar/Kushite pagans should now properly be able to reform their religionsConverter now knows how to readEu4 free download - Pastebin.com
Add bookmark #921 Whenever I try to load a save made after 1500 EU4 crashes, but any save before it works. I think it's the converter because it only seems to be happening with it's saves. Any help would be appreciated. NewYearPlaythough.zip 5,6 MB · Views: 0 error.log 21,3 KB · Views: 0 1550 Save.eu4 8,8 MB · Views: 0 Add bookmark #922 Whenever I try to load a save made after 1500 EU4 crashes, but any save before it works. I think it's the converter because it only seems to be happening with it's saves. Any help would be appreciated. You need to use a fresh converter, and reconvert from scratch I'm afraid. Unless you already did so, but I can't tell as you didn't upload log.txt. 1 Reactions: Add bookmark #923 Hello.After the conversion, China has No Ruler, although there should be a ruler of my religion and dynasty.I've found out that the problem with the ruler of China only occurs with a static start date of 1444, and that any tributaries are not transferкed from CK2. With a dynamic converter date, the correct ruler of China is transferred, as well as tributaries. But the problem with the dynamic date is that the institution of the Renaissance is accepted by literally everyone on Earth, even Americans. And it's horrible. So bad that it prevents me from using a dynamic date.CK2 save and Log text included in the archive.Forgot to mention about using some mods, most of them are minor and do not affect either the map or the cultures and other important parts of the game. The largest of them is Performance & Authenticity [by Trexeth]. Paradox Interactive.zip 21,2 MB · Views: 0 Last edited: Feb 18, 2022 Add bookmark #924 Hello.After the conversion, China has No Ruler, although there should be a ruler of my religion and dynasty.I've found out that the problem with the ruler of China only occurs with a static start date of 1444, and that any tributaries are not transferкed from CK2. With a dynamic converter date, the correct ruler of China is transferred, as well as tributaries. But the problem with the dynamic date is that the institution of the Renaissance is accepted by literally everyone on Earth, even Americans. And it's horrible. So bad that it prevents me from using a dynamic date.CK2 save and Log text included in the archive.Forgot to mention about using some mods, most of them are minor and do not affect either the map or the cultures and other important parts of the game. The largest of them is Performance & Authenticity [by Trexeth]. Thank you for the reports.If you use historical institutions then it's fine: Dynamic institutions were intended only for pre-1444 conversion dates. That said, we've fixed it for the future.Now, as far as China issues, that's also been resolved and the patch will go live in next converter update. In the meantime here's your mod. You'll need 1.33.1 (beta) to run it. output.zipeu4 to free download - SourceForge
Was released in 2014 by Easytech. I have a question, i am playing a game called European War 4 from Easytech and i tried to get me some money. UPDATE: Cheat does not work with the >1.10 version of the game. (Use LaunchMonoDataCollector() or mono_dissect() lua commands manually in those cases) Adds support for 64-bit and deals with situations where mono.dll is renamed. Welcome to MPGH - MultiPlayer Game Hacking, the world's leader in Game Hacks, Game Cheats, Trainers, Combat Arms Hacks & Cheats, Crossfire Hacks & Cheats, WarRock Hacks & Cheats, SoldierFront Hacks & Cheats, Project Blackout Hacks & Cheats, Operation 7 Hacks & Cheats, Blackshot Hacks & Cheats. I am going to try this, I used it once for European escalation and it worked fine. EUROPEAN WAR 4 CHEAT ENGINE DOWNLOAD Improved mono data collector (Cheat Engine 6.4). I was running a search of the EUIV folder to find something for modding, and came across the line 'YOU HAVE CHEATED TO GET MAX WAR SCORE' in eu4.exe. Go to Google, search for Cheat Engine 6.3 and download it. If you're able to envision a casino game, you are able to enjoy with it here. EUROPEAN WAR 4 CHEAT ENGINE INSTALL If encountering trouble while installing, or cheat engine is not functional, disable your anti-virus before installing or running Cheat Engine(More info on this particular problem can be found here)įor those that want to have Cheat engine Setup without any extra software recomendation during install, then join CE's patreon and download using this link and you'll get a clean install fileĪdd-Ons Cheat Engine Lua Extentions A forum with a list of useful add-ons for Cheat Engine Games Desc : COMMUNITY MADE GAMBLING More choices everyday, more activities, more people. This installer makes use of the installcore software recomendation pluginNote: Some anti-virus programs mistakenly pick up parts of Cheat Engine as a trojan/virus. winwars Get max warscore in all wars you are currently fighting. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, §,, , °, ². Common commands you might consider using include: fow Removes the fog of war. This page deals with commands used in the console. does not condone the illegal use of Cheat Engine At least some were. eu4 to free download. View, compare, and download eu4 to at SourceForge Download Here - . eu4 download freeEu4 is coming to GoG.com (DRM-free) on : r/eu4
You are using an out of date browser. It may not display this or other websites correctly.You should upgrade or use an alternative browser. It's been 3 weeks since your post, but I have questions if you would please. How has the RB Easy worked out? Has check engine light come on registering DTCs? new2adv Fringe minority with unacceptable views I've been running the RapidBike Easy for 2 years. No check engine light or any other problems, and the engine is MUCH smoother than stock - especially at low-mid RPM. Thx so much for such a quick response! I have one more question: What year is your bike? I'm asking because the later oem ECUs (EU4/5) are different in terms of sensing add-on devices, and my bike is a 2023. I'm running an Arrow decat, RP intake, LM ECU, and am wanting to enrichen low to mid rpm more than Coober device does. It's important to me not to have any MILs (check engine light) because cruise control won't work. Appreciate your time and hope you are fire safe! You mean you already have the Coober LM? If so 99.99% Rapidbike Easy won't trigger any CEL.They work the same way by hacking the O2 sensor signals, except RB Easy is about half the cost of LM and has some adjustability. new2adv Fringe minority with unacceptable views My bike is a 2020 790 Adventure (non-R).If you want the ability to adjust fueling, you may want to consider the RapidBike EVO rather than RB Easy. The EVO allows full control of the fuelling map across RPM. mudspring buried and eroded Joined: Jan 29, 2023 Oddometer: 592 Location: UT Been procrastinating, guilty as charged. Thanks for yelling at me, got started last night. Report forthcoming. mudspring buried and eroded Joined: Jan 29, 2023 Oddometer: 592 Location: UT Got the Rapidbike Easy installed. Immediately noticed improved startup, idle stronger, rpm increase. Those having startup issues should give the RB easy a try. Rode 45 miles, no check engine lights. Have Arrow Decat, Arrow muffler, Rottweiler power plate, guglatech filter. Decat & pipe improved throttle response, RB Easy smooths it out. Installation was easy, upon removing tank, noticed fuel line pinch that I corrected. Don't notice huge improvement in performance/power but bike runs well, no backfire or surging, more linear. Will check gas mileage and report. Instructions aren't great, blurred black & white photos but connectors are easy to find on top of engine under gas tank. These modifications make '22 890R more enjoyable, would recommend. Is there a reason other than cost that you went with the Easy over the Evo? mudspring buried and eroded Joined: Jan 29, 2023 Oddometer: 592 Location: UT Yes, want simpler installation, no fuel maps to tinker with, no laptops/phones to connect to ecu, smaller footprint of unit taking up less space. EVO is better at correcting lean fueling, thereby resulting in more power but therefore reduces fuel mileage. As bike will be ridden to remote destinations, need theComments
Post 1450 conversions)EnhancementsAll monuments synced with EU4 1.32 and 1.33.Culture break-ups for Aztec Invaders.Small loc fix for the modifier pertaining to reformed pagan faiths.Added new cultures from the IR to CK2 divergence events, such as Eifrican and AestianShufflesPechenegs now go to PTZ.Fixes to norman/normand/normand_norse culture confusion. 11 Reactions: Add bookmark #934 very quick release.i have updated to this version but every time i load the convetrer i get a message telling me there is an update (which i have already updated to). Add bookmark #935 very quick release.i have updated to this version but every time i load the convetrer i get a message telling me there is an update (which i have already updated to). It updates whenever we push new stuff. I just pushed new stuff. Add bookmark #936 Okay well im currently updating the converter, and for some reason its taking forever, is that supposed to do that?Edit: wait its done Last edited: Mar 2, 2022 Add bookmark #937 Monuments in my saves are not converted with the full set of upgrade buffs from all 8 filled feature slots. They only receive some of the feature buffs. For example, a Great Library in CK2 with both a Library Retinue and an Architecture Wing is, in EU4, providing -15% build cost (from the architecture wing) but not +5% discipline (from the retinue). Is this WAD, and if so what are the rules for which features are kept/dropped? Add bookmark #938 Monuments in my saves are not converted with the full set of upgrade buffs from all 8 filled feature slots. They only receive some of the feature buffs. For example, a Great Library in CK2 with both a Library Retinue and an Architecture Wing is, in EU4, providing -15% build cost (from the architecture wing) but not +5% discipline (from the retinue). Is this WAD, and if so what are the rules for which features are kept/dropped? That's WAD, of course. First 4 or so are converted, others are dropped. Add bookmark #939 View attachment 813346FOR CK2 [3.3] AND EU4 [1.33]CK2ToEU4, 1.0 IsaurosStill Kicking ReleaseThis is relatively small release, since we're basically only maintaining compatibility with incoming Imperator saves and EU4 updates. Some fixes, some new cultures, and a ton of syncing with EU4. If you see bugs, let us know.HotfixesFixes to script issues that caused EU4 CTD on game load.ColdfixesChina can now have Empresses as well as Emperors upon conversion.All Monuments work if date is Default wars now blanked so they don't show on eu4 start.Fixes to out-of-scope tributaries and history entires (eg. china) for game starts post 1444.Fixed history for renaissance for dynamic institutions so it's historical (relevant for post 1450 conversions)EnhancementsAll monuments synced with EU4 1.32 and 1.33.Culture break-ups for Aztec Invaders.Small loc fix for the modifier pertaining to reformed pagan faiths.Added new cultures from the IR to CK2 divergence events, such as Eifrican and AestianShufflesPechenegs now go to PTZ.Fixes to norman/normand/normand_norse culture confusion. Quoting so I can threadmark. 1 Reactions: Add bookmark #940 That's
2025-04-206,6 MB · Views: 0 1 Reactions: Add bookmark #925 Thank you for the reports.If you use historical institutions then it's fine:Dynamic institutions were intended only for pre-1444 conversion dates. That said, we've fixed it for the future.Now, as far as China issues, that's also been resolved and the patch will go live in next converter update. In the meantime here's your mod. You'll need 1.33.1 (beta) to run it. Thank you. Unfortunately, I'm playing on 1.30.6 because I don't really like Europe post-1.31, so I would like to ask if the next converter update will be compatible with 1.30.6? Add bookmark #926 Thank you. Unfortunately, I'm playing on 1.30.6 because I don't really like Europe post-1.31, so I would like to ask if the next converter update will be compatible with 1.30.6? No. CK* converters are never backwards compatible since that's incredibly difficult to do. Either use some of our older converters designed for 1.30, or the official one which was never updated past 1.30. 1 Reactions: Add bookmark #927 No. CK* converters are never backwards compatible since that's incredibly difficult to do. Either use some of our older converters designed for 1.30, or the official one which was never updated past 1.30. Understood, thanks for the quick response. Add bookmark #928 For some reason when i convert from ck2 to eu4 using a file that has been converted from imperator to ck2 this happenes plus all of the colored nations turn to their normal name like for example abyssinia is supposed to be aksum but its abyssinia for some reason plus Baghdad and Magadha are supposed to be Seleukid and Maurya but they changed to their capital name Add bookmark #929 For some reason when i convert from ck2 to eu4 using a file that has been converted from imperator to ck2 this happenes plus all of the colored nations turn to their normal name like for example abyssinia is supposed to be aksum but its abyssinia for some reason plus Baghdad and Magadha are supposed to be Seleukid and Maurya but they changed to their capital nameView attachment 809368 You haven't uploaded log.txt. 1 Reactions: Add bookmark #930 You haven't uploaded log.txt. i think this is the one log.txt 116,8 KB · Views: 0 Add bookmark #932 You haven't enabled imptock2 mod during conversion. Oh okay thank you Add bookmark #933 FOR CK2 [3.3] AND EU4 [1.33]CK2ToEU4, 1.0 IsaurosStill Kicking ReleaseThis is relatively small release, since we're basically only maintaining compatibility with incoming Imperator saves and EU4 updates. Some fixes, some new cultures, and a ton of syncing with EU4. If you see bugs, let us know.HotfixesFixes to script issues that caused EU4 CTD on game load.ColdfixesChina can now have Empresses as well as Emperors upon conversion.All Monuments work if date is Default wars now blanked so they don't show on eu4 start.Fixes to out-of-scope tributaries and history entires (eg. china) for game starts post 1444.Fixed history for renaissance for dynamic institutions so it's historical (relevant for
2025-04-15CoAs coming from mods and generates flags for those.HRE dejure territory has been fixed so now it combines both dejure and defacto HRE territory when flagging HRE provinces in EU4. No longer will north Italy do a shadow kingdom at game start.PUs didn't work all that well and the secondary titles often got deleted. This has been fixed and they should work as intended now.ExpansionsImpToCK3 cultures and religions have been implemented, and and Imperator-converted games convert gloriously for the glory of glorious Rome.Dynamic Religions' rebels are now a thing, with dynamically crafted icons and their own agendas.ShufflesOldpomeranian and Sorbian are now full-fledged cultures stretching into HoI4.Hungarians are eastern tech, not western.Azores now belong to whomever owns the Canaries. This change will hopefully help Portugal-equivalents to serve a similar role.And thats all for this release, more to come as always!The development prerelease build supersedes stable release and is built whenever a feature is added, dynamically. You can get it here. 3 Reactions: Add bookmark #268 I tried using the latest convertor from IMP to CK3 to EU4 to Vic2 to HOI4. All of them worked amazingly with correct religions and rulers until Vic to HOI4. This is my error log. HOI4 would just immediately crash error.log 12,9 KB · Views: 0 Add bookmark #269 I tried using the latest convertor from IMP to CK3 to EU4 to Vic2 to HOI4. All of them worked amazingly with correct religions and rulers until Vic to HOI4. This is my error log. HOI4 would just immediately crash You'd need to file that + your log.txt + vic2 save + eu4tovic2 mod into the vic2tohoi4 thread. Add bookmark #270 Just wanted to say thank you. For me the converter worked perfectly. It is actually really satisfying that the nations in EU4 actually use the non generic mission trees like France or Byzantinum.I only recognized one minor issue: If I choose the powerful Inca and Aztec (sunset invasion) option for most European nations there is no terra incognita for the full American continent. The atlantic ocean on the otherside is still not discovered.For the Asian countries it seems to work normally. Add bookmark #271 Just wanted to say thank you. For me the converter worked perfectly. It is actually really satisfying that the nations in EU4 actually use the non generic mission trees like France or Byzantinum.I only recognized one minor issue: If I choose the powerful Inca and Aztec (sunset invasion) option for most European nations there is no terra incognita for the full American continent. The atlantic ocean on the otherside is still not discovered.For the Asian countries it seems to work normally. The did invade in CK2 so europeans know of the americas,
2025-04-18