Child of light 2
Author: k | 2025-04-25
Wii U - Child of Light - Making Of (Part 2) 3:29. Wii U - Child of Light - Making Of (Part 3) 1:34. Child of Light Accolades Trailer. 1:00. Review Trailer - Child of Light. 2:18. Lemuria Trailer - Child of Light. 3:47. Child of Light - Making the Music. 1:37. The Art of Yoshitaka Amano Child of Light 2 ไม่ได้อยู่ในระหว่างการพัฒนา เหตุเพราะไม่ใช่รูปแบบเกมที่ Ubisoft อยากทำ! . Child of Light คือเกมแนว RPG แฟนตาซีที่มีระบบการต่อสู้แบบ ATB
Child Of Light 2 ? :: Child of Light General Discussions
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading Viki Terms Of Use Cookies Policy Discussion Guidelines Viki Community Guidelines © Viki Rakuten
Child of Light 2? :: Child of Light General Discussions
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading -->Child of Light on Switch Announcement Teases Child of Light 2
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #dddddd; --secondary: #222222; --tertiary: #0f82af; --quaternary: #c14924; --highlight: #a87137; --success: #1ca551; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading. Wii U - Child of Light - Making Of (Part 2) 3:29. Wii U - Child of Light - Making Of (Part 3) 1:34. Child of Light Accolades Trailer. 1:00. Review Trailer - Child of Light. 2:18. Lemuria Trailer - Child of Light. 3:47. Child of Light - Making the Music. 1:37. The Art of Yoshitaka Amano Child of Light 2 ไม่ได้อยู่ในระหว่างการพัฒนา เหตุเพราะไม่ใช่รูปแบบเกมที่ Ubisoft อยากทำ! . Child of Light คือเกมแนว RPG แฟนตาซีที่มีระบบการต่อสู้แบบ ATBChild of Light 2? :: Child of Light General Discussions - Steam
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #3375bb; --quaternary: #3375bb; --highlight: #e4f0ff; --success: #49a397; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #3375bb; --quaternary: #3375bb; --highlight: #e4f0ff; --success: #49a397; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } LoadingChild Of Light 2 ? :: Child of Light General Discussions - Steam
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #606bff; --quaternary: #3b82f6; --highlight: #ffff4d; --success: #2ea82e; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #606bff; --quaternary: #3b82f6; --highlight: #ffff4d; --success: #2ea82e; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } LoadingWill there be a Child of Light 2? - orbispatches.com
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading. Wii U - Child of Light - Making Of (Part 2) 3:29. Wii U - Child of Light - Making Of (Part 3) 1:34. Child of Light Accolades Trailer. 1:00. Review Trailer - Child of Light. 2:18. Lemuria Trailer - Child of Light. 3:47. Child of Light - Making the Music. 1:37. The Art of Yoshitaka AmanoComments
:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading Viki Terms Of Use Cookies Policy Discussion Guidelines Viki Community Guidelines © Viki Rakuten
2025-04-21:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #0088cc; --quaternary: #e45735; --highlight: #ffff4d; --success: #009900; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading -->
2025-04-10:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #3375bb; --quaternary: #3375bb; --highlight: #e4f0ff; --success: #49a397; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #3375bb; --quaternary: #3375bb; --highlight: #e4f0ff; --success: #49a397; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading
2025-04-15:root { --animation-state: paused; } /* user picked a theme where the "regular" scheme is dark */ /* user picked a theme a light scheme and also enabled a dark scheme */ /* deal with light scheme first */ @media (prefers-color-scheme: light) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #606bff; --quaternary: #3b82f6; --highlight: #ffff4d; --success: #2ea82e; } } /* then deal with dark scheme */ @media (prefers-color-scheme: dark) { :root { --primary: #222222; --secondary: #ffffff; --tertiary: #606bff; --quaternary: #3b82f6; --highlight: #ffff4d; --success: #2ea82e; } } /* these styles need to live here because the SVG has a different scope */ .dots { animation-name: loader; animation-timing-function: ease-in-out; animation-duration: 3s; animation-iteration-count: infinite; animation-play-state: var(--animation-state); stroke: #fff; stroke-width: 0.5px; transform-origin: center; opacity: 0; r: max(1vw, 11px); cy: 50%; filter: saturate(2) opacity(0.85); } .dots:first-child { fill: var(--quaternary); } .dots:nth-child(2) { fill: var(--quaternary); animation-delay: 0.15s; } .dots:nth-child(3) { fill: var(--highlight); animation-delay: 0.3s; } .dots:nth-child(4) { fill: var(--tertiary); animation-delay: 0.45s; } .dots:nth-child(5) { fill: var(--tertiary); animation-delay: 0.6s; } @keyframes loader { 0% { opacity: 0; transform: scale(1); } 45% { opacity: 1; transform: scale(0.7); } 65% { opacity: 1; transform: scale(0.7); } 100% { opacity: 0; transform: scale(1); } } Loading
2025-04-21